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Tangleknot2

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  1. Hmm... I didn't think about the special abilities. I'll keep that in mind. I like the idea of lowering the advanced and raising the basic, I'm definitely going to do that. I imagine that since the party will be playing completely different roles (the players usually do in our other games.) Balance won't be a huge issue regardless, that too, was an excellent point. Thank you both!
  2. I was wondering if someone could help me balance out the base archetypes with the advanced ones. I understand that advanced archetypes are more powerful and specialized then the base ones. I've read that some folks say that because of this specialization giving the bases classes the full 3600/4600 xp to catch them up isn't really balancing. Plus, not giving them the 1000/500 bonus xp isn't enough. I've looked over the boards, and now I'm more confused then when I started. Exactly how much xp should I give new characters to catch them up with players choosing the advanced archetypes? A more general way of asking I guess is how have you other gm's handled reconciling a party of mixed advanced archetype characters and base ones? Thanks in advance.
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