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Moore1980

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Everything posted by Moore1980

  1. Moore1980

    Poe Dameron.

    LOL, I must have laughed for most of these replies.
  2. Yeah Your next buy should be the fighter pack hands down. Then probably a VSD for MOTTI. That Admiral loves to keep those ISD's in the fight. Then probly a gladiator, so you too can experience the crazy that is a well executed Demolisher activation. I would round out with eventually getting a raider, if for nothing else the upgrades. Followed by Rogues and Villians, then probably swing back and get a second ISD.
  3. Drop the Raider, take more fighters. Bump the Vic-1 to a Vic-2 Keep your ISD and VSD together supporting one another's fire.
  4. Imperial meta? Haven't you heard. The Empire lost at Jakka, and the First Order are the new overlords of the galaxy, or was that the Rebels with all their crazy what seems to be OP ships...
  5. Well, let's hope the Empire gets something as OP as the Ghost, but let's be honest here. FFG I believe hates the Empire, because all the most cheaty-hack things they come out with tend to be Rebel....
  6. I like the idea of all cap lists, but in this fighter/bomber world. it's insanity to not take any fighters... ever. just my opinion.
  7. It is nice to finally see some Imperial victories, and see that Snackbar isn't the proclaimed doom of the Imperial Navy.
  8. Or you could post in the Armada trade posting and see if there is anyone that bought 2 or 3 Vic's during the wave one craziness and see if they might want to part with the upgrade cards specifically Motti.. since he really is the gem of that expansion.anyway
  9. If you don't get an ISD next I can already hear Lord Vader. "You have failed me for the last time, Admiral".
  10. I agree that Vader is best suited for Starfighter operations.
  11. I'm not going to nit-pick the ISD in this game. It's an amazing model, end of story.
  12. Electronic counter measures on your ISD's. That way when the brace gets locked down you can still use it, and Bombers, If he's running MC-80's Just squadron command Rhymer, Tie bomber/firespray's into him while trying to come at him from the front. It will not be easy, but it should give you the opportunity to atleast get a volley or two into those Mon Cal's, And the Bombers should give him something else to worry about besides your capital ships.
  13. I managed to get my ISD to not be in those dreaded Ackbar sides of death, doing bumping damage for 3 turns and feeding the MC-80 (Home One) all 8 of my ISD-II dice to the mouth.. It was glorious.
  14. "intensifying", so something like can add a die of any color in your "attack pool". Or maybe change a blank to a critical.
  15. I find your lack of fighter support disturbing. But it is a lot of capital ships, so it could work.
  16. Tie bombers are not for engaging fighters, Firespray's yeah, but Bounty Hunters.. We don't need their scum..
  17. I'v always been open to weekend games, but it's been an issue getting the local guys schedule to allow for it..
  18. Truly, with all the Rebel B-wing/X-wing/Y-wing bomber madness, having the Raider and your fighter cover is essential.
  19. Yeah, we used to have around five regular guys that played Armada. Now we're down to three regulars.
  20. Yeah, it's usually around 180 points counting the Admiral, in team games when I am not the "command" ship it's around 160 or so. it's usually this: ISD-2 120 Engineering Captain 6 Gunnery team 7 boosted comms 4 Redundant shield 8 ( But I am going to try ECM, so 7) SW-7 Ions 5 Heavy Turbolaser turret 6 Avenger 5
  21. I have never been one for use of black dice, so ISD-2 is what I prefer. In the games I have run, I usually have it pretty tricked out. Around 180-185 points or so, SW-7 Ion batteries are amazing with Avenger and I never leave port without the Engineering Captain. That card has saved my bacon in both games I played with it. I also find that Heavy Turbolaser Turrets are just as good if not better than Xi-7's. Though, I have been tempted to try XX-9's with Avenger and I never run my ship without significant FIGHTER protection. It drives me nuts watching all these Imperial players running with zero, or to few Squadrons. IMO zero fighters might have worked out ok in wave-1, but in wave-2 it's fighter screen or you die. I'v also been running my ISD with Redundant shield, but want to see if ECM would be a better choice.
  22. Because it's a Frakking Imperial-Class Star Destroyer, that's why.
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