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tatsu

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  1. Context sensitive help (that could be turned off). It'd be nice to be able to double tap a monster activation cue to recall the rules for spot, retreat, engage, using surges etc. Once you are going, its fine and not needed all the time, but after not playing and then coming back, we tend to forget the nuances of the rules.
  2. When I get a minor peril that all heroes have to move away from Hero X, does that mean immediately move (to their move max) away and then take their turns normally or does that mean on their turns, their first action is to move away?
  3. Any word on a patch to fix the campaign bug or am I stuck doing the tutorial quest AGAIN? My fear is I'll restart and then get stuck after quitting again.
  4. This! I managed my to paint my entire base set (reasonably well if I say so myself) - https://www.boardgamegeek.com/image/2639677/descent-journeys-dark-second-edition?size=large https://www.boardgamegeek.com/image/2657977/descent-journeys-dark-second-edition?size=large https://www.boardgamegeek.com/image/2657976/descent-journeys-dark-second-edition?size=large That being said, it took me a long time to get through everything as I'm easily distractible. Commissioned work prices vary a fair bit and it depends on the level of work you want on the finished product. As nice a job as I feel I did on the pieces, things go on and off the board so quickly that all the little things that bother me when I painted something are so easily overlooked once you are in the midst of a game. BUT - they still look better than unpainted minis. If you are new to painting, I highly suggest finding a small handful of practice minis (the Reaper Bones line is cheap) to warm up on before hitting your own set. I (like Indalecio) find painting relaxing and rewarding. I wouldn't want to do it for a job, but enjoy it as an extension of my board gaming hobby.
  5. My experience was similar, except I got Flesh Moulders - they retreated back after the first round of attacks and then their flesh golem (ettin) crammed his way into the door and blocked everything off. Then it was just a matter of landing enough damage that the FM'ers wouldn't heal all the work done by the good guys
  6. I have exactly the same problem right this moment. I have the July 1 patch (v 1.1.3 iOS), but I'm stuck with Tamalir and can't continue my campaign. When I'm on the map screen, the ONLY thing that responds is going to Tamalir and shopping. None of the rest of the screen areas respond and none of the side quests nor travel paths appear. Even after reloading the last save? And the problem occurs in which campaign? right after the training mission. Loading the campaign and I'm stuck. I tried purchasing another item, but that didn't change the state nor make any other options work. To clarify - I started the campaign (“Rise of All Goblins”) a bit ago (before the patch) by running through the training mission and then shopping in town. I went back into the app yesterday to try and continue, but was "shut out" after loading the campaign save (as described). It seems that whatever fix for the loading issue that went into 1.1.2 got reverted in 1.1.3
  7. I have exactly the same problem right this moment. I have the July 1 patch (v 1.1.3 iOS), but I'm stuck with Tamalir and can't continue my campaign. When I'm on the map screen, the ONLY thing that responds is going to Tamalir and shopping. None of the rest of the screen areas respond and none of the side quests nor travel paths appear.
  8. Top notch service from FFG, one of many reason I continue to shell out money to them I sent a request and no fuss and no delay, they shipped a replacement out to me for free - they didn't have to and I would have paid for the part or shipping, but now I'm back to status quo. THANKS FFG.
  9. What do I do about an Augor Grisom mini that got mangled by my dog? I'd be happy to pay for a replacement (though not repurchase the whole Trollfens expansion).
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