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CrookedWookie

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  1. Like
    CrookedWookie got a reaction from Quarrel in Friendly to Yourself?   
    Jehan nailed it, I think.  If it says "friendly ship" with no disclaimer, yes.  Your ships are all considered friendly, including the one using the ability.  If it says another friendly ship it does so specifically to indicate that it's an exception to this.
  2. Like
    CrookedWookie got a reaction from Arterial Spray in Royal Guard and doubled up Modifications   
    Yeah that is crazy person talk. You cannot put two of the same modification on. Not even two different the same ones.
  3. Like
    CrookedWookie got a reaction from ironkodiak in Royal Guard and doubled up Modifications   
    Well if you were the one playing him, sure.
  4. Like
    CrookedWookie reacted to Hawktel in Heroes of the Wasted Expansion.   
  5. Like
    CrookedWookie reacted to Marshal8 in Fantastic disasterous game.   
    Wow I don't believe this is a real post.
  6. Like
    CrookedWookie got a reaction from Boba Rick in Multiple stress tokens?   
    Good? Bad? I'm the guy with the laser cannon.
  7. Like
    CrookedWookie got a reaction from Dej2 in Dropping mines/bombs   
    I think it's covered on the card inserts with the appropriate ships.  Let me see if I can pull up an image of one.  
    Hmm can't find it, I'll have to pull one out and quote it tonight if I can.  But yeah all bombs drop a straight one back from your ship, but some of them drop at different times than others - I'm pretty sure not all bombs/mines drop when you first reveal your maneuver dial, for example.
  8. Like
    CrookedWookie got a reaction from NotBatman in Lol...really can I sell you another Tie Defender to go with the useless one you got.   
    You ever think the "poor people" neither need nor want you as their self-appointed champion?
  9. Like
    CrookedWookie got a reaction from NotBatman in Lol...really can I sell you another Tie Defender to go with the useless one you got.   
    You ever think the "poor people" neither need nor want you as their self-appointed champion?
  10. Like
    CrookedWookie got a reaction from NotBatman in Lol...really can I sell you another Tie Defender to go with the useless one you got.   
    You ever think the "poor people" neither need nor want you as their self-appointed champion?
  11. Like
    CrookedWookie reacted to Darkcloak in Lol...really can I sell you another Tie Defender to go with the useless one you got.   
    11 paragraphs complaining that he needs a Raider. 
     
    I can't find a job, but this guy HAS to buy a Raider so he can run his Tie Advanced?  I thought it was funny at first, but now I wish I had the food in my stomach to throw up...
  12. Like
    CrookedWookie reacted to ficklegreendice in The Officially Unofficial Force Awakens SPOILER and Discussion Thread. You've Been Warned   
    Still bitter about not getting a medal in ANH
  13. Like
    CrookedWookie got a reaction from VanorDM in Please ignore ColGeneralVatutin ...   
    He hardly needs you or anyone else to tell him how to better spend his time.
  14. Like
    CrookedWookie got a reaction from Gungywamp in Why are Promo cards the same as basic, but with a different picture   
    Probably because if they DID make them different (god forbid, better) you'd have a whole other contingent of fans all outraged because the game was 'pay to win' and they were unbalancing it, and it wasn't fair, and why should they be punished just because they couldn't make it to GenCon, and...  There's already at least some grumbling about the fact that Porkins, whatever other X-Wing pilots, and any upgrades they may come with, bundled in with the Rebel Transport, are going to be unfair/unbalancing/etc unless they also make the escort X-Wing available for purchase separately.
     
    Plus, it's kind of a chain effect - if they change the abilities or stats, they have to change the cost, and suddenly they run the risk of creating some rule contradiction or confusion, an unbalanced combo with some other card, it changes the point cost of every build associated with that ship, they have to figure out what ships people would now try and play with the "new" Lando or whoever, and what all of the effects of that on the game will be....  

    Or they can just slap a photo of the pilot on there from one of the movies and just have it look cool on the table so people ooh and ahh and ask you where you got that.  They're just kind of a cool alternative, like if they gave out an Interceptor that came with blood stripes, or an A-Wing with the prototype paint job.  Which would be awesome, by the way.  It gives you something a little cool and different but doesn't make them listen to a thousand complaints about how unfair or unbalanced it is and doesn't require them to take time away from working on the next couple of ship expansions to contemplate how a new stat line or ability interacts with every single other cart and stat line in the game.
  15. Like
    CrookedWookie got a reaction from Moneyinvolved in Saber Squadron / Veteran Instincts / Royal Guard TIE ???   
    Suppose I should elaborate.  
    Common sense:
    Saber = 21 pts.  Take VI, bump it to 22.  It's now ps6 and can equip the RG title but you've filled his elite skill slot with VI.
    Royal Guard Pilot = 22 points, ps6.  For 1 point more (the same cost as equipping VI), you get the +2 pilot skill, you can equip the RG title, and you still have your elite skill slot free to take whatever.  (Ok, to take PTL, let's be honest.)
     
    In other words, if you put VI on Saber, you're just making a nerfed version of the Royal Guard Pilot that title was designed for, which makes absolutely no sense to do, ever.  
  16. Like
    CrookedWookie got a reaction from Moneyinvolved in Saber Squadron / Veteran Instincts / Royal Guard TIE ???   
    Yes, but you should never do that, ever.  
  17. Like
    CrookedWookie got a reaction from dewbie420 in Dice Etiquette - What To Do When Too Many Dice are Rolled?   
    Yeah reroll them all - and if you're the kind of player you want your opponent to be, let them know if they rolled too few dice, or even if they rolled too many but, as was pointed out, it worked out in your favor anyway.
     
    I actually had this happen recently in a game with my wife - and if you think that can't get cutthroat, you've clearly never gamed competitively versus your significant other.     I took an HLC shot at her Aggressor, and she rolled 4 defense dice, because it was at range 3, and got 2 evades.  I pointed out that she didn't get the range bonus versus a secondary weapon.  She asked what to do and I told her to reroll, with 3 dice.
     
    She did, and got 3 evades.    

    Sometimes it works in your favor, sometimes it bites you in the ass, but it's the right way to play.
  18. Like
    CrookedWookie got a reaction from Admiral Deathrain in Scum and Villainy Episode 18: Alex Davy Interview   
    Aaaaaand we're back.
     
    Aaaaaaand we're back.  THERE'S the community I know and...know.  
  19. Like
    CrookedWookie got a reaction from Admiral Deathrain in Scum and Villainy Episode 18: Alex Davy Interview   
    Aaaaaand we're back.
     
    Aaaaaaand we're back.  THERE'S the community I know and...know.  
  20. Like
    CrookedWookie got a reaction from dewbie420 in Dice Etiquette - What To Do When Too Many Dice are Rolled?   
    Yeah reroll them all - and if you're the kind of player you want your opponent to be, let them know if they rolled too few dice, or even if they rolled too many but, as was pointed out, it worked out in your favor anyway.
     
    I actually had this happen recently in a game with my wife - and if you think that can't get cutthroat, you've clearly never gamed competitively versus your significant other.     I took an HLC shot at her Aggressor, and she rolled 4 defense dice, because it was at range 3, and got 2 evades.  I pointed out that she didn't get the range bonus versus a secondary weapon.  She asked what to do and I told her to reroll, with 3 dice.
     
    She did, and got 3 evades.    

    Sometimes it works in your favor, sometimes it bites you in the ass, but it's the right way to play.
  21. Like
    CrookedWookie got a reaction from Trajan1 in Should I Play?   
    I dunno, I tend to feel like if you want to play, play.
    If you're not sure, don't - save your money or invest it in another hobby you know you want to do.
    If you have to come on the forum and poll people as to whether you should come back or not, you're either desperate for attention or your heart isn't really in it and you're hoping to be persuaded to do it anyway.
  22. Like
    CrookedWookie got a reaction from heychadwick in Scum and Villainy Episode 18: Alex Davy Interview   
    What I find kind of fascinating is that, unless I missed the inevitable 15 discussion threads buried someplace (always possible), we didn't have any of the usual suspects screaming that Jerjerrod CAN'T space the Emperor, because his ability says "or another [Crew Icon] card," but Palpatine is a "[Crew Icon] [Crew Icon] card" because the double crew icons on the FRONT of the card should take precedence over the crew icon on the BACK of the card.    
    I'm sorta almost tentatively proud of the community that nobody has, to the best of my knowledge, tried to argue that (yet).  
  23. Like
    CrookedWookie got a reaction from Admiral Deathrain in Scum and Villainy Episode 18: Alex Davy Interview   
    Aaaaaand we're back.
     
    Aaaaaaand we're back.  THERE'S the community I know and...know.  
  24. Like
    CrookedWookie got a reaction from Trajan1 in Should I Play?   
    I dunno, I tend to feel like if you want to play, play.
    If you're not sure, don't - save your money or invest it in another hobby you know you want to do.
    If you have to come on the forum and poll people as to whether you should come back or not, you're either desperate for attention or your heart isn't really in it and you're hoping to be persuaded to do it anyway.
  25. Like
    CrookedWookie got a reaction from TallTonyB in 4y tlt - how did this list make it through PTing?   
    This is actually a really good comment that I wanted to single out, because while I'm sure a lot of people are all "yeah, well that's their JOB - if they can't do it, someone else should," most people don't understand much of what actually goes into it.  It's easy to look at something and go "oh that's overcosted junk," but there are usually a myriad of less obvious reasons why things wind up costing what they do.
    The example I always like to use is the humble X-wing - ever wondered why it costs 21 points, and not 20 - or 22?  If it was 20 you could take 5 of them - and even in the current meta that would be an AWFULLY powerful list.  
    But when costs on stuff are getting adjusted it's easy to look at them in a vacuum (no pun intended) and not consider that if this cost a point less, you could take X many of them, or you could upgrade wingmen from X-wings to B-wings, or could could squeeze in HLCs.  If Aggressors were a few points cheaper you could take THREE naked ones and still have the title to share abilities.  
    Inevitably, some of the stuff that's just coming out now was tested against stuff you don't know exists in the NEXT wave, or potentially the wave beyond THAT, depending on how far out they're developing things, and they have a much bigger picture view of how the meta will shake out than the players do.  What seems like a game breaking crisis now might be just a couple month blip in the grand scheme of things.
     
    Do they always get it right?  No - and when mistakes get made, they fix them.  And sometimes a design element may be perfectly legit at the time it was conceived and released, only to have the meta pass it by as other, more efficient options are released - but when that happens we've seen them react to that, too.  Most of the time people are mad there isn't an immediate, silver bullet fix, but over-corrections are dangerous and we tend to see them err on the side of small, cautious fixes until they find a balance they like, so something like a TIE Advanced doesn't go from seeing one pilot in play to being THE dominant ship in all of X-wing.
    And if you think that idea is ridiculous you're not grasping just how thin that line is at times between overcosted and overpowered, or how many variables get tested to try and find that balance, or forgetting that with every new release the line is shifting, back and forth, and may get stronger or weaker but hopefully stays within that margin of error between a must-include, a balanced piece, and obsolescence.    Fixes also take time, as they need to be created, tested, balanced, and then somehow released into the wild within FFG's retail model, and in a way that makes financial sense for them.  (Inevitably to be accused of greed, whether they release it in an aces pack "oh great, another repaint," or with an Epic ship "oh great, a repaint with a $100 price tag for a giant ship I don't want.")
    Game design IS hard.  It's a complicated math problem, and for better or worse (mostly better) FFG isn't required to show you their work - so we're often left arguing with an end result without being privy to the process that brought them there.  
    The only thing I can really think to say is that I have literally lost track of the number of ships, or upgrades, that led to a dozen individual "OMG teh sky iz falling FFG haz broken teh game, so long Xwing!" threads that I've seen over the past few years.  Yet even in the rare instance where the community was correct to a degree, and something like the Phantom (the cloak mechanics, specifically) was deemed a bit too good, the problem was identified, changes were tested, and a balance fix was FAQ'd into the next possible rules update.  
    And once more, the sky didn't fall, the game didn't go charging off the rails, and everyone is still here complaining about the next new broken card while eagerly anticipating that next wave, that next announcement, and a chance to forget about the fact the sky didn't fall last time, didn't fall this time, and can move on and spend their time predicting it will CERTAINLY fall at last, the next time.    
    What is it they said on BSG?   
    "All this has happened before, and all of it will happen again."
    So say we all.
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