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geordan

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Posts posted by geordan


  1. I've been meaning to try adding some search capabilities to LJ as well, and I used SQLAlchemy in a previous life (adding some of the API endpoints reawakened some of that knowledge).  I may muck around.


  2. I assume we're going with the ordering as displayed on the FFG sheet.

    Also, can we 0-index them? So we'll have "asteroid-0", "asteroid-1", ..., "asteroid-5", "debris-0", "debris-1", ..., "debris-5". Or should they be generic obstacles? E.g. "obstacle-0" through "obstacle-11"?


  3. what are male browsing habits?  lol

    Visiting hobby sites that are traditionally considered interesting primarily to males, e.g. miniatures wargaming. If you have zero additional data other than "this person looked at X-Wing Miniatures, Warmachine, and Warhammer sites," you would have a high probability of being correct in assuming the user is male.


  4. They've made it basically impossible to do so, thanks to UUIDs. Behold the URL for Extra Munitions:

    https://images-cdn.fantasyflightgames.com/filer_public/8b/e7/8be70a52-f544-4293-9853-23f478c8a961/swx33_card_upgrade_14.png

    Good luck guessing that garbage string!

     

    Edit: URL truncation is my bane.  The URL contains strings like this: 8b/e7/8be70a52-f544-4293-9853-23f478c8a961 which is probably unique to each file.


  5. I keep meaning to post about this and then I forget to. Then I remembered!

    During the SF Bay Area store championship series, I noticed that there was a lot of work required to enter lists into List Juggler. While there currently exist ways to enter them (via the YASB URL or Voidstate's squad ID), what usually ended up happening was one person would end up with all the list printouts, and would have to enter them manually anyway.

    So a few weeks ago, I added a QR code to YASB printouts. (There's an option in the print dialog to turn off the QR code if you want.) Now, the TO (or whoever's doing the list juggling) can whip out their phone and scan that QR code which gives you a mobile-friendly URL that, when visited, lets you select a tournament that's been created in List Juggler. (You can search for a tournament by name or venue.) Once a tournament is selected, you can choose from players already entered in that tournament, or you can enter a new player's name.

    Enter the email address of the person who created the tournament in List Juggler, submit it and presto! That list is added to List Juggler.

    The Juggler entry page will remember the email address and the last tournament you searched for, so you don't have to pick it every time if you're entering several lists for the same tournament.

    Hopefully this will be helpful for future tournaments.


  6. Go-to good old games and give them your money!

    Dig a joystick out of storage first, though.

    [EDIT: I guess I'm assuming everyone has carted twenty years' worth of PC peripherals through five moves, four states, and two marriages. It's possible that's not universal, in which case X-Wing and TIE Fighter are an excellent reason to buy a new joystick!]

    Them new-fangled computers these days don't even have game ports!


  7. I have the TC 2.0 templates and did some comparisons with a first run cardboard template and a later reprint cardboard template and found the TC 2.0 ones to be closer to the first run.

     

    That being said, I expect there to be quite a bit of variance in the cardboard; I suggest comparing it to other players' cardboard templates.


  8. I really hope you're kidding.

     

    Think about it for a minute.

     

    You know how fire uses oxygen to burn? Yeah....Explosions are bad enough, because you can at least say the ship is full of air and is decompressing or whatever...but a flamethrower is a different story...

    This is why rockets don't work in space.


  9. Yeah, I've been kicking around adding obstacles to lists.  But mostly I've been trying to figure out how to do it without using the actual art (due to infringement issues); would silhouettes be sufficient?  Would that still be too infringe-y?


  10. And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

     

    From the latest FAQ:

     

    Feedback Array is resolved during the Combat phase in normal pilot skill order (using initiative to break ties) instead of resolving combat steps 1–7 (see core rules page 10).

     

    If you attacked, you already began the combat steps and cannot use Feedback Array.


  11.  

    Let's not overlook the clarification on how to resolve collisions when the template is partially (or completely) covered by the ship's base.

     

    That's pretty cool, but harder to do IRL than on Vassal.

     

     

    I've been doing it Vassal-style (phrasing) for a while now, and it's pretty straightforward to do.


  12. continuing the yak shaving!   geordan, I'm seeing herokuapp issues with the tansarii vet.

     

    see: https://yasb-xws.herokuapp.com/?f=Scum%20and%20Villainy&d=v3!s!115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;106:18:17:-1:U.23'

     

    vs http://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v3!s!115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;115:-1,111:-1:-1:;106:18:17:-1:U.23

     

    note that the second link's xws correctly shows the vet's canon name as tansariipointveteran, whereas the herokuapp has it as tansarii

    The herokuapp link should be fixed now.

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