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ElGreebo

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About ElGreebo

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  • Birthday 05/01/1968

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  1. I've been painting mine on and off for about 6 months now, I have about 25 finished ones, over this period I've found some useful tips. My top 10 Newbie tips are as follows..... 1) Mount your minature on an old battery, or wine cork, this makes for much better handling and will stop you spoiling your work by touching wet bits by mistake. 2) Like some have already mentioned, washes are your friend, but get several different tones, one wash does not do all colours, also dont go mad and cover everything in wash, it dulls the colours, only apply to details that need defining. 3) Use a wet palete, dilute your paint, 1 part paint - 2 or 3 parts water, this will obviously lessen the strength of colour but by applying 2 or 3 coats of mixed paint, detail will stand out much better and blotchy thick paint will cover fine detail, especially on the smaller size minatures like in Talisman. 4) When dry brushing dont dilute paint quite as much, half and half is about right, but remember to remove almost all the paint, more than you think you have to normally, it only takes one over loaded dry brush to totally ruin your work ( I know this form experience) 5) Once finished, coat your minature with a mat varnish or some other sort of finish to protect your work, paint chips of plastic mini's very easily. 6) Get a protective foam storing unit, do not just throw painted minis in the box, they will get chipped and your hard work ruined. 7) Always use a primer, I dont care what anyone says, you get a better final finish...fact! A spray can kept at aboout a foot away with light even sweeping motions around the mini is the only way to get a pro finish, especially if you water down your paint like I suggested earlier. 8) Steer clear of overly bright fancy colours, it makes your minis too unreal and cartoon like. 9) If you are going to try and do eyes, by the smallest brush you can find and do them first. 10) Alway clean your brushes well, let them dry horizontally, or brush side up, once you bend them whilst drying they will never bounce back to original straightness.
  2. I don't mind the Assassin in a game at all, but what I don't get is the amount of players on line that go in a strop and leave the game if he is playing, I had one guy call me all sorts for choosing him and after a good half hour of ranting about it (even tho I killed no one) he quit out under a barrage of abuse about me not being a "pro player", I had to laugh at the time, but it has happened in a few games. I don't understand why so many claim he is over powered. Anyway, he gets a 7/10 from me.
  3. I just wanted to share a game idea I had that would allow the use of both base boards. I know most folks think that rune gates are a bit of a waste of time, however, if you have the room to do this, we set up cataclysm on its own, all the expansion boards stay on the original board, and when you draw a rune gate on the main board you instantly teleport (like being sucked into a magical vortex time shift kinda thing) and play on the corresponding space on the Cataclysm board, which has the Deep Realms expansion on it. Each board has its own adventure deck and you can play on the board as long as you like, you can teleport back by choice if you roll a 6, or if another rune gate is drawn. We played this way at the weekend and apart from having to have a huge table to play on and constantly on your feet walking around it was most enjoyable and kinda makes more sense as I always thought playing the Cataclysm board with the existing expansion like the City etc. just seem wrong as they should have been destroyed during the Cataclysm event. This now gives players two ways to the Crown Of Command, (although the Cataclysm is now infested with horrible beasts from the Dark Realm) Anyway, if you have the room and the inclination I strongly advise you try this, really opened up the game and we all enjoyed moving between realms.
  4. ElGreebo

    The Deep Realms

    That you must have the City and Dungeon expansions for it to work :-) It connects the two regions. It is a POD so the cards and the "realm boards" are different from other expansions. However if you put the cards on a thick piece of board it will match up with the boards and not slide around as much. A good little expansion...... We just need the other side of the board connected ;-) Yep that's what I did. Did you blow up the size of the card to fit the board size? Looks great, must do that too. Sure did, then sharpened it a little to make the text less blurry. How did you go about it, did you just scan the cards then increase the size? Dont suppose you have the dimensions do you? I could ask my mate who is a printer to make these up for me if I knew the correct sizing. Wonder why they didn't just make them that big in the first place?
  5. Yeah, I probably shouldn't have started with her, I found it to be very difficult, will no doubt go back and re paint her eventually.
  6. One rule book to rule them all....... It's my most hated part of a Talisman evening, looking through the piles of rule books to find that one little detail, it's always the one at the bottom too...lol
  7. ElGreebo

    The Deep Realms

    That you must have the City and Dungeon expansions for it to work :-) It connects the two regions. It is a POD so the cards and the "realm boards" are different from other expansions. However if you put the cards on a thick piece of board it will match up with the boards and not slide around as much. A good little expansion...... We just need the other side of the board connected ;-) Yep that's what I did. Did you blow up the size of the card to fit the board size? Looks great, must do that too.
  8. Is this something you would consider uploading to a dropbox or similar file sharing site? It seems there is some interest in this, and I'd also like a copy if possible. Yes indeed, this would be most benifcial to most players, please share mate.
  9. I have all the cards on even rotation, by seperating into piles of about 100 and storing them in a systematic way you can garentee new cards ever game, although when you know one of your favourites has gone by you know you wont see it again for several games to come, can be a bit of a dsappointment at times.
  10. I've had the Wolf and Death done for ages and just yesterday decided it was time to get the rest done, started with all the toads as they were easy, then went on to do another 5 or 6, my eyes are not as good as they once were and my hand a lots more unsteady compared to the old days of painting D&D figures 30 years ago, but I was reasonabily happy with how they turned out. Going to try and do 5 a week until all complete.
  11. Ah, I've missed that, still, getting nothing in return for your cursed objects/magic objects seems like a rubbish deal, but never the less, would make room, so off I go to chuck all my hard earned items into the chasm then....
  12. My biggest gripe is that with no perminant alchemist cursed objects become a real big pain in the ass. I've been playing a game with my son for two days now and with no sign of said alchemist all our bags and mules are pretty much filled with cursed objects, and with no way of ridding ourselves of them it's becoming really annoying. So we are trying to think of a rule that would let us off load unwanted cursed items. Any ideas welcome. Cheers.
  13. It's not so much of a problem if you use the card feeders from the likes of e-Raptor, I use two of the tall 5 bay ones for the main decks and the 3 of the lower 6 bay ones for the smaller card sets and everything remain neat and tidy.
  14. I bought 300 Ultra Pro's for my Talisman collection http://www.boardgamecity.com/games/UltraProBoardGameSleeve41x63.php because thats all the supplier had left in stock, fitted like a gloove and nice firm plastic. Then I found out about the cheaper Mayday ones and bought them for the rest, but imediatley regreted it, they are flimsy to the touch and I found that the cards slipped out of them if not handled with care, I've since gone back and got rid of the mayday sleeves and bought Ultr pro's for the rest of my cards. They are a good bit more expensive but totally worth it in my opinion.
  15. Just got this today, it's smaller than I hoped but looking forward to trying the new cards. Great idea to use the Cursed Glade, and first card after night fall, otherwise we may never have got to use them as dont ever play revealed alt cards.
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