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aadh

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Posts posted by aadh


  1. Ok folks this is my first post in the repaint section, go easy on me I am just starting to learn painting minis and this is the first one. I painted mine before looking here, and I thought I was being orginal.

    1st picture just after dry brushing, if you have suggestions for a new painter please tell me

    XszVXhr.jpg

    From the back showing my first attempt at engine glow gRFno7W.jpg

    And a little more detail from the top, man the pictures sure show the imperfections that are too small to see with the naked eye XszVXhr.jpg

     

    Yeah, this is good. Keep doing this.


  2. It is very unlikely that prequel ships are an interesting investment given the way the Star Wars franchise is currently developing. There is little that can be done about that.

     

    Possibly, but I wouldn't bet on it. There's plenty of prequel content available in FFG's various Star Wars offerings, X-Wing included. The Clone Wars cartoon is still part of the cultural zeitgeist. Fan polarity aside, the prequels have long since demonstrated to be a profitable intellectual property, even well into recent years. I'm sure Disney is not ignorant of that fact, either.

     

    I'd say it's interesting enough to warrant some consideration. I couldn't personally provide FFG with the total revenue to support a standalone-but-compatible prequel game, but I would try my damndest.


  3.  

     

    The Gozanti is only marginally larger than the Falcon.   No way it would work on the Epic Ship scale.   Since all Epic Ships are basically cut down to half size, they woudl have to make an epic ship that ends up looking smaller than the Falcon... that that simply doesn't make sense.

    I don't think that's the canon length. The actual size is 63.8m (according to Wookieepedia, that's drawn from a canon source, the SW: Rebels Visual Guide). The larger size also agrees better with Rebels, and in particular with the images that show it comfortably carrying four TIEs.

     

    Yeah but place 4 TIEs on a Falcon, and you'll see that it simply doesn't measure up.   Even if the Gozanti is twice as large as a Falcon, that would mean if they made one at the same scale as the other Epic ships, it would essentially be Falcon sized... which would just be wierd. 

     

       I suppose it would be possible for them to make an epic ship at a different scale, but then you'd have yet another inconsistency of scales.  Ideally , if they made a Gozanti, I think it woudl be best if it were simply a large ship rather than a Huge Epic ship - this way they can keep it to the same scale as the TIEs, so you can physically like them up with it.  Otherwise it's not gonna look right IMO.     But still then you'd have a large ship that is probably even bigger than a Decimator... so I just don't see how it could be done. 

     

     

    It's a sliding scale. The Gozanti would probably be 1/270 or only slightly less.

     


  4.  

    People can knock on the interceptor wings, but I feel like I don't mind them, even if I see where they are going. They've grown on me as part of being characteristic of the ship. They're more angular solar panels and less "we ripped these from TIE Interceptors". It's enough of a departure.

     

    I can approve of the Raider as an imperial counterpart to the CR90. Hopefully we can see more of these out in the canon universe as time goes on, in the very least so that the Assassin isn't the only small imperial ship of this size.

     

    By the way, who was expecting FFG to pull something new out of their hat with regard to Imperial huge ships, eh?

     

    NOBODY!

    :lol:

     

     

    No, I called it. I'd made a few posts to that effect before it was announced.


  5.  

     

    Looks like the Raider is at the printer now and it has shockingly been bumped from Q1 to Q2.

    Nailed it. The moment I first read Q1 for the Raider, I translated it to "approximately June".

     

    I think FFG will be taking enough of my money in the next few weeks and months as it is! Shame about the X-1 though, by the time we get that we'll have had the spoilers for the ARC-170 and Assault Gunboat and the excitement will have died down.

     

     

    I'm with you there. I'm grabbing some from S&V and at least 1 of each from Armada. I can wait for the Raider. :)


  6.  

    Edit: yeah with the big pic the one ship is definitely a CIS battleship, the "arc" is a GR75. Big ship nearest still looks like a Loronar.

     

    It's this ts0TAw6.png

     

     

    I'd love to see this in Armada.


  7. I doubt a semi-shoehorned in prequel ship would be the one to have revoluntionary mechanics. It'd be more like a slower, slighty tougher X-wing (assuming in date tech.)

     

    I don't think the dated tech argument holds a lot of water. We keep comparing Spitfires to F-16s and F-22s—we've only been flight-capable for a century. On the other hand, Star Wars technology's been mature enough for FTL for thousands of years. There plainly aren't any more radical leaps forward in tech.

     

    If the X-Wing is used by the Rebels instead of the ARC, I would imagine it's more a matter of availablity and how it matches the mission profiles, like what was said earlier about the TIEs being inferior to most prequel-era craft. The incremental improvements in the X-Wing would be very slight.

     

    In addition, the X-Wing has maybe 25 years on the ARC? Our newest operational fighter (F-22) is 25 years old. The F-15 is nearing 50. If you fast-forward our tech 5,000 or so years, I don't think you'll see huge gaps over the span of two decades.


  8. Fun fact: the E-Wing is the only Small-based X-wing Minis game which I don't have as a Lego. My actual first memory is of Lego. I was 2, and it was Christmas. 

     

    I've been reading a fair bit of commentary about Lego getting more expensive, which has always seemed a bit weird to me. My experience as a teenager saving my allowance for Lego was that sets generally ran ~$0.10 per piece. And my experience today is that a set runs... roughly $0.10 a piece. And hey! Someone did some math to figure out that I'm basically right. 

     

    I like being right:

     

    http://goo.gl/w3XGJs

     

    Similar first memory: Christmas, I was a year and a half old. Didn't get Legos until later, though.

     

    I don't own a ton of them, but definitely tens of thousands of pieces. I buy almost exclusively Star Wars (nominally for my daughter, but we know better). I have a Venator, a Y-Wing, an A-Wing, the B-Wing set from around 2000, an AT-ST, the UMHC and probably dozens of smaller sets, many from Clone Wars.

     

    Here is your technically-not-an-E-Wing:

     

    http://shop.lego.com/en-US/Jek-14-s-Stealth-Starfighter-75018


  9.  

    I'm still holding out for a separate-but-compatible game, I think that's the best option for everyone.

     

    With that solution, prequel haters can get lost (separate game), but those interested have the option of using the same templates/tokens (compatible) and even having informal, house-rules, mixed-era games. Like Epic, there wouldn't need to be a concern about the normal X-Wing 100 pt tournament games getting "polluted", but there would still be the option for separate Republic-era games.

     

    Basically like the Horus Heresy is to regular 40K then?

     

     

    Not familiar enough to say with certainty.


  10. I'm still holding out for a separate-but-compatible game, I think that's the best option for everyone.

     

    With that solution, prequel haters can get lost (separate game), but those interested have the option of using the same templates/tokens (compatible) and even having informal, house-rules, mixed-era games. Like Epic, there wouldn't need to be a concern about the normal X-Wing 100 pt tournament games getting "polluted", but there would still be the option for separate Republic-era games.


  11.  

     

    Final point: FFG do not currently own the license for prequel content. Game set and match we are not seeing the ARC until they do.

     

    I like your analysis up to that point, but what's your source for that?  We have prequel stuff in the RPGs (Nexu comes to mind, I think there are some Naboo ships in there too, might even be the ARC-170 in one of them - didn't someone mention one in Stay on Target in an earlier post?).

     

     

    Honestly that point is my weakest source - the rest I know from playing galaxies, reading etc.

     

    That one was reading this forum and hearing it regurgitated often, so if wrong - my fault for not thoroughly fact checking.

     

     

    "Regurgitated" is right. I'm really tired of seeing this make-believe fact barfed up over and over again. No offense to you (and +1 for your concession), but the dimwits that started this lie in the first place should be slapped with a trout. 

     

    If above dimwits are lurking:

     

    STFU.

     

    You don't know anything about FFG's licensing agreement.


  12. Imperial player just upgraded to level 7 recently. Pretty discouraged from losing nearly every defensive battle (although rarely 100% at least); agreed the Rebel repair droids are a nightmare. But I do pretty well on offense. I use Elite AT-AT, 4 repair bots, and the rest zerg swarm stormtroopers, with TIEs as needed.


  13. Nah, cant say we ever use nicknames.  We like our games 'narrative' and as star wars universe as possible so keep real word references on nicknames that ref modern culture out.

     

    Just the way we play.

     

    Can I swing by sometime?


  14. I do not own every ship. It is not anywhere near required. I also don't own more than 1 of most expansions - notable exception being the shuttle and the TIE Phantom. 

     

    I do just fine in tournaments and local play. I am very involved in my local community x-wing and know enough about the game and tactics to make YouTube videos. 

     

    I cannot stress this enough - multiple copies of each ship is not required AT ALL. The people who are going to spend that kind of money to catch 'em all and then get four copies of each ship just have very, very different priorities than most people. Well that and a startlingly good net on their budget (I hope).

     

    I research the cards and ships, discuss with others, and come to my own conclusion about what expansions I would most want to purchase in order to play the way I wish, within my means. I already know precisely what I'm purchasing of Wave 6 and have no intention of deviating from that unless I come into a windfall. If I decide later that I want to pick up a Scyk, I need to sell a pair of heels. It is as simple as that. 

     

    Obviously as the game grows the price to buy everything inflates as well, but you should really be asking yourselves - why do I need everything? Why do I need 2 of everything? Do I use everything? Do I need to increase my storage every few months because I keep acquiring more and more and more? Am I even playing this game often enough to warrant such aggressive expansion of my armada? Do I just want to put it all on a table and take a picture and show it here? Is a picture once worth all that cost?

     

    Anyways - flame on. 

     

    You're right. I have a single CR-90, VT-49, and YT-2400. Everything else I have multiples of, up to 18 TIE/ln and 18 TIE/in. I'm guessing it balances out to around 6 of each? I collect them, paint some of them, and then play exclusively solo. Yes: the priorities are very, very different.

     

    All the "ask yourselves" questions could possibly be pared down to just one: Is it worth the investment to me? Absolutely, in my case, but it will mean different things to different people.

     

    OP's figures are an interesting thought experiment, but I agree that it might be misleading to new players. If your priority is to have fun in tournaments and local play (which strikes me as being the norm) then it really doesn't require a lot to make this work.


  15.  

    I only commented because I love flying Interceptors (both the TIE and A-Wing variety) and was disappointed that the Scum ship sharing a name didn't live up to that maneuverabiliy. That's all I meant.

     

    EXACTLY!!!

     

    I'm getting pretty sick of a couple people (in 3 different threads now) jumping up and down on people for expressing surprise at the dial. No one, absolutely no one has been saying that it should have been as good as a TIE Interceptor. No one has been saying it isn't a good ship. All anyone has been saying is "Huh. with a name like "Interceptor" and only a point less than an a-wing (with refit) I expected it to have a better dial than that."

     

    If people had just gone "Yeah, well I guess FFG wanted to emphasize that it was older, outdated tech." That would have been the end of it. Instead it's been a non-stop stream of "Anyone with an ounce of common sense should have known it wasn't going to be a copy of the TIE Interceptor!!" (something no one was saying in the first place).

     

    Get over it people. Some people were expecting it to have a better dial than it has. We don't need an entire thread whose only purpose is to try and belittle them for that.

     

     

    Would you say you're getting... Scyk of it?

     

    *puts on sunglasses*

     

    10.06.29_csi_miami_yeah.jpg


  16. • Bases and stands. I'd pay a couple bucks plus shipping for 50-100 extra stands.

    • Pilot card expansions. Maarek Stele in a Defender. Kasan Moor and the 128th in a TIE/in. Kasan Moor in an X-Wing. Soontir Fel in an X-Wing. Corran in an X-Wing. More Rogues.

    • Air/Ground expansion/spinoff.

    • Clone Wars expansion/spinoff.


  17. Why does everyone think the sound effects are actually there and not just an artistic license for our benefit?

     

    This is my favorite. The "no sound in space" argument pisses me off.

     

    There's no sound in space—true. There's also no background music, subtitles, cut shots, or dramatic camera angles. It's all part of the narrative!

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