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About thereisnotry

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    North Haledon, 0, United States

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  1. thereisnotry

    An Ode to Rebel Graffiti

    It has long been said, and with good reason, that "Command Cards Win Games." Against an evenly-matched opponent, then yes, the quality of command cards you draw plays a huge role in the outcome of the game.
  2. thereisnotry

    An Ode to Rebel Graffiti

    I agree. It should've awarded only 1 VP per play, rather than 2. It would still be good, but no longer broken...not on the level of SoS or BoG or OtL.
  3. thereisnotry

    Vassal up and running. Lets battle!

    Version 11.0 is live, now. Everything from Tyrants of Lothal is there, except for the maps, which will be coming soon.
  4. thereisnotry

    Anybody play on TTS?

    The discussion was happening in the Skirmish Interchange Format discussion. If you understand what they're talking about then I'd love any help you can offer! As for making a searchable list within Vassal...wow. That would be amazing. If you know how to do that via Java and make it work with Vassal then I'll happily work with you on making it happen!
  5. thereisnotry

    Spectre Team Preview!

    I think that Sabine is the best new Rebel figure, hands down. CT and Tress both look promising too...and that's a nice thing, to have more campaign characters be solid in skirmish, following the precedent set by Drokkata. But I still think Sabine will be the best. Zeb will be fun too, if/when you can get him in close enough to make his double-attacks. Ezra will have excellent mobility. I'm not sure I want to spend 7pts on an objective runner, but he'll be able to do that if necessary.
  6. thereisnotry

    Spectre Team Preview!

    I hope so! I'd love for that to be the case. But even so, if I'm using LIA to send some elite Pigs into my opponent's backfield, do I really want to be using them to attack Officers? At that point it's already the middle of Round 2, so the big nova-strike has already happened, which reduces the impact of my opponent's activation advantage. At this point it's still all theory-crafting, so we'll have to wait and see how it actually plays out. But I would certainly be happy if lower activation counts would become more viable again.
  7. thereisnotry

    Spectre Team Preview!

    I'm not really sure that the Spectre Team will be so powerful. They've got SIX activations, which up until now has been real trouble for anything but a Vader list. The SC upgrade card will certain make the figures more tanky, but will that be enough to overcome the advantage of going last in a round? Or the ability to use weak 2pt figures as objective-runners or terminal-sitters? I personally don't think so. They've also got only six figures...if only we were talking about salary!! But I don't think a squad has ever been competitive with just six figures. That's a massive drawback. Plus, as people have said, there's a severe lack of trait synergy, which makes it extremely difficult to build a synergistic Command Deck. Heroic Effort will help to some degree, but there's a reason that Heroic Effort was made in the first place: it's really risky to play a squad with so many uniques. So is the SC card good? There's no question that it is! But I honestly don't expect to see the Ghost Crew dominating the top tables. It's going to take some seriously solid tactics and skill to play this squad at the higher levels of competition.
  8. thereisnotry

    Vader And Chewbacca

    That's correct: you can only spend Block/Evade tokens while defending against an attack...not against a special ability. Similarly the +1 dmg on Vader's and Chewie's fix cards are only applied to their attacks, and not to their special abilities.
  9. thereisnotry

    Spoiler out today at 3 pm Eastern

    If it was usable by Uniques then I think it would be a different story: Jedi Luke would be a nightmare in the backfield!
  10. thereisnotry

    Vassal up and running. Lets battle!

    I've updated and uploaded the contents of the Hondo pack (includes the Lie in Ambush card). The new module version is 10.8. There's no need to download this update unless you want to use the new cards from today's spoiler. As always, it could be a while before the Vassal website mods approve the update, but as of right now I've done everything necessary from my end. Enjoy!
  11. thereisnotry

    Spoiler out today at 3 pm Eastern

    Elite Piggies with Lie in Ambush...it'll be easy to get them up in your opponent's grill.
  12. thereisnotry

    Replacing MTG for middle class casuals

    Yes, you've basically articulated what I said. But I was specifically asking the question to Lace Jetstreamer (the guy who I quoted in my post).
  13. thereisnotry

    Vassal up and running. Lets battle!

    Right, but I can't put a good guess up on the Vassal module. Do we actually have a card image? If so, then please give me a link, because I'd be happy to use it and update the module. I'll have it uploaded tonight in that case. Or do we even have an image of the card that is partially obstructed but still at least usable? I could try my best to work with that. Keep in mind that my photoshop skills are adequate for basic functions, but really not much more. But if all we've got is some snippets here and there, or some low-resolution iPhone pictures, then I'm not sure what to do with that. In that case it would be just as easy for people to use the proxy Card and Figure currently in the module (using the image of Vinto), while having the 80% image of Hondo's card open on their screen or phone while they play the game. Playtesting is almost always done with proxies or with temporary stand-in representations.
  14. thereisnotry

    Replacing MTG for middle class casuals

    Genuine question: Do you consider Keyforge a gambling game? I ask because I truly don't consider KF to be a gambling game. There are 6 people in our family who will play the game; therefore I realistically expect that we'll buy a Core Set and also either 2 or 4 individual decks (it all depends on how fun/interesting the 'learner' decks are) so that we have 6 decks in total. I'm honestly not really concerned about what I get in those 2 or 4 individual decks...I'm just trusting that the algorithm that produces the decks will be competent enough that each of the decks will at least have something going for it, and therefore some reason to play with it and discover its nuances. I guess I can see how a person would consider Keyforge to be a gambling game if he was trying to find a top-tier deck that will end up dominating in competition. Such a person would probably spend $100 or $200 or more, hoping that he'd find at least 1 top-tier deck in those 10 that he buys. This player isn't going to be happy until/unless he pulls a top-tier deck; so in that sense I could see how this could be a gambling game, because his 'investment' in the game has produced nothing until he finds a deck that meets his requirements/expectations. But I'm really not interested in purchasing or playing the game with that purpose. As a person looking to buy some Keyforge decks for my whole family to use, I'll be happy with whatever we get. Therefore, my conclusion is that the only way for gambling to get into Keyforge is if the player/purchaser brings it with him. However, if by the 'gambling game' label you are really referring to 'a game where you don't know exactly what you're going to get with your purchase,' then I'd suggest that you've got the wrong label. I'm interested to hear your response. Cheers!
  15. thereisnotry

    Vassal up and running. Lets battle!

    Yes, I know. I have the Vinto card/figure as a placeholder, until I can get a true image of Hondo's card. Do we actually have the Hondo skirmish card somewhere?