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Posts posted by themensch
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Nice idea with Bulletjournal. I do a poor job of this, mostly because it's cumbersome to take these notes while I run a game, and when it's over I'm spent and I don't feel like sitting down to document things. Usually, I'll take a bulleted list in Scrivener, which I've repurposed as my GM Holocron. For me as well it is not a failing of the tool but a failing for me. I've tried Evernote for this as well as a handful of other things, but nothing ever really sticks.
I know Campaign Logger is a much-appreciated tool in the space but I kinda like to have all my tidbits in one place in my GM Holocron.
That custom journal is nice!
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Additionally, some open issues were addressed at the same time. Thanks @drainsmith!
Terefang and drainsmith reacted to this -
Why, there's a book about that: How To Write Adventure Modules That Don't Suck
However, many people have said there isn't a "right" way, you really have to find what works for you and your players. If it's not fun for you to prep, then it's not right. So grab the reigns of the things that excite you and it will come through in your adventures. I guess this is sorta meta advice but it applies regardless of how you approach it.
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You might try the discord for a more expedient - I'm not seeing any reports of an outage but granted I didn't search terribly hard.
https://discord.gg/drXA7B
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17 hours ago, Richardbuxton said:Hi everyone.
Ive installed the Genesys fonts that FFG published to Genesys Foundry on my Mac but can’t actually get the correct symbols to display. All that happens when I change a section of text to the Genesys font is a change in text style without any of the unique characters.
Has anyone else installed them on their Mac and had success displaying the correct characters?
I didn't know they even published a font, I'll go check!
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This is great!
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I haven't seen one but that would be a great setting!
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8 minutes ago, GM Hooly said:i also don’t think it’s to prevent hurt feelings. I think it’s more to do with respecting that sometimes life gets in the way for some players, and we as a collective don’t want them to feel penalised. There is a distinct difference there.
I hear you, and yeah I don't have that issue either. The tone of the forum thread and your discussion centering around this perceived penalty is where I'm interested in figuring out how not getting XP is a punishment. But I guess this is the participation trophy zeitgeist and I won't continue to beat the dead horse. You're right, we're all here to have fun and if equity in absence contributes to that, it costs absolutely nothing to do it that way. And for what it's worth, I 100% agree with your team's point that if someone is just showing up for the XP and neglecting other aspects of their life, that's not the way I want my games to be either.
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1 minute ago, GM Hooly said:Question 2: I’m not sure I understand what you mean about “kicking the can”, so I won’t respond to that.
Sorry, this must be a local colloquialism. It means to not really solve the problem, but to move it to another place in hopes that it goes away.
If this system didn't provide a means for a farm boy, a princess, a jedi knight, and a smuggler with his centuries-old warrior pal to all play in the same story, I'd definitely place more concern on character advancement. But if XP is the only means of character advancement and growth, then I feel like something is missing. It's my hope that characters would work towards their motivations and to overcome their flaws rather than accumulate points and consider this the outcome of progression rather than its effect.
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I get that, Hooly, and I agree. I just think if the intention is to prevent hurt feelings, offering up a free use of a talent is little different from XP. to be honest this has never once come up in the many decades I've been playing, so I am always interested to see not only how this is handled by others, but also by how it came to be in the first place. Thanks for taking the time to reply.
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Hey Hooly, can you explain to me how granting people who show up free access to an improved version of a Tier 3 talent (Natural) is better than awarding XP for the same attendance? It seems like your team's solution is just to kick the can. You either give everyone the same stuff, or you don't. Changing the way a GM awards attendance doesn't change that fact. I disagree withholding XP is punishment, but the case for parity among players for easing the GM load is apt. However, it's akin to setting aside a pool of dollars for an absent buddy when you and your pals get together to play poker.
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6 minutes ago, Archlyte said:lol nope. I got a day off, and that's fine. I'll get paid for the next day I work and won't begrudge anyone who worked for pay on the day I was off.
So, technically, you were rewarded by the other activity you chose to do, and thus didn't have them feels about being punished? 🤔
DurosSpacer and Archlyte reacted to this -
3 minutes ago, Nytwyng said:If my understanding of the explanations has been, “If someone thinks it’s a punishment, it’s a punishment,” then retreading the same explanations is unlikely to change that understanding.
You can't win this one buddy.
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1 minute ago, Nytwyng said:To illustrate again,
4 People sit down to play poker. One person continues to play better than the others and scores more chips. Do the other players get to take chips to catch up? What about the 5th buddy who couldn't make it? Should chips be set aside for them, lest they feel punished?
At the end of the day I'd not tell anyone else how to play at their table, but it's my hope that the "but but me too!" generation can understand why this seems so preposterous to others. It seems to me that the effort spent trollishly gnashing teeth here about imaginary points being punishment could be better spent actually helping people where there is in fact a real need for effort.
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27 minutes ago, Nytwyng said:To the effect of, “The players think it is.” But, that doesn’t make it so.
I'm all for "perception creates reality" but what sort of players are at the table that think this way? The kind that wouldn't be invited back, but that's of course just my way to be.
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21 hours ago, Archlyte said:Again with the punishment. I didn't go to work yesterday and didn't get paid. Why am I being punished?
But did you get a participation trophy?
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21 hours ago, Vorzakk said:I wonder... if a player didn't know that they were behind in XP (and assuming that they weren't sticking their noses in other people's character sheets), how much of a disparity would there need to be before they actually felt it?
Could a farm boy, a seasoned smuggler, a princess, and a jedi knight still have a fun adventure?
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On 5/14/2019 at 12:46 PM, whafrog said:Yes, I've noticed the fossilization starts to happen in earnest after 50...combination maybe of nostalgia and lack of time. They want to party like it's 1979...
15 hours ago, Seam said:You bet, and fast!
Fiddlesticks.
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1 hour ago, Archlyte said:If it's gonna come down to having to give XP because of pressure and some subjective sense of fairness then the GM should be a buddy and just give everyone 5000 XP up front and say ok give this to yourself as you feel is equitable and fair.
Seems like an extension of the "everyone gets a trophy so nobody has ... them feelings" yet again, no?
4 hours ago, kmanweiss said:Remember folks. It's a game. Games are meant to be fun. Punishing people isn't fun. Creating inequality or inequity isn't fun.
I think this is the root of the issue for me - if it's just so important that everyone has the exact same number of fake game points despite their contributions that it's not fun when people don't have the same number, what other recourse does a GM have? This does not sound like a fun environment to me, but everyone finds their own path.
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14 hours ago, whafrog said:With my son I can count on him to handle it. With some of my more casual over-50 crowd, if they can't understand-at-a-glance from their character sheet, they feel lost.
You mean it gets worse once I breach 50?
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23 hours ago, Varlie said:I created these a couple years ago. They work well for 1 round effects but as you mentioned a grid, you could easily create a grid that these could be set on for the more extended effects.
Man, these are ripe for someone with 3d printing talent!

You can't win this one buddy.

Spec/Talent Sheets
in Star Wars: Edge of the Empire RPG
Posted
Ooof, I'm getting a 404 on ones that I'm spot-checking too.