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About themensch

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  • Birthday 12/03/1971

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    Laurel, Oregon, United States of America

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  1. I haven't seen one but that would be a great setting!
  2. I hear you, and yeah I don't have that issue either. The tone of the forum thread and your discussion centering around this perceived penalty is where I'm interested in figuring out how not getting XP is a punishment. But I guess this is the participation trophy zeitgeist and I won't continue to beat the dead horse. You're right, we're all here to have fun and if equity in absence contributes to that, it costs absolutely nothing to do it that way. And for what it's worth, I 100% agree with your team's point that if someone is just showing up for the XP and neglecting other aspects of their life, that's not the way I want my games to be either.
  3. Sorry, this must be a local colloquialism. It means to not really solve the problem, but to move it to another place in hopes that it goes away. If this system didn't provide a means for a farm boy, a princess, a jedi knight, and a smuggler with his centuries-old warrior pal to all play in the same story, I'd definitely place more concern on character advancement. But if XP is the only means of character advancement and growth, then I feel like something is missing. It's my hope that characters would work towards their motivations and to overcome their flaws rather than accumulate points and consider this the outcome of progression rather than its effect.
  4. I get that, Hooly, and I agree. I just think if the intention is to prevent hurt feelings, offering up a free use of a talent is little different from XP. to be honest this has never once come up in the many decades I've been playing, so I am always interested to see not only how this is handled by others, but also by how it came to be in the first place. Thanks for taking the time to reply.
  5. Hey Hooly, can you explain to me how granting people who show up free access to an improved version of a Tier 3 talent (Natural) is better than awarding XP for the same attendance? It seems like your team's solution is just to kick the can. You either give everyone the same stuff, or you don't. Changing the way a GM awards attendance doesn't change that fact. I disagree withholding XP is punishment, but the case for parity among players for easing the GM load is apt. However, it's akin to setting aside a pool of dollars for an absent buddy when you and your pals get together to play poker.
  6. Adults adulting! 😱 From my point of view this is the right answer!
  7. So, technically, you were rewarded by the other activity you chose to do, and thus didn't have them feels about being punished? 🤔
  8. You can't win this one buddy.
  9. 4 People sit down to play poker. One person continues to play better than the others and scores more chips. Do the other players get to take chips to catch up? What about the 5th buddy who couldn't make it? Should chips be set aside for them, lest they feel punished? At the end of the day I'd not tell anyone else how to play at their table, but it's my hope that the "but but me too!" generation can understand why this seems so preposterous to others. It seems to me that the effort spent trollishly gnashing teeth here about imaginary points being punishment could be better spent actually helping people where there is in fact a real need for effort.
  10. I'm all for "perception creates reality" but what sort of players are at the table that think this way? The kind that wouldn't be invited back, but that's of course just my way to be.
  11. But did you get a participation trophy?
  12. Could a farm boy, a seasoned smuggler, a princess, and a jedi knight still have a fun adventure?
  13. Hm, you're right. Everybody better take another 1000XP. even if you're not reading this thread
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