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Inquisition

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  1. Matt may play with what some consider "sub optimal" cards, but he does get them to synergize.
  2. Does this mean you're actually playing and I'm going to miss it? The end times are nigh
  3. I have a killer joust combo in the works with that card and the cards at your command mechanic. JUST YOU WAIT
  4. I concur, those white sleeves you use for your Stark deck look like they saw some heavy trench time in WWI
  5. This is the kind of ambiguity on card effects that really irks me. That there is even a discussion about whether flavor text, which while part of the text box, has no bearing to any gameplay elements at all, can be used by a card like Green Dreams is kind of ridiculous. It just seems like yet another case of FFG printing a card where an extra few words could clarify so much.
  6. Nice job Kyle! As the Stark deck that you murdered in the third round, I have to agree with your assessment there. There are too many ways to get around their kill events right now (especially with GJ) and straight up murder decks hit a wall at a certain point if they can't keep the board relatively clear (especially against TLV decks). I may give Stark Wildlings a shot once the new Jon Snow comes out, but until then I think I need to jump ship and get on the TLV bandwagon until/if it gets nerfed. If you can't beat em, join em...
  7. Congrats! Knew it was just a matter of time before you won one. And great job by the NYC players in general, taking the top 5 spots. Now If I can just find a way to totally avoid choke decks between now and worlds… grumble, grumble.
  8. I can't make it, but i hope that one of my fellow NYers can keep that CT crown in the Empire State
  9. Ghost of Winterfell, Laughing Storm, Stannis' Calvary all have native deadly. Though throwing her in an Asshai deck with black amethysts could be fun.
  10. Penfold said: I just don't understand some people. Martell has the BEST defense against Naval in the game, the ability to remove the icon it is on and there by not just nullify its Naval, but the ability to participate in that challenge at all, and you are complaining because they don't also have a strong enough offense in NAval? No sympathy for you at all dude. None. As to MArtell not getting good cards..is this a fact, or is it because you keep trying to find a single card to slot into a preexisting deck rather than evaluate the cards as a whole in regards to the entire card pool only to discover that perhaps they have recently gotten some cards that are good in a build different than the one you are using? The whole point of the most recent FAQ was to shake up the metagame and force people to question their assumptions and give new cards and builds a try. If you simply refuse to do so it is no surprise you are flagging behind your meta mates. In the Game of Cards, you adapt or you die. Aaaand we're done here. +1 internets to you sir.
  11. Yes, thanks for correcting me Adam, my memory is a little hazy since those final turns were so intense! And Maege was one of the main reasons I played no agenda, so I could add yet another search option to the deck. Though I also decided against it as a defense against opposing Calvary Flanks and I thought I'd see more of those new fleets.
  12. Ugh, sorry for the double post. I got an error message saying the request timed out.
  13. The Newington regional took place this past Saturday with a decent turnout of 13 players, from across the Northeast. The day started with one round of melee followed by 4 rounds of Swiss joust and then a cut to the top eight. Every house was represented with Stark being the most popular pick, with 4 players choosing the house of wolves. The final top eight standings are as follows (with apologies in advance if I get any restricted cards wrong!). Stark/No agenda/Meera Reed Lannister/Power Behind the Throne/Pyromancers Cache Baratheon/Long Voyage/ Refugee of Highgarden Greyjoy/Aeron Damphair/Fear of Winter Targaryen/Maester’s Path/Maester’s path Stark/No agenda/Fury of the wolf Targaryen/Hollow Hill/Hatchlings Feast Stark/HoD-Harrenhal/No Quarter While I came into the event thinking my Stark deck could hold its own, I was really expecting to use this event as a way to scope out the field and make tweaks based on what it looked like the big powerful builds were going to be. I entered the elimination rounds as the sixth seed, facing a Stark deck that I had just played and went to time against. It was a very war crest heavy deck and I needed to use Meera to blank out his strength boosting characters and locations. His deck was a bit lighter in intrigue than mine, so I chipped away at his hand as best I could. The major turning point here was actually the reset plot. He was running Wildfire instead of Valar, so I was able to keep three big characters on the board. From there out I was able to keep control of the board and take the game. Top 4 game was against the Baratheon Long Voyage. We both had a lot of characters on the board, and since he was running a lot of holy and renown, a good deal of his power was on his characters. I overextended a bit, thinking he wouldn’t reset the board because of it, but he did. From then out it was a game of who would make the least mistakes. A miscalculation on his part of swinging in for a late challenge when it wasn’t needed was I think did him in, but being able to capitalize on mistakes is a huge part of competitive play, something that was really driven home in the championship match. Power Behind the throne was the deck I was dreading most coming in. I was running enough intrigue to stave off the first intrigue challenge each turn, but that was it. I got off to an early lead, being able to kill off the smaller characters and use Maege a few times to bulk up my location base. Once Cersei came in and she was able to claim double renown, it started going to Lannister’s favor. In hindsight, I may have waited one turn too late to reset the board, especially as Cersei kept raking in power and I was expecting to see a Power of Blood on the turn that I did Valar. It didn’t come and I was able to drop two characters, Maege and Rickon. The mistake came when my opponent mistakenly stealthed past Rickon instead of Maege on a power challenge. I knelt and stood her with Frozen Outpost, winning the challenge as a result. As I had no hand at that point, so he Valared next turn, hoping I wouldn’t draw anything I needed. Luckily I drew two characters and he was only able to drop one. That was enough to seal the victory, in one of the most exciting matches I have ever been fortunate enough to play. One mistake can really make or break a game for you, and it was really unfortunate that that was the play that probably sealed my victory. Many thanks go out to ConnetiCon for holding the event, Adam and the other Connecticut players for being our gracious hosts, the Boston players that came down and discovered that they do in fact have a meta(!), and of course my fellow NYC meta mates, both Jim and Dave who made the trip up with me, and all those that couldn’t. The help with my deck and the level of competition you provide on a weekly basis has been invaluable in making me a better player.
  14. The Newington regional took place this past Saturday with a decent turnout of 13 players, from across the Northeast. The day started with one round of melee followed by 4 rounds of Swiss joust and then a cut to the top eight. Every house was represented with Stark being the most popular pick, with 4 players choosing the house of wolves. The final top eight standings are as follows (with apologies in advance if I get any restricted cards wrong!). Stark/No agenda/Meera Reed Lannister/Power Behind the Throne/Pyromancers Cache Baratheon/Long Voyage/ Refugee of Highgarden Greyjoy/Aeron Damphair/Fear of Winter Targaryen/Maester’s Path/Maester’s path Stark/No agenda/Fury of the wolf Targaryen/Hollow Hill/Hatchlings Feast Stark/HoD-Harrenhal/No Quarter While I came into the event thinking my Stark deck could hold its own, I was really expecting to use this event as a way to scope out the field and make tweaks based on what it looked like the big powerful builds were going to be. I entered the elimination rounds as the sixth seed, facing a Stark deck that I had just played and went to time against. It was a very war crest heavy deck and I needed to use Meera to blank out his strength boosting characters and locations. His deck was a bit lighter in intrigue than mine, so I chipped away at his hand as best I could. The major turning point here was actually the reset plot. He was running Wildfire instead of Valar, so I was able to keep three big characters on the board. From there out I was able to keep control of the board and take the game. Top 4 game was against the Baratheon Long Voyage. We both had a lot of characters on the board, and since he was running a lot of holy and renown, a good deal of his power was on his characters. I overextended a bit, thinking he wouldn’t reset the board because of it, but he did. From then out it was a game of who would make the least mistakes. A miscalculation on his part of swinging in for a late challenge when it wasn’t needed was I think did him in, but being able to capitalize on mistakes is a huge part of competitive play, something that was really driven home in the championship match. Power Behind the throne was the deck I was dreading most coming in. I was running enough intrigue to stave off the first intrigue challenge each turn, but that was it. I got off to an early lead, being able to kill off the smaller characters and use Maege a few times to bulk up my location base. Once Cersei came in and she was able to claim double renown, it started going to Lannister’s favor. In hindsight, I may have waited one turn too late to reset the board, especially as Cersei kept raking in power and I was expecting to see a Power of Blood on the turn that I did Valar. It didn’t come and I was able to drop two characters, Maege and Rickon. The mistake came when my opponent mistakenly stealthed past Rickon instead of Maege on a power challenge. I knelt and stood her with Frozen Outpost, winning the challenge as a result. As I had no hand at that point, so he Valared next turn, hoping I wouldn’t draw anything I needed. Luckily I drew two characters and he was only able to drop one. That was enough to seal the victory, in one of the most exciting matches I have ever been fortunate enough to play. One mistake can really make or break a game for you, and it was really unfortunate that that was the play that probably sealed my victory. Many thanks go out to ConnetiCon for holding the event, Adam and the other Connecticut players for being our gracious hosts, the Boston players that came down and discovered that they do in fact have a meta(!), and of course my fellow NYC meta mates, both Jim and Dave who made the trip up with me, and all those that couldn’t. The help with my deck and the level of competition you provide on a weekly basis has been invaluable in making me a better player.
  15. Vaapad said: I spoke to the organizer on the phone. Here is what I learned. 1) $25 is not a mistake -- the price is higher for thrones because there are two tourneys in one (melee and joust). There may, depending on turnout, be additional prize support in the form of store credit. 2) Indeed, they expect the thrones event to go late into the night, which is part of the reason the price is higher. 3) The winners will be determined based on both joust and melee combined, in a point-based system, with more emphasis on joust. However, if you want to place highly, you have to participate in both (ie if you skip melee you earn no points for it). They made this change because "five or six people" called and requested that melee be part of the event. 4) There will be 2 rounds of melee, a qualifiers round and then a final table. There will be 4-5 rounds of Swiss joust followed by a bracket. 5) They are expecting 16-32 players. With all those rounds and starting at 2, this thing will go to what, like 2 am? No idea why, if they want to hold both melee and joust on the same day, they wouldn't switch the start time with Star Wars.
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