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OpticFusion

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Posts posted by OpticFusion


  1.  

    Elkerlyc I played your list today. It worked so well. I won the game.

     

    Yay! Thumbs up. :)

     

    What did you face and what did you learn?

     

    I Faced:

     

    Jendon

    Heavy Laser cannon, Gunner, Weapons Engineer, Fire Control System, Engine Upgrade

    Captain Jonus

    Assault Missile

    Scimitar Squadron

    Assault Missile, Assault Missile

     

    - I learned that asteroids can be a pain but can also save your life.

    - I learned that an Academy pilot can be worth more that a Bounty Hunter. 

      My one Academy Pilot just didn't want to die, even when facing Heavy Laser Cannon it just evaded it all.

      And it killed the Tie Bomber and would have the shuttle but my opponent conceded.

    - I learned that a shuttle is really slow and difficult to maneuver, but I love it.

    - Lastly I leaned that good placement can really ruin your opponents day by blocking all of his ships.


  2. Do not think I somehow are trying to suggest that interceptors are not worth it or something.

     

    But I think for most new pilots it is wise to play a handful of games and get a grip of the mechanics before trying rather unforgiving (and oh-so shecksy!) interceptors!

     

    Once you have a basic notion of what (enemy) ships can and cannot do; sure; enjoy your interceptors.

     

    Fly casual!

    I read it as you intended. I'm just going to leave them nice and cosy in their storage till I have played a few more games and feel more comfortable playing.


  3. Well folks,

     

    I'm having a lazy Friday at home so will get some rules reading done. By the time a Starter Set arrives, I should be reasonably familiar with how the game plays.

    Enjoy it. Not in the mood to work anymore want to play some X-Wing.


  4. My recommendation would be to stay away from interceptors the first couple of games.

    Rather fragile and unforgiving ships to fly is no good combo with being new.

     

    Try the shuttle+Vader, a Firespray, Backstabber and 2x Academy pilots.

    This leaves 3 points for the odd upgrade. (rebel captive on firespray?)

     

    My 2 cts. Fly casual. :)

    I just starter out and got myself 2 x Interceptors and aces. I wanted to fly a squad of 4. The Tie Interceptor is my favorite fighter in the Star Wars universe. Should I first get more experience before I try them?

    I will try your list it looks like fun.


  5. Why would you not want Tie Fighters or X-Wing. Both are great.

     

    Fair question.

     

    Because I feel that the B-Wing is more my style. Like me, they're not very agile but can take and dish out a lot of hurt. It's how I tend to play. The fact that it is currently my favourite model is just a coincidence.

    Fair enough I love the B-Wing too. I bought two of them, but you will need to protect it with something.


  6. If you are only going to play casually that could work. But any event or tournament you need the cards.

    The price for a starter set really isn't much. And for what you are getting it is worth it. Yes you can buy all the things separate but in the end you are not going to win that much if at all. Why the resistance to get the starter?

    I just started with x-wing a week and a bit ago, it cost me a bit to get everything and by that I mean I bought at least one of everything,

    And it still isn't close to how expensive other miniature games are.


  7. I bought a second core set, x-wing, tie fighter, tie advance, y-wing,a-wing,2x tie interceptors, yt-1300, firespray, 2x b-wing, 2x tie bomber, lambda shuttle, hwk-290 and imperial aces.

    I enjoyed the game so much I just had to get more and I love the models.

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