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R2-EQ

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  1. Like
    R2-EQ got a reaction from Commander Kahlain in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  2. Like
    R2-EQ got a reaction from meekor in R2-EQ's Armada Painting Thread   
    Painting the Jumpmaster 5000
     

     
     
     
     
     
     
     
     
    http://dockingbay416.com/star-wars-armada-painting-the-jumpmaster-5000/
  3. Like
    R2-EQ got a reaction from meekor in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  4. Like
    R2-EQ got a reaction from Green Knight in R2-EQ's Armada Painting Thread   
    Painting the Jumpmaster 5000
     

     
     
     
     
     
     
     
     
    http://dockingbay416.com/star-wars-armada-painting-the-jumpmaster-5000/
  5. Like
    R2-EQ reacted to Kuk111 in Victory LED and Optics First try!   
    Hi all just got into Armada and saw the great things people are doing modding there ships. I was inspired! 
     
     
    just got done with my first led attempt at 3am. excited to be done so here are some pics. more detailed breakdown to come.
     
    thanks so much to jasonkc25's post for all the starting info i needed 
     
    https://community.fantasyflightgames.com/topic/174341-victory-ii-led-engine-mod/

  6. Like
    R2-EQ reacted to WWPDSteven in Vader vs Screed by the numbers.   
    The Battle Droid R1H4 is back:
     
    Link: http://www.wwpd.net/2015/11/armada-stats-analysis-vader-vs-screed.html     Today, we're going to throw some math at the debate and see what sticks  
  7. Like
    R2-EQ reacted to WWPDSteven in Intensify Forward Firepower Episode XIV: Objective Overload   
    Intensify Forward Firepower Episode 14: Objective Overload begins with a quick update on what's been happening with Skyshuffler, Easy, Drunk Tarkin, and Dano before diving into a gigantic topic. Specifically, the crew of the Flesh Star Destroyer covers everything time allows for regarding objectives; even speculating on how some of them will change in the Wave 2, 400-point environment. Have a listen, and if you happen to see Lobrad anywhere, let him know there was a bit of blaster fire coming from the conference room last night!
     
    LINK: http://www.wwpd.net/2015/11/intensify-forward-firepower-episode-xiv.html
     
    You admirals can all subscribe via iTunes or Podbean by searching for Intensify Forward Firepower. Thanks!
     

  8. Like
    R2-EQ got a reaction from Mattman7306 in X-Wing Co-Op Campaign is Here!   
    Here in Toronto, we've had a group for 8 months or so working on an amazing Campaign for X-Wing spearheaded by Armorgear7.
     

     
    Now that it's ready for release you can grab it here:
     
    http://dockingbay416.com/campaign/
     
    You should give it a try as a ton of effort went into it's creation!
     
    For those interested, below is a link about the genesis for the campaign.
     
    http://dockingbay416.com/new-co-op-x-wing-campaign/
     
     
     
     

  9. Like
    R2-EQ got a reaction from Green Knight in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  10. Like
    R2-EQ got a reaction from Shadowmax in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  11. Like
    R2-EQ got a reaction from Belamont in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  12. Like
    R2-EQ got a reaction from Tetrarch in R2-EQ's Armada Painting Thread   
    I'll be doing a series of painting articles and figured I'll make a thread for those interested. Here is how I painted IG-88's Aggressor.
     

     
     
    http://dockingbay416.com/star-wars-armada-painting-ig-88s-aggressor/
     
     
     
     
  13. Like
    R2-EQ got a reaction from Riku Riekkinen in Canadian Nationals Winner Batrep   
    Read how the Canadian Nationals was won here
     
    http://dockingbay416.com/x-wing-miniatures-canadian-nationals-report/
  14. Like
    R2-EQ got a reaction from LeoHowler in Problem of Squadrons and Theme   
    What about Garven telling squads what to do at Yavin? Or Lando telling Ackbar what to do at Endor.?
     
    As I mentioned in the article, just some ideas I had to inject fluffy options to give players ways to customize their force. Don't want mercenaries but want Rogue? No problem. Want Wedge to be Red Leader and a mini command ship? Ok, pay the points.
     
    I hope you guys enjoyed the article. I wanted to write something entertaining and get people thinking outside the box.
  15. Like
    R2-EQ got a reaction from LeoHowler in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  16. Like
    R2-EQ got a reaction from Vykes in Problem of Squadrons and Theme   
    What about Garven telling squads what to do at Yavin? Or Lando telling Ackbar what to do at Endor.?
     
    As I mentioned in the article, just some ideas I had to inject fluffy options to give players ways to customize their force. Don't want mercenaries but want Rogue? No problem. Want Wedge to be Red Leader and a mini command ship? Ok, pay the points.
     
    I hope you guys enjoyed the article. I wanted to write something entertaining and get people thinking outside the box.
  17. Like
    R2-EQ got a reaction from Vykes in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  18. Like
    R2-EQ got a reaction from thecactusman17 in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  19. Like
    R2-EQ got a reaction from Wraithdt in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  20. Like
    R2-EQ got a reaction from Swusn in Problem of Squadrons and Theme   
    What about Garven telling squads what to do at Yavin? Or Lando telling Ackbar what to do at Endor.?
     
    As I mentioned in the article, just some ideas I had to inject fluffy options to give players ways to customize their force. Don't want mercenaries but want Rogue? No problem. Want Wedge to be Red Leader and a mini command ship? Ok, pay the points.
     
    I hope you guys enjoyed the article. I wanted to write something entertaining and get people thinking outside the box.
  21. Like
    R2-EQ got a reaction from Richard_Thomas_ in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  22. Like
    R2-EQ got a reaction from Chucknuckle in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  23. Like
    R2-EQ got a reaction from Rythbryt in Problem of Squadrons and Theme   
    What about Garven telling squads what to do at Yavin? Or Lando telling Ackbar what to do at Endor.?
     
    As I mentioned in the article, just some ideas I had to inject fluffy options to give players ways to customize their force. Don't want mercenaries but want Rogue? No problem. Want Wedge to be Red Leader and a mini command ship? Ok, pay the points.
     
    I hope you guys enjoyed the article. I wanted to write something entertaining and get people thinking outside the box.
  24. Like
    R2-EQ got a reaction from Lord Tareq in Problem of Squadrons and Theme   
    "I think there is a slight problem with squadrons in Armada, and for me it’s mostly a problem of theme. Game mechanics have trumped fluff. Where are the heroes talking over comms to other pilots setting up attack runs? No one is saying “cut the chatter Red Two” because everyone is too busy waiting for orders from capital ships. Why do Imperials have to take mercenaries in their fleets if they want a squadron to move and attack? No TIEs have Rouge? Is that because Boba Fett is a better star pilot than Darth Vader?"
     
    Rest here:
     
    http://dockingbay416.com/ideas-to-fix-the-squadron-problem-in-star-wars-armada/
  25. Like
    R2-EQ got a reaction from GilmoreDK in Problem of Squadrons and Theme   
    What about Garven telling squads what to do at Yavin? Or Lando telling Ackbar what to do at Endor.?
     
    As I mentioned in the article, just some ideas I had to inject fluffy options to give players ways to customize their force. Don't want mercenaries but want Rogue? No problem. Want Wedge to be Red Leader and a mini command ship? Ok, pay the points.
     
    I hope you guys enjoyed the article. I wanted to write something entertaining and get people thinking outside the box.
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