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rogue_09

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Everything posted by rogue_09

  1. Hey, boomer, solid mid/elder millennial here and I will take a good forum over anything, any day. I don't mind Discord, but how did we as a society swing around back to chat rooms?
  2. I have allowed a DP flip to let someone Quick Draw/ignite out of turn, lest they be immediately taken apart without being able to Reflect. But only since it was already an incidental. It goes both ways though, so GMs, if you allow that particular house rule, make sure to give all your Inquisitors Quick Draw. 😎
  3. The blast from the Death Star obviously blew them to safety.
  4. I started using Brace For Impact immediately and it's a very useful addition. We keep the rest of the vehicle rules mostly as-is.
  5. I don't recall exactly, but doesn't the long form text of the talent state that this stim usage is counted as a character's use for the day? So, sure they get beefed up before an encounter, but they lose that 5 wound heal option. Healing 10 wounds per day vs 15 can be a pretty big deal.
  6. Here's a way of looking at it. An Illum crystal has all these mods available. • Quality (Vicious +1) • Quality (Vicious +1) • Damage +1 • Damage +1 • Damage +1 • Damage +1 • Decrease Crit by 1 You can add any of these mods, so long as you pay for components and succeed at the ever-increasingly difficult dice rolls. If you fail a mod roll, you effectively "lock" that particular mod and can't attempt to add it to that exact attachment again. In that way, you can get a depth of customization, especially on lightsaber crystals which tend to have a lot of mod options. You have to prioritize which mods you want since the rolls are easier early on.
  7. As a counterpoint, I rather enjoy the Mass Combat rules. It's fun to have a mechanic for an overarching event that the PCs can be as involved in as they like. As HappyDaze said, for something predetermined like Hoth, you may not need it. Unless you want to represent a skirmish within the battle that directly involves your party.
  8. A different crew is pulling the same heist but they're much less subtle about things. They reprogram a bunch of binary loadlifters to rampage through the factory. This could lead to hijinks with the PCs having to dodge around on the assembly line itself. Always a fun trope.
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