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Inquisitor Tremayne

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  1. Were there ever stats for Guri (Xixor's bodyguard) in this edition? Guri would be the second-closest Star Wars EU has to Alita besides Grievous.
  2. Upon second viewing I stand by my initial assessment: a really good unsatisfying Star Wars movie. Kylo Ren remains my favorite of the new characters. I'm awfully forgiving of the faults of Star Wars movies but the plot holes in this one really push the boundaries of my suspension of disbelief. Overall, I enjoyed it. I may or may not see it again in the theater, not going to go out of my way to do so though... I did notice on the second viewing that I think Luke is projecting the entire time Rey is on the island. When we first see Luke he is in his tan robes and he immediately goes off to his hut. He then is in his black robes for the entire time she is on the island and as soon as Rey leaves the very next scene we see Luke back in his tan robes. He also projects to the Resistance and Kylo a Luke in his black robes. Not entirely sure the significance there but noticeable...
  3. My current thoughts after one viewing: a really good but unsatisfying Star Wars movie. I liked Kylo and Poe's development. I hated Poe in TFA and it was painful to watch him repeatedly thwarted by his allies in this. I thought Rey was underdeveloped but I like her story. Finn was once again a waste of screen time. Hux was a joke, literally. Luke's part was unsatisfying, but I get they have to make room for the new characters to take over the rest of the series. I was genuinely surprised by a lot of things which made it enjoyable. Phasma is definitely the Boba Fett of this trilogy. Leia was great. I thought Snoke was handled well and was what I expected from an evil powerful dark sider. He reminded me more of a character from the Dark Horse comics than a character from the film's, which I enjoyed. Despite the waste of screen time, I thought Del Toro was the best addition, but I thought it should have been Lando instead. I thought the Yoda and Luke scene was great but should have come earlier in the movie. Overall I enjoyed the movie. I thought it was pretty obvious the directors intent to really push the envelope of Star Wars, it echos some of his other films. But I do not think it was as successful as it could have been. If you are going to subvert what Star Wars is, then really go for it and change it up. This movie seemed like it was trying to both subvert and stay true to Star Wars at the same time, which clearly didnt work. Also as a Star Wars fan i can forgive a lot of plot holes but this movie had them in spades and really broke my suspension of disbelief in several places. Second viewing today! Current ranking: RotJ RotS ESB Rogue TLJ AotC ANH/TPM/TFA
  4. This! I was not looking forward to having to entertain gray Jedi BS in canon. Even Ren's ideas of tearing it all down; the Sith, the Jedi, the Republic and the FO, and do something new was a great concept and really called back to Anakin's feelings in EP III. That was a nice touch.
  5. Just popping in real quick to say, LOVED the movie. I also overheard patrons in the theater commenting that the actress they got for Leia was spot on and specifically mentioning her looks. So at lease *some* people have/had no idea Leia and Tarkin were cgi.
  6. Let me know if this works or not: Dawn of Defiance: https://www.dropbox.com/sh/6ypgizvbw23wiet/AAAoHWkK50XI9icF0THuQud6a?dl=0 Living Force 1 - 7 https://www.dropbox.com/sh/eyz4rdrburrdsqm/AAAhVWe9ettPyEaYJEpTz42ra?dl=0
  7. ^This. I develop their personality, motivations and goals first. Then come the stats. Usually just pick and choose what I think they should have with an eye on their total xp level (thanks Oggdude's Character generator!). I also tend to save Nemesis characters for VIPs. Rarely do my PCs face a Nemesis for I believe a Nemesis to be a character that is just as integral to the story as the PCs. So most of the time my PCs will face strong Rivals with ranks in Adversary while I save the Nemeses's for those special encounters.
  8. If you get something going in Boston let me know, Im in the area.
  9. Sorry to necro this thread but I have a similar question I could not find an answer for by searching or in the FAQ. If the pilot of a starship downgrades his action to a maneuver to perform a second starship maneuver, does the starship still take 2 system strain? In other words, does a starship ALWAYS take 2 system strain when performing 2 starship maneuvers?
  10. Just jumping in here while tensions are high to offer my pov as GM... 1 - As GM I try to avoid the players telling me what skill they want to roll. I make the player tell me the ACTION they want their character to perform FIRST. Then I as the GM tell them the necessary skill. If they do not like it they have 2 seconds to explain why they should use the other skill. So If I were your GM I may have called for Coordination also because the owner of the datapad may have been going for it also. If they player was really fighting me on it I would say Agility and ranks in Athletics then. 2 - If you had explained to me as you did in post #13 then I would have allowed it as GM. But maybe had it take effect at the end of the session so you could still participate in that nights session instead of going off and rolling a new character distracting from the game. 3 - I would trust that my GM would give me those opportunities as they came. But sounds like your GM could be a bit more forth coming with reasons in general. As everyone else has said it simply sounds like a communication issue on both sides. So go communicate!
  11. I think what people are trying to drive at is there doesn't need to be any officially defined explanation because the RAW clearly states the rule. I think any ambiguity is someone trying to read into things too deeply. Also, you are playing it correctly. The gunslinger in our group took out 5 minions in two shots (two-weapon fighting and tricked out blasters) last week with a single combat check. That is how the rule is intended to work.
  12. For my Jane Bond type PC I went with Spy Infiltrator/Enforcer (Hired Gun). Lots of brute toughness plus spy stuff.
  13. That's not necessarily true. The average freighter has a Class 2 hyperdrive, the same as all listed ISDs (other than the Victory-class). I always use a minion group for pilots though, so it is quite difficult to out run an ISD when facing off against an opponent rolling YYYGG. An average pilot (3 Agi, 1-2 ranks in pilot) is rolling YYG. Han is probably rolling YYYY at the time of ANH, so he knows it is difficult to outrun an ISD but because he has a ship built for speed and can roll well most of the time he, HAN, is going to outrun them. But, as the GM of that scene I would make the TIE fighters cause difficult terrain, forcing Han to roll his pilot checks against an Average or Hard DC. That is going to cut into his successes. While the ISD is just facing a Simple DC. Thus the ISD is able to get more successes and close the distance which is why Han is banking on their jump to hyperspace to get away because he knows he will get there long before the Empire does with his .5 hyperdrive.
  14. Just wanted to say thank you for this wonderful tool! I've been using it for awhile now but just realized I never popped in to say thanks, so THANKS!
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