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Mu0n729

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About Mu0n729

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  • Birthday 07/24/1978

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    Québec, Canada

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  1. Full details here: New v8.6.0 X-Wing Module for Vassal. Bunch of new mouse interface for tallon roll, buzz swarm droid and probe droid + bug fixes https://xwvassal.wordpress.com/2019/05/12/x-wing-vassal-module-8-6-0-mouse-driven-tallon-rolls-probe-droid-buzz-swarm/ 3 short demo videos contained in the above links to ENTICE YOU TO READ
  2. remotes are horrid. Both of them, for separate reasons. Here's what I forced myself to do for the upcoming version of vassal. Thankfully, they don't seem to be much present in tier-S lists, or even tier-A lists so people haven't banged on my door to make me release this ASAP. Probe relocation: Buzz Swarm: Definitely impossible to manage under a keyboard shortcut paradigm - it absolutely needs a mouse to make it quick and pleasant. Edit - more reasons, as if it wasn't enough: -You have to think how to trigger overlap events as they are launched/dropped. They don't act the same way -You have to think about a ship's final location or movement template as it overlaps after a movement -You have to think about its range to an exploding bomb because it was ruled they can be damaged/destroyed from it -You have to think about preventing, or at least offering a visual cue that some relocation positions are illegal FINAL VERDICT: very disheartening to work on as you know from the start it won't get much play time.
  3. Bump for the evening crew. I think I'm about done with buzz swarm attachment too! Just a few tweaks...
  4. Mu0n729

    Happy Friday

    What day is that panel going to be? Next Friday?
  5. It's the last iteration of a list building blitz for which I took about 30 minutes the night before, my first dabbling in wave 3 list building. I started off with triple discord missiles, thinking I really want them to see play and learn experience on how to deal with them, but then the energy shells spoke to me more while I wanted to improve the efficiency of the list, so I just arrived at this compromise. Just having one drone with the missile can still create uneasy choices and I love the fact that it's launched and away even if your opponent decides to obliterate that ship.
  6. If that's all I forgot then I'm pretty happy with myself. We were both pretty tired at that point. 6 games in a row just doesn't happen ever (once every 2 years) in our local tournaments - it's usually 4 swiss rounds and then we go home. I forgot my vultures had barrel roll in my round 1 game too. These were my first 6 separatist games ever, having finished my unboxing late the day before. I hadn't tried them on vassal either (I don't get to play that much lately).
  7. Details here: https://xwvassal.wordpress.com/2019/04/01/x-wing-vassal-module-8-5-4-4-bug-fixes-autorange-from-stuff/
  8. Featuring yours truly. I ran a Separatist list with 5 vulture-droids (3 with shells, 1 with buzz swarm and 1 empty) with a quasi-minimalist Maul with Grievous and Hate. My matchups leading to this game were: R1: Resistance 2 T-70 with 2 RZ-2 R2: Double Firespray list with Emon and Boba R3: 3 VetGunner Y-Wings with Ion, U-Wing with Leia R4: 5 Y-Wings with VetGunner and Ion (one w/o Vetgun) Top 4: Drea + 3 Lok Revenants with VetGunner and the final game had me facing an all-around solid Rebel list with Wedge, Thane, Braylen and a Leia Partisan U-Wing
  9. January 3rd 2013 There was no store aware of this game much when I started, so no close access to the special December event which gave wave 2 ships to the winners. I didn't like Vassal much when I saw it for the first time around March 2013 but I eventually participated in a small tournament hosted by mrfroggies a bit later and got hooked both online and IRL.
  10. User @Oli_186th made a quick tutorial video on the new revamped mouse interface: https://www.youtube.com/watch?v=0u-nBCs1gjU&feature=youtu.be&fbclid=IwAR06JCei6B_gjgQc_UB-xUjwcGADdzD4f-_OZMHuuusGxcWeDeN0TyDbe0c
  11. All the details are here: https://xwvassal.wordpress.com/2019/03/25/x-wing-vassal-module-8-5-0-wave-3-mouse-gui-v2-5-bug-fixes/
  12. Maybe not something that interests you, but @sirjorj has already made a full compendium of query-able database of x-wing stuff. If you check out his releases page, you can see every detail in there. http://xhud.sirjorj.com/xwing.cgi/releases2 If you were willing to code a little, you could make an inventory program that queries his database and it would easily remove more than half of your RECURRENT work, and it'd allow you to concentrate on trades that can affect the count of individual tokens and cards and such.
  13. one of my LFGS told me he was awaiting a staggered wave 3 release. It's a fairly new store, dunno if the distributor is deliberately slowing down their pre-orders or if that's even a thing. Located in Quebec Canada. The other stores which have been established for a long time and have a long standing relationship with our big local group have not said so, but I haven't asked them either. Take it all with a load of salt.
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