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Mu0n729

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About Mu0n729

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  • Birthday 07/24/1978

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  1. Last summer, I finalized the mouse interface (ctrl-left-click on a ship while it's on the map - only 1 ship GUI can be active at a time, per player. You only see your own). All the maneuvers you want are there in GUI button form. If you still want to be A PRO HACKMAN HACKER (which I salute), you can check out at least the mundane ones here: http://xwvassal.info/guide
  2. A situation happened in my vassal league season 9 game vs Paul Heaver last weekend. We were not 100% confident and fast about how to resolve it, but I think we eventually agreed on what should be done. Here's the flowchart: https://imgur.com/a/h3Oy7mY I used a Starfortress which tried to blow up asteroids left and right, so we navigated through the path that goes to the very bottom of my chart, which can happen when an opened struts vulture starts off in emptiness and lands on a 2nd asteroid. As I don't want to overly complicate matters, I only include the case where asteroids are involved in this situation. I'm looking for mistakes and omissions if you can find some.
  3. @Kieransi The Discord channel for the vassal league is very inactive. Instead, use these 2 links for Slack, where both league chat happens and general vassal announcements and help is provided: Request an invite to the Vassal League slack: https://xwingvassalleagueslack.herokuapp.com/ Join the Vassal League slack once signed up: https://xwvl.slack.com/ There's also a Facebook page: https://www.facebook.com/pg/XWingVassalLeague/ Thanks!
  4. https://xwvassal.wordpress.com/2020/01/11/x-wing-vassal-module-8-7-9-last-4-arc-autoranges-deplete-token/ Cliffsnotes of this update? Want to activate the autoranges for the left arc, right arc, full front arc and full back arc? You can. These buttons are no longer disabled and show you the best line or the best band of lines you can get. The deplete token was added in (wave 6+) The ships (TIE/ba interceptor and fireball) and some pilot card art gfx which was added via the Content Checker has been included in this update. Both of those ships are playable. @Mu0n: New autoranges for arcs Left Arc Autorange Right Arc Autorange Full Front Arc Autorange Full Back Arc Autorange Automatically routed Autorange NOT IMPLEMENTED for single and double turrets, use individual arc autoranges instead New Depleted token Should spawn with a few of the pilots that mention it Can also be found in the Pieces window Autospawn rework This is an invisible upgrade in the background. The URL endpoint that was used to spawn a YASB2 list URL has been migrated to another. The old one will no longer be maintained so I had no choice but to follow the new one. Bug Squashing: I believe I’ve solved a seldom occurring bug involving rear arcs when the ship was facing a certain way (right, iirc). No targets were being found on the left. This has been resolved.
  5. Season 9 - signups ending soon If you're interested in playing in this season of the vassal league, you have until about noon EST on the 1st to sign up. We will process late signups for about a week afterwards but signing up on time makes everything easier. See the above message for signup instructions and hit up #leaguehelp in the slack channel (instructions on how to join the slack channel in the website) if you run into problems. New Points take effect: Jan 11th Scheduled Season End: March 16th How do you sign up? Sign into List Fortress with your vassal league slack account. Visit https://listfortress.com/league_signups/new Fill it out with your time zone and desired start time Press submit and visit https://listfortress.com/league_signups to see who else signed up
  6. FRIENDLY bump just in time before Xmas times. Get it done and bring peace to your mind!
  7. Format Changes You’ll play 8 games of second edition X-Wing in the extended format online via vassal. New for this season, we’ll be trying a timed format called 60+2 that aims for ninety minute games times. You and your opponent set up as normal. Once both players are set, one or both players should start a 60 minute timer and say in chat when the time will be up. Then both players should start the first planning phase. When the timer ends, finish the current round and play two additional full rounds. The game is over, calculate a winner. This new vassal format aims to prevent really long games and minimize any advantage to slow playing. I’m open to feedback and may adjust the format in response. 60+2 FAQ: At the end of the 60 minutes, if you are in the planning phase and one player has a dial down, you should finish that round and play two additional rounds. If the time ends before a player has a dial down, then you should just play two rounds. Additional questions/feedback should be posted in #leaguehelp channel in slack. You and your opponent can agree to play 15 rounds instead of 60+2. Dates Signups Open: Dec 8th Signups Close: Dec 29th Season Starts: Jan 3rd New Points take effect: Jan 11th Scheduled Season End: March 16th How do you sign up? Sign into List Fortress with your vassal league slack account. Visit https://listfortress.com/league_signups/new Fill it out with your time zone and desired start time Press submit and visit https://listfortress.com/league_signups to see who else signed up
  8. I don't know what this implies, so I can't answer you. You might be better off directing your question at the guys who develop and host the vassal server here: http://www.vassalengine.org/forum/ I only work the X-Wing module for the platform, I'm not tied to the engine work or the other thousands of game modules.
  9. https://superuser.com/questions/383952/unable-to-change-windows-vista-read-only-folder-attribute
  10. Vassal: is your user account an admin level one? Did you try to put the module in /program files/vassal/ ? (don't) Did you try adding rights to the folder that contains your module? (ie c:/vassal/)
  11. The design of those ships are ok to me nowadays, but back then, when I first saw them in the movie, I immediately thought someone over-spammed the "add more polygons to curve" button of the 3d modeling software used to design these (I don't recall what this is called in 3D parlance)
  12. Module 8.7.1 is out now (just follow the alt download in the popup as vassal loads) The seeds for tier 1 and 2 are out already for season 8, other seeds following soon https://docs.google.com/spreadsheets/d/1yDeV9na4Q6n5hhgjUTOcOW3CtD2TuaWGos181jHNjV8/edit?usp=sharing
  13. Sorry about this guys, but a bug was found when you activate the ship mouse GUI near the bottom of the map. Get 8.7.1 (hotfix) now, here are the details: https://xwvassal.wordpress.com/2019/07/12/x-wing-vassal-module-8-7-1-hotfix-bottom-edge-bug-in-mouse-interface/
  14. EDIT - BREAKING NEWS Sorry about this guys, but a bug was found when you activate the ship mouse GUI near the bottom of the map. Get 8.7.1 (hotfix) now, here are the details: https://xwvassal.wordpress.com/2019/07/12/x-wing-vassal-module-8-7-1-hotfix-bottom-edge-bug-in-mouse-interface/ --------------- Full details here: https://xwvassal.wordpress.com/2019/07/12/x-wing-vassal-module-8-7-0-mouse-ship-interface-revamp-full-wave-4-mechanics-echo-decloak/ The mouse interface with 103 buttons (as opposed to the old one with 15) is now upon us.
  15. Also, all y'all must wait for the next module release 8.7.0 VERY SOON NOW
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