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Erathia

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  1. Like
    Erathia got a reaction from Magnus Grendel in Eldar Ships - Survive As Long As Eldar Do?   
    It's my understanding that Void Shields are always up. You need them to protect your ship from fast moving microasteroids, as well as the fact that the Imperium would recognise there's no reason to ever have them down since they're in a state of war with everyone, everywhere, forever.
  2. Like
    Erathia got a reaction from Ni Fang in You know you're playing Rogue Trader when…   
    When your response to being ambushed is to applaud, pull out more money than your attackers have ever seen, and attempt to hire them as your personal bodyguard.
  3. Like
    Erathia got a reaction from Marcus102 in A Rogue Trader vs. The Lathes > LOL   
    Yeah, as long as you keep reminding people of the political sovereignty of the Lathes then this seems reasonable. Each Forge World is just KNOWN to have archeotech secrets that are closely guarded in order to increase the prestige of the worlds and the Magos's that control them, and even a false claim of heretek there could bring in other worlds to investigate and result in the greatest shame a Magos can suffer... the loss of intellectual property.
    For a first offense I would let the blackmail pass and send some assassins after my PCs. For a second offense, I would send the BETTER class of assassins. Third offense results in outright murder.
  4. Like
    Erathia got a reaction from Ni Fang in You know you're playing Rogue Trader when…   
    - Your Navigator insists on wearing a bandolier of Cataclysmus Devices everywhere - especially to formal dinners
     
    - Formal dinners become an elaborate and intricate affair of backstabbing and diplomacy
     
    - You insist on holding elaborate State Funerals for the half-dozen NPC armsmen who died on your last mission before trade negotiations can proceed.
     
    - Mind Probing is now the standard replacement for conversation.
     
    - You discover a Jokaero, let it loose on the ship and periodically hunt it down and "ask" it to "upgrade" key systems on your vessel.
     
    - Your Tech-Priest begins murdering anyone on board who finds out while denying that he's resorted to Tech-Heresy. Or the regular kind.
  5. Like
    Erathia got a reaction from Ni Fang in You know you're playing Rogue Trader when…   
    - Your first encounter with a member of any sort of authority anywhere is how to plot their murder and make it look like an accident.
     
    - When that fails, you resort to outright murder.
     
    - When that fails, you execute the people behind the outright murder and portray yourself as a hero for stopping this violent conspiracy.
     
    - You burn huge amounts of profit factor to finance dozens of supply runs just so you can literally salt the Earth of a rival's Agri-World
     
    - Someone makes an impassioned plea that getting crew members to fight each other using the newly discovered weapons to test them for daemonic influence is just sound reasoning and not a cause for gaining Corruption.
     
    - Your players strip a vessel down to a shell of its former self, and then run an elaborate bluff against someone convincing them that it is good as new. And succeed.
  6. Like
    Erathia reacted to Robin Graves in Eldar/Necrons in other galaxies?   
    or bugs attracted to a lightbulb.
  7. Like
    Erathia reacted to venkelos in Ultra-Spoiler?   
    I don't think Guilliman will openly smash the Ecclesiarchy; he's a statesman, first, and will at least try to look like he has the best intentions of the Imperium, at heart. Not to poo poo on his daddy, but the Emperor was WRONG, and ignoring Chaos out of existence didn't, and wouldn't work; people do need something greater than themselves to believe in. I think Guilliman will know this, and let the Ecclesiarchy stick around, for a bit. It might get a face lift, but not its face pushed in, and certainly not till after the war is won, which Guilliman is in no danger of doing, even without Chaos getting any new stuff, yet. No matter how flawed, it is integral to the very way many humans live their day to day lives, and to take it away, before defeating Abaddon's gambit, would only make things that much worse for Guilliman, and the Imperium, while doing it later, after it "worked", and they won, might not fly, either. I won't fanboy for him, but he's not imminently stupid, even if Matt Ward did get his job back.
    My problem for Chaos is, what to give them? Yet one more variety of daemon for each Chaos God? Abaddon doesn't really need a new model, unless he's FINALLY prepared to become a Daemon Prince of Chaos United, and there's always the risk, among the minis, of "well, where was that, before?" I don't play Chaos, so I also don't really know what the army is missing, other than many Space Marine options, for being Chaos SPACE MARINES, but they do get Daemons, and some interesting vehicles, plus some "similar, but different" quality.
  8. Like
    Erathia got a reaction from Magnus Grendel in The Inquisition and NOT Dying!!   
    I had my players deal with the Inquisition by making them come to her, without realising it. Since "Profit Factor" is a representation of various business ownerships under the control of the Rogue Trader funnelled through Imperium bureaucracy I deployed an auditor of the Imperial Estates to freeze their funds until it could be investigated.
     
    One INCREDIBLY FAST warp travel later, they barged into the Adeptus Terra office to be informed that the funds would not be released (did you know that Ascension Adepts are immune to all forms of persuasion? They didn't) until the audit was completed in 10 Solar years.
     
    Unless this helpful Inquisitor could help you cut down the red tape of course.
  9. Like
    Erathia reacted to Magnus Grendel in need help with a character   
    We're actually planning to do this soon. Waaaggh! Trada is hilarious. Especially when playing proper freebootaz and occasionally signing on to 'help' Imperial forces.
     
    The nice thing about Orks is that you can make a full 'capable' krew - Mekboy as explorator, Evil Sunz Driva as helmsman, Goff commander, Wierdboy as combined astropath/navigator, etc, etc, and the raiders and kroozas are 'multipart' ships that you can produce a unique one for them to command.
  10. Like
    Erathia reacted to ViperMagnum357 in The Inquisition and NOT Dying!!   
    End of the day, the only group that can officially handle the Inquisition is the Inquisition; if your group is unable or unwilling to arrange an accident, tragedy, or negligent discharge of a firearm, you need to find someone to pull rank on an Inquisitor sizing you up for a pyre. A big question is how much the group knows of her alignments and methods. If they find out she is an Oblationist, they can safely finish her and ship her corpse to the Ordo Xenos with a note that your dynasty expects to be fairly compensated for doing the Ordo's job for them. If they do not think they can take her or there are too many Imperial witnesses, they can send a message to both the Ordo Xenos and Ordo Malleus; file an official report with her superiors concerning your suspicions of her allegiances and methods. Make sure to attach an addendum offhandedly mentioning you also contacted the Ordo Malleus, to short circuit the knee-jerk response of the Ordo Xenos to rub you out as well to save face. The Ordo Malleus usually takes point on all radical Inquisitors  if it seems their own Ordo is not bringing them to heel in a timely manner, but make sure you have all your ducks in a row. The responding Malleus Inquisitor will give your dynasty a good once-over on general principle, and will not be dissuaded by practicality or circumstance. Pretty much any Malleus Inquisitor not under cover or traveling with a crusade or expedition will show up with their own capital ship and military contingent, and no orders or inclination to respect the Warrant of Trade.
  11. Like
    Erathia reacted to Radwraith in Something special for the Captain   
    HERETIC!!!...*BLAM!*
  12. Like
    Erathia got a reaction from Keeper151 in Something special for the Captain   
    So his plan should go from "I want these semi-sentient suits of armour inhabited by the bound ghosts of Sorcerous Chaos Space Marines" to "I want a crew of Space Marines and I don't care where they come from, I bet I could cut a deal with Chaos - the greatest enemy of the Imperium".
     
    That second plan has so much more potential for amusement.
  13. Like
    Erathia got a reaction from venkelos in Something special for the Captain   
    So his plan should go from "I want these semi-sentient suits of armour inhabited by the bound ghosts of Sorcerous Chaos Space Marines" to "I want a crew of Space Marines and I don't care where they come from, I bet I could cut a deal with Chaos - the greatest enemy of the Imperium".
     
    That second plan has so much more potential for amusement.
  14. Like
    Erathia got a reaction from Melas in Something special for the Captain   
    So his plan should go from "I want these semi-sentient suits of armour inhabited by the bound ghosts of Sorcerous Chaos Space Marines" to "I want a crew of Space Marines and I don't care where they come from, I bet I could cut a deal with Chaos - the greatest enemy of the Imperium".
     
    That second plan has so much more potential for amusement.
  15. Like
    Erathia got a reaction from Angel of Death in Something special for the Captain   
    So his plan should go from "I want these semi-sentient suits of armour inhabited by the bound ghosts of Sorcerous Chaos Space Marines" to "I want a crew of Space Marines and I don't care where they come from, I bet I could cut a deal with Chaos - the greatest enemy of the Imperium".
     
    That second plan has so much more potential for amusement.
  16. Like
    Erathia got a reaction from AxeSpanna in Something special for the Captain   
    This is so much better. Sell him the Inquisitorial equivalent of a Honey Trap. A bunch of servitors heavily disguised to look like Thousand Sons marines, sold by a shady unscrupulous dealer. After using them a few times, the Inquisitorial agent arrives to try to press him into service because we've got the vox recordings and the holo-picts. You work for us or face eventual death by flame!
     
    Then Tzeentch can make your character the offer.
  17. Like
    Erathia reacted to Melas in need help with a character   
    This.
     
    Due to the unique setting that is 40k and how Xenophobic it is, playing a Xenos is hard at best. It will cause the group complications, the player cannot go to some places in Imperial space than that others can so will be left twiddling their thumbs (and hopefully figuring out something to do). 
    It will dramatically affect thePC's relationships with groups if they see an Eldar (doesn't matter what kind as most don't understand the difference).
    Dark Eldar have a bit of a need to cause pain so She Who Thirsts doesn't come for their soul.
     
    Just sit and talk to the player about it, explaining that its not really a viable option in RT. Also point out why playing a Tau an Ork and a Kroot is basically the same. The group itself is against it and its not hard to come up with some very cool ideas, and given that there are several splatts with alternate careers they have plenty of options to be different.
    Also point out just because they wont be playing an Eldar, doesn't mean they cannot get their hands on all their toys and be a self styled Striking Scorpion or ranger etc.
  18. Like
    Erathia reacted to van Riebeeck in need help with a character   
    Just say no. If he is a good player (both IC and OOC) he will understand and come up with another cool and interesting concept. Playing a Xenos character in an Imperial game is never a right, but at most a request one can make at the GM and the other players, as it has the potential to cause massive disruption in the campaign and within the group dynamics.
  19. Like
    Erathia reacted to AxeSpanna in Something special for the Captain   
    Time to repeat the comments about meta-gaming from the Exitus Rifle thread?
  20. Like
    Erathia reacted to van Riebeeck in Something special for the Captain   
    I wonder if knowing about Rubric Marines isn't enough to attract a load of unwanted attention...
  21. Like
    Erathia reacted to venkelos in Something special for the Captain   
    Some thoughts:
     
    WHAT!!!!!!!!!!!!!!!!!
     
    Um, well, if I was going to go along with this, I might start with "and the party found a unit of Rubric Marines." Thousand Sons are my favorite Chaos chapter, but their Rubric Marines are basically almost mind-locked Servitors, without the Sorcerer to lead them. Thing is, he's also a lot more squishy than they are. If they were doing a mission, and the Sorcerer got aced, he's the one that they can't just bring back; I think only Magnus can do that, and even he's not all-knowing, so he might not be aware that there's a group of Thousand Sons, without their leader, sitting there; maybe they even work for Ahriman, instead, and he lost track of them. If you found them, they might attack, or they might not. If Tzeentch, who is also not all-knowing, all-seeing, but who does have a tendency to be watching when it matters, decides there's something about you, or just wants those Marines back, but doesn't tell Magnus, Ahriman, or pick your 1KSons leader where to find them, he might have them stay their super-bolters, and let you investigate this 40k version of the Emperor's terracotta guardians. Dreams you might have, or results from tests you conduct, might eventually lead you back to the 1KSons, and possibly servitude to the Weaver of Fate. They'll be mostly useless, for you, but it COULD lead to finding the Thousand Sons, and getting a boon, for returning them. If they think having what amounts to an accredited Imperial ship, able to legitimately travel the space ways, but willing to carry their own agents, is useful, they COULD assign a Sorcerer to the Rubrics, reawakening their spirits, and assign the unit to your ship; you're now working for Tzeentch, mind, but you MIGHT get some use out of them, when they aren't doing his bidding, with you as a taxi service. Exactly what all you could REALLY get out of this, is iffy, but possible. It would be similar, in my mind, to if you said "I want a unit of Wraithguard", or something similar, though Tzeentch is probably more willing than the Eldar. Either way, you'd probably need to find some lost ones, without their normal leader, figure out who they belong to, bring them back, and hope that is worth something to their people, who are probably the only way that you can actually USE them, as no man can command a Rubric Marine, or a Wraithguard.
     
    Of course, depending on what is actually wanted, you might get just as far, and mostly legally, by just having a squad of heavy Servitors, kitted with high-end armor, and weapons of your choice, and linked to your Explorator, or the Captain could get a (possibly modified, for the numbers) Colchite Implant, and master the machines, himself.
  22. Like
    Erathia got a reaction from Darkheyr in Something special for the Captain   
    How does his character know about Rubric Marines? This is a good first question to ask because their knowledge is very, very far from being widespread. The fact that most of the Thousand Sons are dust bound into armour under the control of the sorcerers isn't something the Imperium prints on the back of Corpse Cracker packs.
     
    It's actually pretty reasonable to get the Thousand Sons interested in someone since they're weavers of fate and destiny. They're not ACTUALLY under the Rogue Trader's control though. They're under the control of that sorcerer who's onboard and who taught him a fake ritual in order to command them - or the sorcerer is even masquerading as one of the Rubric Marines since he seems to know so much.
     
    I have some general thoughts on the situation stemming from concerns about your player's attitude, but my usual approach is to give them what they asked for and have it go horribly wrong.
     
    CHAOS!
  23. Like
    Erathia reacted to Darkheyr in need help with a character   
    It really only works if everyone is on board with it and tries to accomodate the character - which, by your words, isn't the case. I'd suggest discussing it with all players present and involved.
  24. Like
    Erathia reacted to SCKoNi in Prow + Port/Starboard Salvo possible?   
    Yes it can, even a Prow Lance can fire to the Port and Starboard fire arcs. This does not mean torpedoes are a useless addition, they represent a tactical diversification of the ship's weaponry. At close range Torpedoes can provide a ship-killing burst against a target that may be outside the LCs class or they can screen a flanking route from raiders and delay their attack by forcing course corrections. Also against stations or other large objects torpedoes provide a means to strike with impunity.
     
    Just strapping more guns onto a ship is not always the best solution... though saying that, putting torpedoes on a Light Cruiser when you don't have a fleet backing it up and have the option for Macros or a Lance Battery is choosing the play the game in hard mode.
  25. Like
    Erathia reacted to SCKoNi in Psychic Power Range and Sustain   
    As per the basic Psychic Power rules on page 158 of Rogue Trader Core Rulebook an individual or group of individuals must be "inside the power's stated range" to receive any effect. As such, the allies would have to remain within the 12m radius or lose any buffs gained from it.
     
    The psyker would not be able to assign a new ally as the target, as that would have been done during the casting process.
     
    However, the target would per RAW regain the buff if the entered the radius again during a subsequent turn.
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