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Posts posted by Rogue 4
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I am having a blast playing with the Rebels and Thrawn, but I was just curious what is coming down the line?
Are they going to make a Dr. Aphra? Grand Moff Tarkin?
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You can also apply to be a playtester. I am sure they are full, but if an opening becomes available, you might get in. Then you are working with Jeremy on a set by set basis.
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There are several "actions" you can take during your turn. One of those actions is to resolve dice. So what you do is say you are resolving dice and then any dice that are the same symbol, you can resolve them adding any modifiers to them. Here is an example:
You have the following dice rolled into your pool: 2 Melee, +2 Melee, 1 Resource, and a Blank die.
You can choose to resolve both the 2 Melee adding the +2 Melee modifier to it for 4 damage to a character.
The next turn you can resolve more dice, or take a different action. Hope this helps a little.
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Has nothing to do with Lukas. Has to do with Disney. If they want to change anything it takes their approval.
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1. Endurance does not interact with PP.
2. You have to pay its cost. You are not paying its cost by replacing it. That is my opinion.

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I bet you a nickel it comes this Friday. Just because you asked.
blackholexan and KryatDragon reacted to this -
9 hours ago, gokubb said:What happens if my opponent claims and then I use Coercion? Does the effect last until opponent's first turn next round? Can they discard the event targeted at the end of the round?
What happens if I have a multi-action turn and play two Coercions with different target Events?
Why did FFG make dumb cards like this?
1. No, it does not go over to the next round.
2. They have to play either one of the events you chose as the next action, repeating to the 2nd event their second action.
3. This was probably designed to slow down the complaints people had with Action cheating. You can't throw down Ambush upgrades on Rey, you have to play Noble Sacrifice (as an example).
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It comes out free with your 2nd Premonitions
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Might be something good to carry around trades.....
Because no place to store tokens are hard to justify bringing this to tournaments with your decks in them
blackholexan reacted to this -
None of this is broken.
Running Interference isn't broken.
Ambush/ Action Cheating isn't broken.
Is it annoying? You bet. But as more and more cards come out and players find ways to win with different deck styles it will all settle down.
I remember Jango was the beast....
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So if VibroKnife said that it had to show damage, I think every one would agree that would fix it.
I think that if FN-2199 said "Once per turn, play a...." every one would like it.
I think if Maz was higher in points or her ability only targeted Yellow dice, every one would like it.
The OP about this one card is not broken. Nor is Never Tell me the Odds with Swiftness, and that is easier to pull off then this card.
Force speed, Vibroknife, ... = Imperial Inspection = gone. Then with Thrawn or Unkar = discarded.
The only card I see that is SUPER broken is Resistance HQ ( I jest)
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I agree pkreynolds that it is tough in X-Wing when all you need is one upgrade card, its that way too in Imperial Assault sometimes. With Destiny though, I could see them making this a complete set in one box, but then the price would jump to closer to 60. This way a new couple could get the starter box, play it and then decide whether or not to invest. As experienced tournament players, we have to buy two.
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FFG has always had the business model of making players buy 2 of X.
SW LCG had to buy 2
Game of Thrones 2.0 had to buy 3
SO that isn't new if you play their games.
robguyday and benskywalker reacted to this -
Rey Finn Rebel Trooper is a fun deck. But just that a fun deck. It will win, but just not consistently.
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The blue die is Owen Lars
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I am looking to buy/trade for some of the Star Wars LCG play mats from Regionals/ Store Championships/ Nationals/ Worlds. No custom ones please
Need:
Mara Jade

Princess Leia
Boba Fett


Obi Wan

jabba

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https://www.fantasyflightgames.com/en/more/playtesting/
For all those complaining, here is he link you can click on to try to make this game better instead of just complaining.
I wonder how many of you have "experience" as a playtester. It is easy to get on here and trash people's work and much harder to put in the time and work to test a game, let alone design a game. I bet the people that test this game don't intend to log on to the forums and hear people complain, I bet they don't mind some criticism of how the game state is currently, but guess what, I bet they know what is coming and how cards can have gotten out of hand so they need to be "fixed" (errata, etc).
Just relax and realize you are targeting someone you know nothing about, play a darn game (feel free to complain, it's your right) but remember sometimes calling people out with nothing to stand on (meaning what are you doing to enhance the game?) makes you look bad.
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Someone click on this and tell me whether its legit or not or are we getting Rick Rolled
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2 hours ago, no_to_co said:ok, lets take Jango out of the mix. Does the Blackmail dice give the opponent a "simultaneous ability", even thou it is not his die or card? And therefore, if he has the battlefied he can chose the order to resolve all of my abilities. This feels quite wrong to me. I have 10 of my abilities in the cue, one of my dice gives the opponent one ability, opponent has the battlefield, so he can choose the order in which I resolve all my 10 abilities? Seems way to powerful. And would make Blackmail with Fast Hands, Salvage Stand, Imperial Inspection and Dark Presence a liability.
No, you would get to do your actions in any way you choose. The battlefield comes into play if you both have actions to do that are triggered.
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If it says "then" you have to do whatever comes before, yes.
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okay, let me further explain. If I have a Training on a Rebel Trooper, and I claim using Cargo Hold moving the training to my Jedi Acolyte and then my opponent plays Prized Possession. .........(continue with my example)
I know I didn't say that above, but I was just giving an example.
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The player who controls the character that controls Training.
If a Jedi Acolyte has Training on it and his opponent plays PP on one of the die and then the JA plays a holdout blaster on him to rewrite his Training, he can remove the PP die.

Make the Call
in Marvel Champions: The Card Game
Posted
But you can use Power of Leadership on a Leadership ally with MtC, correct?