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Rogue 4

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Posts posted by Rogue 4


  1. There are several "actions" you can take during your turn. One of those actions is to resolve dice. So what you do is say you are resolving dice and then any dice that are the same symbol, you can resolve them adding any modifiers to them. Here is an example:

    You have the following dice rolled into your pool: 2 Melee, +2 Melee, 1 Resource, and a Blank die.

    You can choose to resolve both the 2 Melee adding the +2 Melee modifier to it for 4 damage to a character. 

    The next turn you can resolve more dice, or take a different action. Hope this helps a little. 


  2. 9 hours ago, gokubb said:

    What happens if my opponent claims and then I use Coercion? Does the effect last until opponent's first turn next round? Can they discard the event targeted at the end of the round?

    What happens if I have a multi-action turn and play two Coercions with different target Events?

    Why did FFG make dumb cards like this?

    1. No, it does not go over to the next round. 

    2. They have to play either one of the events you chose as the next action, repeating to the 2nd event their second action. 

    3. This was probably designed to slow down the complaints people had with Action cheating. You can't throw down Ambush upgrades on Rey, you have to play Noble Sacrifice (as an example). 


  3. So if VibroKnife said that it had to show damage, I think every one would agree that would fix it. 

    I think that if FN-2199 said "Once per turn, play a...." every one would like it.

    I think if Maz was higher in points or her ability only targeted Yellow dice, every one would like it. 

    The OP about this one card is not broken. Nor is Never Tell me the Odds with Swiftness, and that is easier to pull off then this card. 

    Force speed, Vibroknife, ... = Imperial Inspection = gone. Then with Thrawn or Unkar = discarded. 

    The only card I see that is SUPER broken is Resistance HQ ( I jest)


  4. I agree pkreynolds that it is tough in X-Wing when all you need is one upgrade card, its that way too in Imperial Assault sometimes. With Destiny though, I could see them making this a complete set in one box, but then the price would jump to closer to 60. This way a new couple could get the starter box, play it and then decide whether or not to invest. As experienced tournament players, we have to buy two. 


  5. https://www.fantasyflightgames.com/en/more/playtesting

     

    For all those complaining, here is he link you can click on to try to make this game better instead of just complaining.

     

    I wonder how many of you have "experience" as a playtester. It is easy to get on here and trash people's work and much harder to put in the time and work to test a game, let alone design a game. I bet the people that test this game don't intend to log on to the forums and hear people complain, I bet they don't mind some criticism of how the game state is currently, but guess what, I bet they know what is coming and how cards can have gotten out of hand so they need to be "fixed" (errata, etc).

    Just relax and realize you are targeting someone you know nothing about, play a darn game (feel free to complain, it's your right) but remember sometimes calling people out with nothing to stand on (meaning what are you doing to enhance the game?) makes you look bad.


  6. 2 hours ago, no_to_co said:

    ok, lets take Jango out of the mix.  Does the Blackmail dice give the opponent a "simultaneous ability", even thou it is not his die or card? And therefore, if he has the battlefied he can chose the order to resolve all of my abilities.  This feels quite wrong to me.   I have 10 of my abilities in the cue, one of my dice gives the opponent one ability, opponent has the battlefield, so he can choose the order in which I resolve all my 10 abilities?  Seems way to powerful.  And would make Blackmail with Fast Hands, Salvage Stand, Imperial Inspection and Dark Presence a liability. 

    No, you would get to do your actions in any way you choose. The battlefield comes into play if you both have actions to do that are triggered. 


  7. okay, let me further explain. If I have a Training on a Rebel Trooper,  and I claim using Cargo Hold moving the training to my Jedi Acolyte and then my opponent plays Prized Possession. .........(continue with my example)

     

    I know I didn't say that above, but I was just giving an example. 

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