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CptShrike

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  1. Like
    CptShrike reacted to LordCola in Separatist article up!   
    The title of the article has to be a StarCraft reference, right?
    "Heart of the Swarm", that's not a coincidence, right?
     
  2. Like
    CptShrike reacted to >kkj in Republic article available   
    like this https://starwars.fandom.com/wiki/V-19_Torrent_hyperspace_docking_ring
  3. Confused
    CptShrike reacted to InterceptorMad in Build Your Legend - Jango Fett's Slave 1 article live   
    But it's also annoying as those who don't collect CIS want these cards.
  4. Like
    CptShrike reacted to mrkyle in Build Your Legend - Jango Fett's Slave 1 article live   
    I think it is great that none of the upgrades are CIS only, but either open to all factions or CIS/Scum. I think that's pretty good considering how much people have been up in arms about this ship not really being CIS.
  5. Like
    CptShrike reacted to That Blasted Samophlange in Why the next few squadron packs might make or break the game for me   
    I get what you are saying.   I was in the same boat during 1.0 playing empire.   I stepped away for a bit.   Played other games - Battlestar Galactica Starship battles for instance.    It honestly, my friends wanted to play x-wing again, so we gave it a try.   They enjoy it.   Especially the fan supplement Heroes of the Aturi Cluster.   
    Another thing that got me back into the game is Star Wars Squadrons.    With the campaign we get two new canon squads to pull pilots from - for several craft.  
     
    I think a lot of the issue is finding canon examples of pilots.   While FFG can and will dip into legends, they need to take a lot from canon, and lets be honest, the sequels have a lot more pilots in canon.  The Original trilogy era is getting more characters to choose from.
    There is a lot of tie in marketing.   Clone wars came out with a final season, so it was a good time to release that era in games.   The sequels had the movies.   But now, with Squadrons..  it would be a good time to focus on the rebellion/new republic era.   If the new rebel and imperial were bases on Vanguard and Titan squadrons, I’d be okay with that.
     
    Still..  it is okay to step away for a bit.  Play something else - or even better MAKE something else and come back later.  
  6. Haha
    CptShrike reacted to That Blasted Samophlange in Concentrate Your Fire - LAAT Preview   
    ???    No princesses there..
  7. Like
    CptShrike reacted to PaulRuddSays in InFlight Report News! New Ships!   
    In Flight Report does this every year...
  8. Like
    CptShrike reacted to DR4CO in InFlight Report News! New Ships!   
    FFG give you something ahead of schedule and you berate them for it?
    There really is no pleasing this community sometimes...
  9. Confused
    CptShrike reacted to Hiemfire in InFlight Report News! New Ships!   
    Anyone else feeling lied to?
    https://www.fantasyflightgames.com/en/news/2020/7/22/watch-our-gen-con-livestreams/
    No mention of X-Wing info being dropped today and they pull this.
  10. Like
    CptShrike reacted to Qark in AT-ST x2   
    You could try something like this. The idea is pretty simple. Veers gives aim tokens to the two AT-STs. The AT-ST with the concussion grenades pushes forwards with the stormtroopers that have the R4. The AT-ST with the mortar launcher holds back a bit more taking a second aim and firing each turn. THe biggest weakness of the list is that it doesn't have any good way to deal with force users. You'll have to watch out for a jedi trying to kill all the troopers because the AT-STs will struggle to score objectives. A slight variation on the light is to swap the hammers pilot on 1 AT-ST for Arbmab and give both AT-STs the grenade launcher. You might also consider the twin light blaster when the new vehicles come out.
    798/800 General Veers (80 + 0 = 80)

    Stormtroopers (44 + 9 = 53)
    --R4 Astromech Droid (9)

    Stormtroopers (44 + 24 = 68)
    --DLT-19 Stormtrooper (24)

    Stormtroopers (44 + 24 = 68)
    --DLT-19 Stormtrooper (24)

    Scout Troopers (Strike Team) (20 + 28 = 48)
    --DLT-19x Sniper (28)

    Scout Troopers (Strike Team) (20 + 28 = 48)
    --DLT-19x Sniper (28)

    Scout Troopers (Strike Team) (20 + 28 = 48)
    --DLT-19x Sniper (28)

    AT-ST (170 + 20 = 190)
    --Imperial Hammers Elite Armor Pilot (10), AT-ST Mortar Launcher (10)

    AT-ST (170 + 25 = 195)
    --Imperial Hammers Elite Armor Pilot (10), DW-3 Concussion Grenade Launcher (15)

    Commands:
    Ambush (1), Maximum Firepower (1), Pinned Down (2), Evasive Maneuvers (2), Imperial Discipline (3), Assault (3), Standing Orders (4)
  11. Like
    CptShrike reacted to NeverTellMeTheOdds in Cassian Andor and K-2SO Preview Up   
    More than that, If you infiltrate with Cassian, then recon intel, then deploy K2, he can be almost on top of the enemy.  
  12. Like
    CptShrike reacted to KommanderKeldoth in New products   
    Having Steady and sharpshooter is a big boost for him in my opinion. Sabine often suffers from lack of action economy. Also we have not seen his cards yet.
  13. Like
    CptShrike reacted to Animewarsdude in New products   
    They were seen in clone wars a couple times.
  14. Like
    CptShrike reacted to Derpzilla88 in New products   
    Yep. They show up in the Citadel arc in Clone Wars.

  15. Like
    CptShrike reacted to manoftomorrow010 in New products   
    FIVES AND ECHO I WANNA CRY
  16. Like
    CptShrike reacted to LagJanson in Limited Edition Naboo Royal N-1   
    Er... yes. That's a given. 
    That said, the option to buy them online from the FFG store does mitigate the initial knee jerk... if people read the article anyway
  17. Like
    CptShrike reacted to XPav in Limited Edition Naboo Royal N-1   
    Welcome, everyone, to the second annual "complain about or defend Adepticon repaints" thread!  
  18. Like
    CptShrike reacted to hargleblarg in Joining the Cause - Rebel and Resistance pilot preview from Hotshots and Aces   
    Zizi looks bonkers. Choosing to spend a focus on offense vs saving it on defense is one of the risks inherent in high I aces. Zizi doesn't have to stress that decision.
  19. Like
    CptShrike reacted to ScummyRebel in Joining the Cause - Rebel and Resistance pilot preview from Hotshots and Aces   
    Liking everything I’m seeing for the Rebels.
  20. Like
    CptShrike reacted to Jarval in Joining the Cause - Rebel and Resistance pilot preview from Hotshots and Aces   
    https://www.fantasyflightgames.com/en/news/2019/12/23/joining-the-cause/
             
      
  21. Like
    CptShrike reacted to CoffeeMinion in New ships for X-wing from Rise of Someone (definitely not Skywalker). (Spoilers)   
    This occurred to me, too. It’s probably Sith cultists flying the thing, right?
    I feel like there’s a lot of story potential in a world full of Sith cultists just by itself. And then you figure it’s probably mostly them crewing all those ISDs? We could be getting plenty of weird & wild FO crew from that!
  22. Like
    CptShrike reacted to Boom Owl in New ships for X-wing from Rise of Someone (definitely not Skywalker). (Spoilers)   
    If we dont get a separate Tie Whisper ill be disappointed. That ship is **** cool looking and different in scale/function. One was a capital ship killer. The whisper seems much more like a fighter/interceptor. So much potential beyond a title.
  23. Like
    CptShrike reacted to Nyxen in New ships for X-wing from Rise of Someone (definitely not Skywalker). (Spoilers)   
    You guys are so jaded.
  24. Confused
    CptShrike reacted to XPav in New ships for X-wing from Rise of Someone (definitely not Skywalker). (Spoilers)   
    Please make that just a title for the existing Silencer
     
  25. Like
    CptShrike reacted to Sm00thB0r3 in New ships for X-wing from Rise of Someone (definitely not Skywalker). (Spoilers)   
    Pretty sure it's a TIE Whisper not a Silencer
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