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Tervlon

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    Utah, United States

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  1. Tervlon

    Epic 2.0 - Lawst Edition

    This is beautiful. I can't wait to try this out. Thank you for sharing! I have some feedback on the things posted here, will return once the dishes are done...
  2. Tervlon

    Make Epic 2.0 Great

    Quick question, I noticed the crew don't regenerate charges? Was that intentional? If so, how do you go about recharging them? I ask because the weapons recharge themselves. For stop maneuvers, have you considered a cost of removing charges? For example, doing a stop you may have to remove 2 charges, and they can come from any of the upgrades. These are looking great!
  3. This is beautiful. Do you have any work-in-progress shots?
  4. Tervlon

    Make Epic 2.0 Great

    A few things that I have thought about for Epic 2.0. The 2.0 design space should reduce card bloat and make the game simpler. 1. Ships should naturally be able to hold target locks equal to the number of ship cards they have. No reason to have to staple Weapons Engineer. 2. The huge ships should be able to naturally use fighter ordnance or have plenty of there own with better range and mods. 3. The epic ships should all have ship abilities built in that make them each feel unique, like the Gozanti docking. 4. I would love to see "Commander" slots similar to Armada. A big leader with global game effects that can really bring something to the table. 5. Leverage charges to have cool effects time themselves out during epic games, ala 2.0 Leia Crew. Countermeasures and Flak would be cool options to use with charges. 6. Jam action should now match the normal game. 7. Stop maneuvers need to be a thing. 8. Epic ships need tractor beams. 9. Since you can lock objects and any ship (friendly or enemy) in 2.0 epic ships really need have an opportunity to use that change. Locking friendly ships should be a big synergy and locking objects should protect you from them, etc.
  5. Tervlon

    Final ST Audiodrama episode: "Suicide Run"

    Wonderful series. This is an awesome service to the community and is a very creative undertaking. We are lucky that you're sharing your creativity with us!
  6. Tervlon

    A resource for free fanart alt art cards

    These have me so excited! You do great work. Thank you for making it available to the community.
  7. Well if that isn't the prettiest thing I have seen all day... So happy to see the Raider on screen. I wonder if someone at EA plays X-wing or if the story group suggested they use it. So many questions.
  8. Let's just add Biggs to that list, too. He seems to be a box the X-Wing can't be designed out of.
  9. Double posting on mobile is way too easy. Sorry.
  10. This style of simple objectives seems like the most effective way to do it.
  11. Tervlon

    [CCL] Calling for Imperial ships

    Please do a skipray, my 3D printed skipray needs some components! Ideally for both scum and empire.
  12. Tervlon

    Carry Case Considerations

    Plano works fine for me. However, over the years I have heard that you are usually better off using generic squares rather than the dedicated X-Wing shapes, especially for small ships. You will be able to fit more ships and have future options for changing your storage layout. I would be interested to hear from anyone that has gone this route.
  13. Definitely one of the best events of the year. I wish I was still in NOVA.
  14. Tervlon

    What Did You Buy Today?

    I bought a Lightning McQueen car. For the two year old.
  15. I wouldn't have gotten in during Wave 1 had they been unpainted, I'm sure it would have worn me down eventually but I wouldn't have the 100+ ships I have now. Prior to X-Wing I never painted miniatures, because of X-Wing I dabble in painting. I am so glad I don't have to paint all the ships though. Pre-painted miniatures of this caliber certainly has earned FFG a ton of my money.
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