HIMBI
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Having read the FAQ shortly after my first game last week, this realy astound me:
“Q: Can facedown Xxcha units exist in the same space as an allied units?
A: No. Units can never coexist in the same space as an allied player's units.“What is the purpose of that FAQ ruling about the Xxcha not being able to coexist face-down with allies ?
There was no real need for it since the rules were clear in my eyes ( „These units are still affected by bombardments and Sol Offensives, but for all other purposes are not considered to be on the game board“ p. 22 and „Facedown units cannot be turned faceup if an allied player’s units are present in the same area“ p. 22) and now the rules on p.22 contradict the FAQ-ruling, without this being addressed in the errata.
Don't get me wrong, I don't want to complain, I just want to know, if there is a balancing reason for this change, before I decide, whether or not to house-rule it back to to the pre-FAQ condition.
Because, this makes things more complicated, and changes the play-style for the Xxcha immensely, since now having face-down units in an enemy’s victory area prevents you from allying with that player, and choosing where to place your face-down units, kind-of can give away your secret winning condition. Its also strange for fluff reasons: being able to coexist with enemy’s but not with an ally ?
So why was that change necessary?

What is the purpose of the FAQ ruling about the Xxcha not being able to coexist face-down with allies ?
in Rex: Final Days of an Empire
Posted
Fnoffen said:
Off the top of my head I'd say it's so an alliance can't "double up" the defense of an area since that could mean up to 40 units for the other alliance(s) to battle in a single space. Clearly a balance issue.
But never both of them in the same round, since the Xxcha units can only be fliped at the beginning of the battle-phase and never if there is an ally present.