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Ignithas

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  1. Like
    Ignithas got a reaction from Devin-the-Poet in Character Statistics   
    With only the core set we will probably play and play against almost every character, so knowing where their overall strengh and weaknesses are is important for judging probable situations throughout a game.

    Coming from AGoT Lcg your example for balancing mil and pol is not correct. While we try to balance mil and pol, there will also be incentives to tip the scale, because some cards are simply stronger than others and some effects (especially from Lion) favor one conflict or the other. So while most board states won't represent exactly the board situations you'll rncounter ingame, it gives a good look at tendencies.
  2. Like
    Ignithas got a reaction from Laurence J Sinclair in Character Statistics   
    With only the core set we will probably play and play against almost every character, so knowing where their overall strengh and weaknesses are is important for judging probable situations throughout a game.

    Coming from AGoT Lcg your example for balancing mil and pol is not correct. While we try to balance mil and pol, there will also be incentives to tip the scale, because some cards are simply stronger than others and some effects (especially from Lion) favor one conflict or the other. So while most board states won't represent exactly the board situations you'll rncounter ingame, it gives a good look at tendencies.
  3. Like
    Ignithas got a reaction from LordBlunt in Keepers of Harmony- Phoenix Card Spoilers   
    I think that the biggest problem will be "tempo" decks that can deal with your strong characters while applying preassure (Crane and maybe Scorpion). To get the value out of the Cards with inefficient stats, but awesome abilities you want to spend a lot of ressources to beef them up and have them around. So cards like Cloud the Mind, I can swim, Court Games and For Shame will hurt a lot. The phoenix has Shiba Yojimbo, but the card is too weak and doesn't even protect the three characters, that need the most protection (Shiba Tsukune, Asako Diplomat and Serene Warrior). To handle agressive rush decks you have Display of Power, Know the World and Way of the Phoenix to deny them the most devastating ring effects and because you most of the time play less characters than you oponent, you should get a fate lead early on.
  4. Like
    Ignithas reacted to Asako Hohe in Keepers of Harmony- Phoenix Card Spoilers   
    I can't wait to see the scorpion to try to design some dishonor deck out of Phoenix. Bidding low will force the opponent to bid low as well, plus including some discard, should make the opponent having to choice between not having enough cards or losing more honor. The obvious problems are whether the Phoenix deck will also choke on having too few cards in hand and having a way to end the game when the opportunity arises (I hope scorpion can provide that needed punch).
    Tsukune will be a beast. Her ability is so powerful that can completely change the way you play once she hits the table.
  5. Like
    Ignithas reacted to Kitsu Seinosuke in How To Splash A Phoenix   
    Good point. I think there's a deeper point here too.
    In Old5R, decks which dishonoured others tended to have a dishonourable playstyle.
    In New5R, decks which dishonour others seem to have an honourable playstyle.
    It'll be interesting to see whether the Scorpion keep to this pattern.
  6. Like
    Ignithas reacted to Mirith in How To Splash A Phoenix   
    Can't you just use a bucket and some decent timing?  The Phoenix might not see it coming if you sneak up behind them.
     
    However I agree with Blackheartz on the whole Crane splash, if you want to leverage the whole Honored/Glory thing.  Voice of Honor is strong if you can maintain multiple honored people, Stewart of Law is decent, but maybe not needed, and can counter the downside to being high glory, and Admit Defeat and Noble Sacrifice are also reasonable contenders.
     
  7. Like
    Ignithas got a reaction from SHARKOSAURUS in How To Splash A Phoenix   
    The funny thing is that all the honor cards from Phoenix can also be used to dishonor characters.
  8. Like
    Ignithas reacted to Anemura in Character Statistics   
    Respectfully, I understand your point, I just disagree with it. 
    This is a conversation about probability. If you acknowledge that probability is inherent to every card game, then you are acknowledging that baseline stats are relevant across the majority of games and the majority of board states. Even if those baseline numbers are significantly affected by random variables, game to game. If you don't believe that probability is inherent to card games, then you will tunnel your vision to turn by turn happenings in each game (which you have). The first interpretation has random elements that affect a baseline. The second interpretation has only random elements. For a game that is largely built around numbers, I find the second interpretation to be fallacious. 
    The interesting point of note here is that you can make the inference that "a certain clan has a slight advantage against a certain opponent" based upon your statistical knowledge of each clan, but are also contending that those stats "don't tell you much about the skill values realized in a game". If they don't tell you much, how can you make that inference? It clearly tells us something. We just disagree to the degree of what it tells us.  
    In practice, baseline statistics affect each game whether or not variance within each game appears to be significant. There's a starting point which that variance has to affect in order to be considered significant itself. The starting point is the baseline. Once that's established, then we have to quantify the variance. Once quantified, If we deem that variance to be so statistically significant so as to render the baseline insignificant, then the baseline is not the baseline. So far, nothing we have discussed has led me to believe this, but if you want to begin to quantify that variance I'm all eyes/ears.
    Lastly, a subset of characters for a given clan should still follow the average or mode for that clan 'most often'. You are still pulling from the card pool that comprised that average or mode. If you want to contend that the subset of characters that make it into decks are _not_ representative of the greater trends in clan skill value, then please describe why you think this using actual cards. All that said, since most of the characters we have seen to date will make it into decks, this is not a significant point in the discussion at present. Also, HG's case is rather unique. It may be that there is a point to giving him an honour bump instead of a fixed 6/3 stat line. Too soon to tell. But sure, give him the bump. Do you think that changes Lion's overall Pol average in a significant sense? 
  9. Like
    Ignithas got a reaction from Tam Palso in Spoiler* Ishiken Initiate (The Jade Throne Podcast)   
    A lot of People don't seem to understand the playstyle of the previewed phoenix clan cards. The phoenix cards don't look like tempo cards, but more like grindy cards that try to force your oponent into lose-lose situations. You are right, that the cards don't always work, but they don't have to. In order for them to not work, your oponent has to play around them, which leads them to make unoptimal plays. Phoenix will probably be one of the harder factions to learn, because you'll need a vast understanding of the game to force your oponent into those lose-lose situations, but on the flipside you also need the understanding to grind through cards like Display of Power and Ishiken Initiate.
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