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Ignithas

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  1. Like
    Ignithas got a reaction from Supertoe in Missing the Point!   
    I don't understand why you make strawman arguments against the position that the coppys aren't unique. It is not a position I hold.
    We bought the game as a larger group, because we wanted to experience the game, but 50-60€ seemed a lot for one person to shoulder. The game is decent and I am looking forward to my next game sessions. But it is certainly not a mile stone in board games and the notion that someone doesn't get it, seems ridicoulus to me. It seems that like in Keyforge people are emotionally so much invested in it that they have unforfillable expectations and then react overtly negative or dismissive to people that share their doubts or criticisms.
  2. Like
    Ignithas reacted to Matrim in Uji and Harriers   
    Thanks, there is an interesting view of how the harriers relate to law  in 'The Last Province' episode 25 between 1:03 and 1:08 (3+ hr podcast....).
    Their opinion was that the Harriers needed to be kept secret as actual knowledge stops all the duelists etc who would otherwise be able to defend with a clear heart. They also make an interesting point on that the Harriers are generally internally aimed (i.e targetted at other clans) whereas the Scorpion similar units (Shinobi)  can 'claim' they were told to protect the Empire against unseen threats. As far as I can tell those 'threats' tend to be internal and usually aimed at the Scorpion as well but that's just my opinion.  Anyway it is an interesting counter argument whereas I think the world (both Rokugan and here) is more shades of grey and theirs seems to be more black and white.  Pure good/evil never makes an interesting story as it just does not ring true.
    I think FFG's world and beliefs in proof etc are more forgiving thus making the world both more human, realistic  and less rigid. In my opinion (and it is just that) if someone came to court and screamed that the Crane illegally used gunpowder to blow up a Lion supply depot when the Lion was attacking Crane then the easy response is 'were they Crane? do you have proof, are you not trying to blame  incompetance on your own commanders on us? perhaps it was a successful raid and you are feebly attempting to lie to blacken our name'. At this point the duelists get involved. Then the accusor is cut down which automatically means (under Rokugan law) that he/she was lying  As far as the Clan Champion is concerned success covers a lot of sins and details can be avoided.
    To my mind it is inherently more interesting to have a small subset of the Crane willing to go against everything most other Cranes respect most to ensure the Crane survives. The counter argument that all Crane are utterly honourable and would never do anything dishonourable seems something only a fake world would have especially as even in the old lore Crane's repeatedly did not behave in such a fashion for exactly the reasons I give.
     I also agree that we should have only the odd Harrier card and not the AEG splurge of almost all military cards being Harriers. Since FFG has only printed one so far I don't think that is a trap they are falling into. 
     
    Finally I have adjusted the blog post slightly to include two quotes from 'The Crane' covering the Daidoji using these very methods along with Uji AND using black pepper. Therefore invalidating some of the incorrect opinions of other peeps above.
  3. Like
    Ignithas got a reaction from Matrim in Uji and Harriers   
    I really liked this article. A lot of interesting informations that I didn't know before.
  4. Like
    Ignithas got a reaction from LordBlunt in Children of the Empire Spoilers   
    I'm pretty sure that it will be played in Scorpion as a 1 or 2 of.
  5. Like
    Ignithas got a reaction from Ascarel in Why I got bored with Dragon, or what’s in a name…   
    I think it is the complete oposite. Íf you are playing Dragon you get punished extremly hard for making slightly wrong choices when attacking and defending due to having a small board. This is even worse in paper, because the current Dragon strategy is sacrificing early game advantages for a dominating mid- to lategame, which results in a pretty bad tie-breaker. This is also why Dragon performs pretty poorly at tournaments despite being one of the best clans.
  6. Like
    Ignithas got a reaction from Ascarel in Why I got bored with Dragon, or what’s in a name…   
    I think it is the complete oposite. Íf you are playing Dragon you get punished extremly hard for making slightly wrong choices when attacking and defending due to having a small board. This is even worse in paper, because the current Dragon strategy is sacrificing early game advantages for a dominating mid- to lategame, which results in a pretty bad tie-breaker. This is also why Dragon performs pretty poorly at tournaments despite being one of the best clans.
  7. Like
    Ignithas reacted to Nitenman in Why I got bored with Dragon, or what’s in a name…   
    Wow, so not only Dragon is easy, but them mystical powers ensure also consistant draw of PFB and flop of Niten Master early every game!
    Even if you haven't them in the deck? 
    Tbh, my mvp isn't the obvious Niten Master, it's Raitsugu. And PFB is strong but Charge or Fury are more fun to play. 
    My "meta" is kinda small, being my wife and me mainly, with an outing at flgs once a month and my HMT unicorn/lion outpaced often my Dragon/crab. 
    Fielding PFB and NM and hoping they would be your main key to success is actually a recipe for failure, as you don't learn how to exploit other good Dragon resources, and limit your deckbuild  option to seeker. 
    I'm having my fun now with SOTP monk/shugenja, gotta love that sealed Raitsugu with a Katana of fire. 
  8. Like
    Ignithas got a reaction from Nitenman in Why I got bored with Dragon, or what’s in a name…   
    If you don't be afraid of provinces because you have PFB, Play attachments always on Niten Master, you are playing Dragon wrong and probably will get beaten by good players.
    I have won with Uni against Dragon, Scorpion and Cranes and the only MU that seems skewed against Unicorn is Scorpion. The Dragon/Crab SOF MU against Uni/Dragon KOF is a coinflip, because while Unicorn struggles against Niten Master, Dragon has problems against Cav. Reserves and Unleash the Djinn. The Crane MU seems also very even because a lot of things you are doing is attachment based and Crane can easily run out of steam when confronted by 2 mil conflicts a turn. The Scorpion MU on the other hand is pretty horrible and the reason why I like playing Dragon atm.
  9. Like
    Ignithas reacted to Palpster in Multiple Phase Shift in a turn   
    I don't need to win to enjoy a game either, but I do enjoy a game more if we both feel the rules are clear.
  10. Like
    Ignithas reacted to Derrault in Help from future self ruling   
    Yes, and it resolves immediately. The effect just happens to exist past the resolution of the card. 
    No different than cards that affect an opponent’s actions on their next turn. 
  11. Like
    Ignithas reacted to dperello in Help from future self ruling   
    Okay, but he's Brad Andres, the lead developer and also the guy answering all rules questions submitted to FFG through their official rules inquiries form.  In other words, he's the guy.  Everyone defers to him...
  12. Like
    Ignithas got a reaction from Deathseed in Four Horsemen decks   
    4 horsemen is overrated, 8 horsemen is very strong.
  13. Like
    Ignithas reacted to Palpster in Rate FFG Marketing for Keyforge from 1 (Worst) to 5 (Best)   
    Last year I went to 4 Store Championships and the average attendance was 13, this year I went to three, but the average attendance was 18. I don't have the exact numbers on Nationals, but on one of the podcasts (I think it was Your Destiny, but I could be wrong there), they had a comparison in people attending between 2017 and 2018 and attendance was up almost everywhere.
  14. Like
    Ignithas got a reaction from Zura in Gambling Loot Box Blind Box   
    While the sealed deck costs the same, the value of the decks will be different. I would be very surprised if you can't make profit with some decks.
  15. Like
    Ignithas got a reaction from RobertSlaughter in Gambling Loot Box Blind Box   
    It was pretty obvious what the thread will contain, given that we have the same thread in the Discover thread and until one week ago in this one.
  16. Like
    Ignithas reacted to RebelProfundity in * Top Ten Cards ~ Right Now (What are they?)   
    It's more about the complete package in my opinion. An upgrade can be ok on one thing and broken op on another. Some pilots are pretty dependent on certain upgrades, etc. Definitely not a nerf request. I have used every single one of these ships in a few games now personally and enjoy them all. 
    Boba Fett Firespray w/ Han gunner and Marauder title
    Whisper w/ Vader Crew, Juke, and Collision Detector
    Redline with Proton Torps and either Bombs /Traj. Sim or Advanced Sensors. Deathrain with Proton Torps and Bombs/Traj. Sim. 
    4-LOM w/ Advanced Sensors and 0-0-0
    Palob w/ Moldy Crow 
    Generic Tugboat mini-swarm
    Wedge I guess? Sabine? Supernatural Luke is so good, but maybe just eats too much of the list? I still find it very difficult to build anything Rebel that approaches the efficiency of the other stuff I listed. 
  17. Like
    Ignithas got a reaction from PanchoX1 in New OP article up today + kit contents   
    I like the idea of very restricted tournaments. People complained that competitive play ruins the game and I think that this is a nice change from the cutthroat min/maxing we usually see.
  18. Like
    Ignithas reacted to Canopus in Missing the Point!   
    We have played many scenarios and editions of the D&D boardgame series, and as far as I can tell now (two scenarios), Discover is similar enough that it may be compared to those.
    Similarities include the overall setting (co-op without overlord player, up to 4-5 characters, survival, exploration&fight), scenario game time and difficulty, structure of the game flow (survive a number of turns, then some boss fight/scene), random tile layout, fight structure and rewards, random regular (negative) environment effects.
    The main difference is than in Discover, fights and overall randomness are toned down while planning (crafting, traveling on the map) plays a larger role.   OTOH, less randomness implies less variety on replay.
    The uniqueness of the game is an abstract category, so far.  I don't think that this is really important.  The perceived replay value of a single copy depends on whether a known script still allows for a new, different and challenging game each time.  Trading for a new copy makes sense only if the game scripts and basic mechanics really differ between games, and you don't miss the old one.  I'm not sure whether this is the case.
    I could imagine a different development, if the game succeeds: (fan-made) custom scenarios and campaigns that combine more than one copy/biome.  The basic mechanics appears to be solid and generic enough to support this.
  19. Like
    Ignithas got a reaction from jbudd in L5R Miniatures game   
    If FFG knows what they are doing, they will make a skirmish game. War Games are not sustainable for FFG long term, especially with the prices they are charging for quality that is below the market leaders.
  20. Like
    Ignithas got a reaction from jbudd in L5R Miniatures game   
    I think they will make a L5R miniature game that will replace Runewars and will use similar rules to XWing/Runewars.
  21. Like
    Ignithas got a reaction from PanchoX1 in New OP article up today + kit contents   
    I like the idea of very restricted tournaments. People complained that competitive play ruins the game and I think that this is a nice change from the cutthroat min/maxing we usually see.
  22. Like
    Ignithas got a reaction from PanchoX1 in New OP article up today + kit contents   
    I like the idea of very restricted tournaments. People complained that competitive play ruins the game and I think that this is a nice change from the cutthroat min/maxing we usually see.
  23. Like
    Ignithas got a reaction from PanchoX1 in New OP article up today + kit contents   
    I like the idea of very restricted tournaments. People complained that competitive play ruins the game and I think that this is a nice change from the cutthroat min/maxing we usually see.
  24. Like
    Ignithas got a reaction from PanchoX1 in New OP article up today + kit contents   
    I like the idea of very restricted tournaments. People complained that competitive play ruins the game and I think that this is a nice change from the cutthroat min/maxing we usually see.
  25. Haha
    Ignithas got a reaction from Cuz05 in Ship Vader or Whisper with Crew Vader?   
    If you use the word too often you probably will be visited by the police.
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