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  1. Like
    Ignithas got a reaction from Shadrack in Ban the bans!   
    This would aleviate the issue, but won't solve it. If you calculate with MSRP, you'd still have a cost of 349,20 to 438,90$. You then have to deal with people being unsatisfied with their cards only being playable for 1-1,5 year.
  2. Like
    Ignithas got a reaction from UnitOmega in Dominion cycle   
    We don't know if this is the last cycle, but there are signs that it is not. Agot and SW lcg had rumors beforehand that playtesting didn't receive new cards and Netrunner and Warhammer were canceled die to licensing issues. A cycle contains of 6 dynasty packs and I haven't seen any contrary informations.
  3. Like
    Ignithas got a reaction from bearyweary in Dominion cycle   
    We don't know if this is the last cycle, but there are signs that it is not. Agot and SW lcg had rumors beforehand that playtesting didn't receive new cards and Netrunner and Warhammer were canceled die to licensing issues. A cycle contains of 6 dynasty packs and I haven't seen any contrary informations.
  4. Haha
    Ignithas got a reaction from Vector Strike in New products   
    We need a dance floor map for the techno union and genosian with dubstep guns.
  5. Haha
    Ignithas reacted to Polda in Las Vegas Open - Top 8   
  6. Like
    Ignithas reacted to IceHot42 in Time for me to Move on to other FFG Games   
    A warning to all CCG designers.  You are not designing MtG, that game took years to grow its Organized Play.  If you want your game to last you must cultivate your player base.  And since you have no clue let me break it down for you.  Your player base is made up of sheep and wolves.  There are always wolves.  If you let the wolves eat all the sheep you soon wont have sheep and once you are down to just wolves its not going to go well.  Feed your sheep.  Invest in your casual players far more than anyone else because you need your casual players to out number your competitive players at a rate of 7 to 1.  Dont worry how many tier 1 players you lose in the first 3 years of the game, worry about the casual players until you have established an optimal number of them.   The casual players need to bringing in more and more casual players.  The Tier 1 players cannot survive without the casual players and they need a lot of them.
  7. Like
    Ignithas got a reaction from SpiderMana in Kinda Blah   
    I made the oposite experience. The passive thread gain and bonus cards don't scale, it is more difficult to react to thread/damage spikes and difficult henchmen. Furthermore there are synergy-effects between a lot of aspects/heros. Iron Man and Spider Man for example work really well together, because Spider Man has tech cards that can be recured by Stark Tower and Spider Man can stay in hero form early on, which makes Iron Man's weak early game not as impactful.
  8. Like
    Ignithas reacted to Amanal in Constructive Criticism: How to make the game better   
    I would say this isn't because of the cost of the cheaper characters specifically. This is certainly a short term fix that would be fine.
    However, the problem is more that the dice on the 8-12 point characters are just far better than they should be. Their dice are just lacking on blue sides, if say for example R2 and Chopper had the 2 melee side changed to a +2 melee you would see a significant loss of function, and your opponents removal would have far more reach. Characters in the 14-16 point range should be getting more reliable dice.
  9. Like
    Ignithas reacted to HirumaShigure in The Roles Have Been Freed   
    Free at last, Free at last, Thank Hida almighty they are free at last!
  10. Like
    Ignithas reacted to Strange1 in The Roles Have Been Freed   
    It’s not really always have access to them. I mean you aren’t getting soul beyond reproach and fight on together. The balance portion wasn’t really about people not having access part of the year. That would be unintelligent at best as it creates even more lopsided power skewing for a meta. It really was as incentive prize for winning. In part that makes sense but it is a rich keep getting richer scenario and bad for new players so...
  11. Like
    Ignithas got a reaction from HirumaShigure in The Roles Have Been Freed   
    Especially this Worlds showed that people have off the wall deck/stronghold/role choices even on the highest level of competition. People that argue that a small amount of elite players dictate the whole meta are not taking the real results we got from major events into account. The changes to the role system gives the players even more choices to go against the grain.
    I am happy that I can go to our weekly meetup with my KoE Phoenix/Dragon and Dragon/Phoenix monk deck.
  12. Like
    Ignithas reacted to C2K in The Jade Throne Podcast   
    I have always argued that the role locking was bad for the game, especially with elemental locked cards.  L5R was the lcg so far where a pack came out and after seeing the contents said "I don't need to own this one".  Considering that ffg wants to cycle l5r faster due to story implications, certain cards might only be playable for brief time, and then find their way into your binder never to be played again.  
  13. Haha
    Ignithas got a reaction from Simplegarak in When is a good time to start?   
    The problem is that the infinite combo comes out of Crab. Chances are high that you'll end up in a hospital.
  14. Haha
    Ignithas got a reaction from Avatar111 in When is a good time to start?   
    The problem is that the infinite combo comes out of Crab. Chances are high that you'll end up in a hospital.
  15. Haha
    Ignithas got a reaction from HirumaShigure in When is a good time to start?   
    The problem is that the infinite combo comes out of Crab. Chances are high that you'll end up in a hospital.
  16. Like
    Ignithas reacted to cheapmate in When is a good time to start?   
    Wow, you sure know how to promote the game 😬
  17. Like
    Ignithas reacted to phillos in The Jade Throne Podcast   
    I also agree that we are probably seeing the effect of the monthly pack release format on the tournaments.  This was a big thing in Netrunner and Conquest especially from my experience.  These cycles are designed as a whole and then broken up into packs after the fact.  I know I've heard that several times in the past from the developers in interviews.  So some of these cards might make more sense as we get closer to completing the cycle.  It was a strength of the dump everything at once 6 in 6 format that you never were stuck in this in between meta.  Though the actual implementation of 6 in 6 was annoying since those 6 weeks were a tornado of uncertainty.  Honestly I kinda want them to just go with all "Children" style big boxes for release from now on after this cycle and the clan packs finish.  If they could keep those big boxes on a schedule and you had like three of four months for the dust to settle before the next big box got dumped I think that would be a more healthy system for a competitive LCG.  If they could keep engagement up on their site with weekly or bi-weekly fictions and regular high profile tournaments in the interim (so there's always a sense that FFG is "touching" L5R), then I think we would have a more ideal system for the format.
  18. Like
    Ignithas reacted to qwertyuiop in Why is Ms. Marvel a hero? [solved]   
    If you have something showing numbers broken down by volume, I'd love to see them.  500k over 9 volumes with the admission that at least 20% of them were from the 1st volume doesn't really match the hype. Additionally, we don't really know exactly how digital sales are tallied in all cases between per publication purchases and on demand all you can read content. We do know that digital trades routinely sell for less than list and in some cases as low as 99 cents USD.  Are free comics counted as sales? It should also be noted that digital comics have a wider reach than their print versions.
    When I do a google search for Ms. Marvel digital sales, here the first two are about Captain Marvel on demand/digital movie sales; number three is a Ms. Marvel article from 2014. Fourth up is a piece about starter collections which again mentions Captain Marvel instead of Ms. Marvel. The BC link is 5th, there's an identity driven article in there, three more Captain Marvel movie results, and another article essentially mirroring the BC article. That rounds out the first page. Oddly, the related search tabs list Hulk villain, Abomination, before Kamala Khan and Carol Danvers...but he also beats out Superman, Spidey, and Batman, for what it's worth.
    Great sales numbers don't necessarily reflect on the quality or appeal of a character to its audience. It doesn't matter to everyone if a character has similar powers to another or that certain aspects are valued more than others or that a character is created and promoted because a different company had movie rights to a different, more popular elastic character.
    Again, I hope Ms. Marvel is great in the game. I just don't see it in the comics.
  19. Like
    Ignithas reacted to 4wallz in Lord of the Rings Card Game 2?   
    In all fairness to the Star Wars LCG the thing that killed it wasn't the theme or mechanics.  The issue there was power level honestly.  The Hoth cycle was weak.  And then Edge of Darkness was overpowered.  Balance issues killed the game.  That was a shame too because the game eventually came into it's own....years later.
    As far this game goes I am stoked!  I loved LOTR LCG, but I like a superhero theme a little better so this is completely up my alley.
  20. Like
    Ignithas got a reaction from HamHamJ2 in Dave of the Five Rings - Chapter 40   
    While I agree with FFG needing to support their competitive games more, I strongly disagree with the criticism of Tyler not giving a definite response. We have only 2 bigger tournaments and while the results of GenCon could lead to the conclusion that Phoenix is OP, the results of Sydney paint a different picture. Furthermore GenCon could be an outlier, because Phoenix had probably the biggest density of high quality player and decks were for the most part not tuned for the new iteration of the charge bird deck. I think that Tylers reaction to wait for more tournament data to see if the meta can adapt to the deck is the right one.
  21. Like
    Ignithas reacted to Joe From Cincinnati in That Crab Deck   
    Peasant's Advice is a hassle, for sure. But, as a crab, I welcome anything that costs my opponent honor. When the game first released we had an entire strategy based around baiting and/or 'forcing' assassination to help us jump start our dishonor game. Granted, Peasant's Advice is only 1 honor token rather than 3 honor, but the point still stands. If I had a card that said "shuffle a holding into your deck: your opponent loses 1 fate, discards a card and dishonors a character" I think I'd play that card (I understand it's not a perfect translation because I'm choosing the holding to be shuffled back).
    As for why it isn't played more, I think it's important to note that nearly every deck in the format right now has cards #41, 42, 43, 44 and 45 that they wish they could fit in but can't. For my deck, it is 3rd Reprieve, 2nd Mountain, 3rd Defend Your Honor, 3rd In Defense of Rokugan, 3rd Court Games.
    So it's not as simple as just shoving PA into your deck. You have to grapple with the fact that you're not only removing a card or 2 from your deck, which you've spent months meticulously crafting, with every card having an explicit purpose, but you're also pushing down those other cards that you already wish you didn't have to cut from your deck.
    Now, if your deck is just kinda thrown together or if you're net decking and don't really know why each card is in the deck, it may be easier to fit PA. I remember when Crab was KoE, we had the same discussion regarding Sabotage. There were some match ups, like a Charge deck or a Crab deck, where the card was very good. But it's negative value in every other match up made it really hard to justify, when compared against the other cards that we already had to cut to get down to 40.
  22. Like
    Ignithas got a reaction from Simplegarak in What's up with dueling?   
    Why not have the keyword "protect", that can change the target of a triggered effect to the character with "protect".
  23. Like
    Ignithas got a reaction from twincast in I really want the First Order (and Resistance) and why they are viable as factions.   
    I think it is only a question of time when we get FO and the Resistance. That said I can't share the enthusiasm.
  24. Sad
    Ignithas got a reaction from Brekekekiwi in DISCUSSION: What is the single biggest issue and what single change made do you think would help L5R as a whole?   
    There is only one way to keep peace in Koguran! #freetheroles
  25. Like
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