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Everything posted by Ignithas

  1. I personally think that the best Rebel lists are essentially HWK + Brawler (+ 1-2 cheap ships). The Brawler should probably be Luke or Leebo, but Wedge, Lando and Dash are also not bad. For the HWK you want Kyle Katarn if you are playing a big ship (especially if you need more actions), Jan Ors if you take cheaper ships and Roark with Leebo. From an efficiency standpoint Sabine is the best ship, but X-Wings are pretty good if you have points that you don't want to spend on other things.
  2. I would vote for Imperial, because Tie Punishers seem crazy efficient and counter a lot of strategies. Combined with the strong Aces you have a really good package. Second Place would go to Scum, because Boba with Han Gunner is probably the best ship for its point cost and Guri is also really good. While Scum has also some good choices for swarm lists, most of their ships are seriously lacking. Last place would go to Rebels, because they have as few really good ships as Scum, but not one that is as strong as Boba/Han atm.
  3. Last evening I flew the following list against some random lists from friends: Redline (44) - Proton Torpedos (9) - Seismic Charge (3) Deathrain (42) - Proton Torpedos (9) - Proton Bombs (5) - Trajectory Simulator (3) Darth Vader (70) - Super Natural Reflexes (12) - Fire Control System (3) Gesammt: 200/200 The list went pretty well, but the lists weren't really optimised. Do you think that this list is viable? What lists containing at least one Punisher would you consider being better?
  4. Lando/Shadowcaster isn't even one of the best lists atm. While there are certainly things that are better than others, it's no where near the degeneracy we often saw in 1.0.
  5. It gets a 2 from me. The gap between reveal and prerelease events (let alone release day) is too big for my taste and there were too few informations to hold my interest.
  6. Ignithas

    Super Dash!

    Maybe in casual games, but then everything kind of is.
  7. 4 months without release is pretty rough for keeping interest.
  8. How is the strategy against Boba Fett with his Firespray?
  9. The Crane card is very strong, the Dragon card is mediocre and the Crab one bad.
  10. This reminds me of the WoW guy that always went to the BlizzCon to ask about story inconsistencies.
  11. Both solutions pretty much removes it from competitive decks, the major difference is that the RL is ever changing, so chances are that it will be removed someday. The only way that the erratad HT would see competitive play would be through Tattoo support cards. So atm both solutions do essentially the same, while RL is more likely beneficial for Dragon in the long run.
  12. Ich said the Same thing, but some people at the store Said, that they would stop playing.
  13. I haven't followed their social media coverage, so I don't know exactly. Here is the translation from the post from a Asmodee German worker: - So... I only say that: "I won't convert to the second edition, this is only money making!" "I buy only buy those things in english" " I will remain with the first edition" "****, only with an app? I am out of this!" We only heard this all the time for the last months. We have followed the surveys on Facebook. We have read multiple Posts. Our retailers did the same. The "fanbase" has made it clear, that only a small part will follow. You can't justify that with the missing communication for the damage decks. I have said at many occasions that local stores will have them, but that we don't know exactly how we will deliver the decks to them. And this is not only our understanding. If the retailers have thought something else, there would have been preorders. But there were non. They had the same understanding as the community. There were only complaints and everyone lamented how stupid the 2. edition is. The end of the song: The preorders were met. The after production is running. -
  14. In Vienna our brick and mortar store got 12 damage decks for ~50 core sets. Online shops in the german region didn't get the amount of core sets they ordered and also no damage decks. After asking Asmodee about it, they said that FFG didn't send enough decks and because of negativ player feedback for 2.0 they misjudged the demand. PS: Got Ninjad.
  15. We played and talked yesterday a lot about X-Wing and while the app is disapointing, nobody really cared. People were angry though that there were too few damage decks, so even a lot of people that ordered the core set didn't get one.
  16. People said the same things about Lannister and Bara in AGoT 2.0 and now they are the two worst houses. Comparing the conlict deck of Dragon and Scorpion is difficult, because they are designed to do two different things and both excell at what they want to achieve. I personally think that Indomitable Will wouldn't be played at least in current Phoenix and Scorpion decks and it is also iffy in Unicorn, because Indomitable Will is the worst of the standing/not kneeling events.
  17. I agree with you that there are times when erratas are necessary. Pit Trap for example is one of them, because with its wording it won't work and the card now not only works as intended, but also how normal players would understand it after reading it. Experience in AGoT 1.0 showed that it is much easier to memorise a restriction list than erratas. If reprints work similar than in AGoT 1.0 reprints will happen ~1 year after the initial print and localised products often don't rework their cards. I have never been at a tournament where decks were illegal due to the RL, but I have seen cut games being won and lost by not considering erratas. In a physical card game restricting is always more smooth than errata that completely change the effect of a card and countless card games prove this. While there are situations where a one sided move effect is worth 1 fate and 1 card, it doesn't compare well to the Standing/not bow tech that is normally priced at 1 fate, nor the repeatable movement effects that are priced at 0-1 fate.
  18. It's alienating, because people are pissed if they play a card expecting to get ahead and then getting told that the move is illegal, because the effect is different from the card text. We had this in AGoT 1.0 (one of the major reasons given why they rebooted it) and we don't need it in L5R. And even from a competitive standpoint I am for restricting, because when the card isn't a problem anymore, you can simply unrestrict it. A much worse Favored Mount won't see a lot of play.
  19. I hope it will be restricted, because card erratas are a good way of alienating new players. As an active Dragon player I haven't seen a lot of players being upset about the restriction of MF, especially after testing. And in the current metagame I think most Dragon players understand that the restriction of HT is good for the metagame. The only clan that essentially get more splash options is Scorpion, because they aren't as dependant on Let Go than every other clan, but are still locked into Dragon for HT. Dragon wouldn't play HT, because the conflict deck is too tight. Best reason to play Ancient Master is the 2g and to have a body for FoF.
  20. According to a leaked spreadsheet for the launch party, there is a 4 round tournament where you can use all four decks in a starter set.
  21. I think that the best reason to buy a core set ist that you can participate at a release tournament.
  22. I don't see a reason to fly it without the Moldy Crow title.
  23. Scorpion currently doesn't have problems against additional conflicts, because they are tied to overcomitting conflicts, which they are designed to punish. This leads to Scorpion/Dragon to be as good or even better against aggro decks than Dragon. Phoenix is actually not T1 because they have a really bad MU against good Dragon players and to be only slightly disadvantaged against Scorpion you need an extremly good Phoenix pilot. I also don't think that Crab is the closest to be top tier, because if both pilots are very skilled, they are disadvantaged against everything except Crane. The only thing that Hawk Tattoo does from a splashing standpoint is that Scorpion/Dragon is now better than every other Scorpion deck. The Dragon or bust scenario is caused by attachments being extremly OP now and Let Go being the only reliable and strong answer except Calling in Favors. If there is a problem with HT, it won't be that it is the only card that does xy, but that the card is undercosted and combos absurdly with Scorpion's kit and some provinces. You are wrong on that one. Crab isn't even a contentor for being Tier 1. For Dragon splash not being the best option for every clan that isn't Crane and Crab, they need to make more strong attachment hate cards.
  24. Unicorn is not T1. The only MU for Scorpion that is maybe unfavourable is the Dragon one and the community isn't certain if it is unfavourable and if yes by how much.
  25. 1) T1: Dragon/Crab and Scorpion/Dragon. 2) Hawk Tattoo isn't too strong, but it stiffles the splash choices for Scorpion and gives a T1 deck another very strong tool. It furthermore can create blow out scenarios with Shamefull Display and Feast or Famine.
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