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Ignithas

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Everything posted by Ignithas

  1. I tested with a Unicorn player and for HMT I don't think that Miya Satoshi fits. If you buy him t1-t2, you lose too much preasure. And in HMT you need to preasure your oponent as early as possible, because without Djinn you pretty much lose any attricion battle.
  2. Are they using it? Atm I don't think Lion and Unicorn can both float fate reliably and generate enough value through their characters to justify the void slot. And they can't really defend it, especially Lion without Talisman (in theorie you can Play Talisman, but it makes your deck worse). Atm only Crab Plays Miya Satoshi, so you are technically right on that one.
  3. It still generates so much value that you won't come back from. This makes Meido unplayable, but would fix the problem. I think that it was with the sac deck in mind. Tyler is pushing the sac theme in this cycle and the restrictions (void, not on your SH) makes it obviously unplayable in everything that isn't Crab.
  4. They still get so much value out of looping Venguard Warrior, so you don't die on the spot, but the game is pretty much lost.
  5. To be fair, most veteran posters don't behave like that. I really like your posts on here and would be sad if you leave the game.
  6. I don't think that Satoshi really synergyses with an imperial theme, because he is much better with few imperial cards he can fetch. Other than that I agree with you.
  7. What I don't understand is where to notion of Netrunner as the holy grail comes from. People were so frustrated about the card design and the later mechanics while Netrunner was running.
  8. The thing is that there is splash damage. The Spyglass restriction doesn't concern the HMT-Rush deck, but is a huge slap on the wrist for midrange Unicorn decks, that are even less competitive now. PFB on the other hand may not hurt Crab, because the cards they are getting since the first cycle support Keeper decks more, it actually hurts Lion, which design space actually suplement splashing Crab.
  9. Most of the cards- including all Dragon cards- leaked already.
  10. Given that Spyglasses draws the Reprieves, Watch Commanders etc. and enabled Watch Commander to be as devastating as it is- I would concur the point that games aren't won on the back of Spyglasses.
  11. I don't think that Shiro Shinjo is weak, but you are right that it doesn't have the support it needs. Yuri sees almost no play, because aggro is pretty much the only MU he is good in. Takamori is very strong and Gossip is good. The Spear rushes forth is alright, but I can understand everyone that doesn't play it. Curved Blade, Khan's Ordu, Spoils of War and Chagatai are very strong. Speak to the Heart and Shinjo Trailblaizer are good. Shinomen Wayfinder and Utaku Battle Steed have potential to be good, when disguised and the Battle Maiden theme kicks off.
  12. There shouldn't be 5 conflicts first turn against Unicorn if you can't defend the break on a 5 str. political conflict. Furthermore you most likely won't defend both or even one mil conflict when Chag is involved in the early game.
  13. A Unicorn SH was unlikely, because they have already 3. I think that from a balancing standpoint it is almost impossible to have 2 or more high tier deckbuilds for every clan. It would be nice if every clan would have 1 high tier strategy, which I don't think is the case atm. But I guess it is a question of how we define "high tier". From the cards leaked I don't think that Shiro Kitsuki will make waves in the meta. GIven that Shiro Kitsuki needs very specific support to become better than the core box, chances are high that it will stay that way for quite some time.
  14. I am saying that in my opinion seating isn't enough of a reward for going undefeated. I personally would prefere tripple elimination, but I understand that time constraints and the psychological component of being eliminated prevent OP from doing something like that. Giving undefeated players a bye is a nice middle ground. Statistically it would probably be slightly more often better than worse.
  15. 5 str, is often not enough to break a defended province.
  16. It could indicate that, but the sample size is pretty small. Lion had a conversion rate of 20`% on the second day although being the worst clan by far. The meta was furthermore better for Unicorn than it is now due to the restriction of SoL combined with the Crane pack not being released. If you look at the data of all Koteis after Warriors of the Wind, it doesn't look good for Unicorn. Testing of some really good players showed that Unicorn has currently problems against Crane, Crab and Phoenix. Unicorn is heavily favored against Lion and Monk Dragon. Test results are not 100% clear on the Dragon duelling deck and Scorpion, but I give Unicorn the benefit of the doubt there. Sorry. I remembered the stat graph of tournaments and thought they were from Koteis.
  17. 3 provinces is only likely if you attack into Ordu, because Unicorn has few buffs on pol. Like I said, Chag is really good. But Chag loses a lot of value when your oponent can deal with Charge or you don't see Chag first or second turn. Uji on the other hand gives Crane a better staying power, which helps them closing out games after their power spike in the early/mid game. Furthermore his mil stat makes him tower over almost everything that isn't a Crab char. The only clan against which you can't honor him is Scorp.
  18. He is and he boosts Unicorn quite substantially. I think that Uji is better though.
  19. Because the swiss standing doesn't tell the whole story. We had the same discussion one year ago because Bazleebub publishing a tier list heavily based on Kotei data that showed Dragon and Scorpion at the bottom. History on the other hand showed that Scorpion was pretty OP.
  20. I would disagree with the sentiment that Warriors of the Wind look silly compared to Masters of the Court. It is right that Unicorn didn't get a card on the same level as Uji, but most cards in Masters of the Court are very niche. Warriors of the Wind has a lot of cards that are broader usefull. The biggest problem of Unicorn atm is not having Unleash the Djinn, because it would be an out to things Unicorn usually loses.
  21. My point is that Fro's suggestion of a bye for undefeated players makes sense, because the seating is often more a curse than a reward. Me having had a bad matchup after being undefeated in swiss was anecdotal evidence. I am not sure how this can be seen as having nothing to do with the context of rewards for being undefeated in swiss.
  22. From personal experience being placed against people that are lower in the cut can be an advantage, but also a disadvantage. I was undefeated in the swiss of an EC with Dragon and the cut was 4*Crane, 1* Unicorn, 2*Dragon, 1* Scorpion. All MUs except the Unicorn one would have been either favourable or even. I was paired against Unicorn and he beat me.
  23. I personally think that the design of Children is alright, but I wouldn't call it good. Most of the cards were designed too conservativly, it promotes duelling (which is badly designed to begin with) and Miromoto's Daisho and Emperor are activly bad for the game imo.
  24. Being a casual only means that you don't use meta lists or compete at tournaments. From my experience even casual players will adopt the official balance changes and role mechanic after a short amount of time, especially if they have a group they regularly play with. Consuming is always about entitlement. When buying and/or using something, everyone has certain expectations about it. The expectation that a company provides me with changed cards when buying into a competitive card game is certainly not far fetched, given that other companies do that. Is this expectation enough to warrant a refund, because the product is broken? Certainly not. And nobody argued that they sould be forced (by law) to do so. But printing "fixed" version as a bonus in future products as a sign of good will seems reasonable. Why isn't initiating a discussion in an official forum not a valid act if you don't like certain aspects of a product?
  25. The Phoenix Unicorn MU is really easy to understand. As a Phoenix player the following things are important: -Kuroi Mori on your SH. If the Unicorn is competent, he will be almost always be faster than you. - Let your oponent spend cards to break your provinces. This is usually not a MU that gets decided by value, so giving up value to delay Unicorn is viable. - When Uni is on your SH you lose if you don't have Tadaka or more active Censures than your oponents Captive Audiences.
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