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Huitzil37

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Everything posted by Huitzil37

  1. It will never end. Entropy cannot be reversed. Everyone will look at someone saying "this is a lie, it is not true, it is a lie" and conclude "He must believe it is true and hate how good and true it is!" because the lie is so much more important than the truth it obliterates everything in its path. The damage is already irreversible. All is lost.
  2. It's about whether it is permissible to dislike or be wary of FFG changing Doji Hoturi to Doji Hotaru, and what patterns one might notice that would make one wary of it.
  3. How it starts is by exactly and specifically the thing you are doing right now. Someone does something and waves around the Totemic Power Of Women as justification. "Totemic Power of Women" is not the only attribute this action has, or even the most salient. When people object to or even attempt to notice the attributes this action has other than "Totemic Power Of Women", they are told "You must just not like women! You must hate and be afraid of women! The only reason to notice any attribute of this action other than the Totemic Power Of Women is that you hate and are afraid of women!" So exactly this thing you did. Exactly. You have performed the prototypical example of the thing you are trying to claim doesn't exist. Because this lie is so rewarding to tell and so fun to tell and so much more important than the truth, it reaches fixation in the community. Anyone who is not telling the lie about how unpopular nerds must hate and fear women becomes a target for the lie about how unpopular nerds hate and fear women, and thus deserve punishment and deserve to be driven away. The lie is so overwhelmingly powerful that the people telling the lie are incapable of even imagining as a hypothetical scenario that someone does not believe the lie and so, exactly like you have done here exactly in every way, constantly respond to people saying "This lie is a lie and is not true!" with "You must be saying the lie is true about you and you do hate and fear women!" The lie, because it is so much more important than the truth, utterly overwhelms the possibility of not telling the lie. The community transforms from a group of mostly-unpopular people who like a thing and talk about a thing, to a group of mostly-popular people who repeat the lie about how unpopular people hate and fear women. It drives out the unpopular nerds based on the lies they tell about them, turning the community into a thing that punishes the unpopular for not yet killing themselves. Once the lie has reached fixation, all is lost, there can be no turning back, the high-entropy state is irreversible. Female Thor was awful for reasons that had nothing to do with her gender, but every single person who noticed this had "You must just hate and fear women!" screamed in their faces until they went away, and then they were held up to the public as figures of shame. Paul Fieg's Ghostbusters was awful for reasons that had nothing to do with the genders of the cast, but every single person who noticed this had "You must just hate and fear women!" screamed in their faces until they went away, and then they were held up to the public as figures of shame. The Force Awakens was worthless for reasons that had nothing to do with the genders or race of the cast, but a very large proportion of the people who noticed this had "You must just hate and fear women and/or black people!" screamed in their faces until they went away, and then they were held up to the public as figures of shame. The most popular form of viral marketing at the moment is to target unpopular people and wave the Totemic Power Of Women in their direction, find a troll on Twitter saying something they don't believe because it makes you upset, and then scream to the world "Look at how bad and terrible and women-hating unpopular nerds are! We should all shame and punish them by seeing this movie / reading this comic / playing this game!" And it's never going to stop. You're going to read all of this, which outlines in detail why "they just hate and fear women" is a lie told by liars that has no truth in it and is just told to enable their abuse of those with less social power, and you're going to say "So what you're saying is you just hate and fear women." They will not stop, and they will not be stopped. Entropy is irreversible. All is lost.
  4. Except does it? "Be more accepting to women" is a phrase like "family values", in that the meaning of the words used is something universally unobjectionable, but it's used extensively by malicious liars who just want to hurt other people and be morally praised for doing it. Actions demanded for the Totemic Power of Women rarely, if ever, have a single thing to do with making something welcoming to women, much like actions demanded to Support Family Values seldom had anything to do with actual family values. They are demands made for the sake of making demands, by people who know they are socially powerful enough to force others to give in to their demands. I don't think Doji Hotaru is a problem or something to be worried about, but this attitude that every action carried out in the name of that goal is good is basically forbidding people from noticing the astonishing regularity with which high-profile attempts to "change something to make it more accepting to women" map to "make it more acceptable to socially-powerful white upper-middle-class Woke people who have no intention of actually supporting it by spending money; make it impossible for unpopular nerds to interact with it and turn its community into a group that punishes unpopular nerds for not yet killing themselves." Like I said, I don't think that is the case here. But that doesn't mean the only reason to oppose or be wary of it is because someone is Bad And Contemptible and Doesn't Like Women Enough. Counterpoint: Blizzard Entertainment, Games Workshop, 50-75% of L5R's story, Marvel Comics, the DC Cinematic Universe, Ridley Scott's 'Alien' Follow-ups, Star Wars, and in general the majority of all franchises that have ever existed.
  5. Fingers crossed, man, "fix all the broken things in the foundation of the setting" was the primary reason I wanted a reboot, and playing it super-close to the original makes me leery. The original run of L5R's story had a lot of problems, and a significant portion of them -- not all of them, but a significant portion -- were because the way the setting had been constructed, with the Second Day of Thunder as the end and no real thought to how things would work after that, made those problems inevitable. If the game ended on the Second Day of Thunder, then the Dragon would be remembered for having a well-planned role in the story, instead of the exact opposite.
  6. "Dark Sword Of Bitter Lies" has a place in Rokugan. That place is in the Mantis Clan. Though at least with that, it came from player involvement in the story, so it was an organic growth of something that didn't match the overall plan, instead of a part of the plan that didn't make sense.
  7. It is nice to see my creation (Hummingbird Clan) still being passed around. I also did the Scarab (I was legit confused for a moment and thought someone else's version was in there), but that's not listed in the credits.
  8. The Harriers, like their cousins the Scorpion ninja, were the kind of thing that always struck me as pointlessly divisive because the setting made them pointlessly divisive, and then everyone acted like the pointlessly divisive parts were integral to their existence instead of totally stapled on. Like, do the Harriers need to be "scuzzy ninja"? Why not just... they're good at recon and focused on making it too costly to advance into Crane territory rather than defeating invading armies, and they're secretive because of the covert nature of their missions? That's basically the whole premise of the Harriers, we don't need to add "and they're super dishonorable and have to be kept totally secret because everyone should hate them even though, aside from gunpowder which is incredibly inconsistently portrayed, we never really show why they should be so detested!"
  9. Because the Destroyer War did what you suggest, and was terrible for doing so. And I really, really, really doubt that the Story Team has the self-control to keep the Shadowlands as something that only the Crab ever fight. That well is just too tempting not to draw from; there's a reason multiple Story Teams under AEG kept doing it and it's not "because bad, insulting things are true of them". So instead of saying "We don't NEED to worry about how to make this work because we're totally immune to temptation and will never change our minds", figure out how to make it work because you know that you are eventually going to go there.
  10. But the Shadowlands themselves can't be in their usual story role. Because the Shadowlands don't have honor and don't participate in courtliness, which are both now fundamental to how the game works. So either you come up with a way to have "Shadowlands, but still has honor and participates in courtliness" -- which is going to be some take on the Spider clan -- or you have a faction that makes major parts of the game stop functioning when you play as or against them, or you have the Destroyer War problem where "the antagonist can't really be modeled in the rules of the game we have" was 'solved' by not having the antagonist be playable. The first option is WAY better than the other two. Unless you put in the work to make it work. Which you have to do anyway. It's a reboot now, and the slate is (relatively speaking) clear. It's much easier to make a believable story where the Spider are accepted as a Clan without all the baggage and cruft accumulated over years and years of "everyone all teams up to fight the Shadowlands every single time" making that central to everyone's identity. "Emperor says we gotta treat the Spider as a clan" is already a point in favor, when that doesn't represent a huge reversal of the Empire's stance. Especially when that treatment is "Clan that we are at war with instead of a non-Clan entity that we are at war with", as that allows you to hit the "Spider being a Clan is a recognition of the fact that both sides of this conflict are going to play by agreed-upon rules." Given the option between "someone controls Jigoku and is trying to kill us with it in a way bound by rules, in exchange for us agreeing to follow rules with them as well" or "nobody is in control of Jigoku, it doesn't follow rules, and it never stops puking out oni" then of course the first option is superior. Making the Spider painfully, brutally honest then allows them to have non-hostile interactions with others because dealing with them does not require the other party to be a dupe and appear stupid. When it is known they lay out everything about the deal in advance, it is then plausible for characters to say "I made this deal with the enemy because I was able to look over all the conditions, all of them are bounded and finite, and I'm confident I can use what I get to create more benefit to us than they can take away." And we can believe that character's assessment, and it can turn out to be accurate some of the time. Also, having Fu Leng-worshippers and oni-summoners permitted to sit down and sip tea with the Crane is hugely beneficial to the mood and theme of "samurai drama". Because on top of allowing the evil monsters to exist within the samurai drama context instead of separate from and undermining it, "these guys worship evil and summon monsters but we play nice with them because they Follow The Rules" hammers on that note of "doing the right thing and doing what society tells you to do are in direct opposition" which is core to the concept of "samurai drama". Which is why I really wish FFG had done that, instead of going with "very recognizably like the state of things at the start of the Clan War, but going in a different direction". There were some serious storytelling problems baked into the fundamental construction of the Empire, and more things that weren't per se "problems" but were sub-optimal. This was their one and only chance to build the entire setting in order to make it good at doing what it's going to be doing, and they don't appear to have taken it very far. I guess there can be more things that they can say "oh yeah, this event in the past / this way the Empire is structured is totally different than the AEG version, it just wasn't relevant to bring up until now", but we'll see how far they can take that. Should I, or someone, make a thread about how you would rebuild the Empire from the ground up?
  11. My problem with "Clan of second chances" is that it kind of locks them out of doing the thing that the story needs them to be doing. They do still need to perform the story role of the Shadowlands / the Shadowlands' duly appointed representative. My ideal Spider Clan is where "there are secrets Man was not meant to know that shatter the minds of the weak-willed" intersects with "everything that can be destroyed by the truth deserves to be." You know how the Scorpion think that Loyalty is the only part of Bushido that matters? For the Spider, it's Honesty. They are the foes of the Empire but are still a Clan as recognition that this conflict is one that will follow rules, and they still do things that serve the Empire in the meantime because, to them, it's the right thing to do. They have a deeply held sense of right and wrong that rarely ever intersects with the rest of Rokugan's, but sometimes intersects with OURS in places that Rokugan's doesn't. Let's give the whole "Kitsuki method" thing to them, and where everyone else is happy to let testimony decide cases in a way that minimizes disruption, here come the Spider magistrates dragging out ugly and unpleasant truths and coming up with results that aren't designed to make everything proceed smoothly. Yes, they do all that while summoning oni and bloodspeaking. They see no contradiction in these things. Well, no, my ideal Spider would have been a Clan from the beginning, in a version of Clans that were shaped by their history and the kinds of people who first followed their founding kami instead of a command to perform a given task, and instead of Taint it would be Impurity and it would be an inescapable part of existing as a mortal and the Spider would be made of the outcast and reviled people who were too close to Impurity and shunned for it, and in embracing and gaining power from it they actually don't lose anything of their identity. Also Shinjo leaves but doesn't take her entire Clan with her, the Empire shatters to pieces after the fall of Hantei and is reconquered into a whole by a Nobunaga figure in the Lion, the Phoenix and Dragon are folded into a single Clan, the Scorpion are more blatantly the yakuza, and the Mantis are more blatantly the Okinawans and Osakans and were their own functional independent group that negotiated entry into the Empire as equals by leveraging their economic power. But every time I try to type that whole thing up, it takes me multiple days of off-and-on writing and eventually my computer reboots to install an update and I lose everything. Would anyone care if I made a thread about that?
  12. It is entirely possible that they do something like that! And if they do something like that, what they are doing is "something like the Spider" and not "the original Shadowlands", which was summarized as Yogo Junzo's Army!
  13. Yes, the Susumu were part of how AEG tried to make the Spider work and solve the problem presented by playable Shadowlands, why are you acting like this is a counterpoint? The Susumu were not in Yogo Junzo's Army. The Susumu can't be in Yogo Junzo's Army. If you have the Susumu, what you are doing is "something like the Spider", and not "the original Shadowlands".
  14. Spider were a product of a game that absolutely needed to solve certain problems created in the game by having the Shadowlands be playable. And in this game, the rules don't function with playable Shadowlands as they were in the AEG game, because honor and courtliness are baked into basic mechanics. How are you going to start Political conflicts against the Shadowlands as presented by AEG's game, who do not participate in courtliness? How are you going to bid more honor than them in a duel or conflict hand and pay them honor, when their honor is locked at minimum? You're going to see, if not the Spider, something like the Spider -- the game won't be able to function if they do the Shadowlands in the same way as before.
  15. Other way around. Keywords are loaded and have mechanical effect. Ability words have no inherent meaning but come before a common theme of game text.
  16. If you rant about the fandom because one guy posted a thread with a dumb premise, the problem might not be with the fandom.
  17. Yeah, and very little about him is Taoist, except the parts where Taoism is like Buddhism (the whole "reveal wisdom through self-contradictory statements" deal, for one). Like, the Path of Man is pretty Taoist, but again, it doesn't tie in to the Path to Purification or anything else he said, for that matter. There's no fortune-telling and no occultism -- and come on if you were making a religion for your fantasy game setting and you were basing it off of a religion that sometimes has occultism and fortune-telling and alchemy why would you not include these things. The summary of his statements says that everything is really the Void and all returns to essence of etc etc but nothing ties into it, and all of the actual quotes from him are about dealing with yourself and not the nature of reality. And then if that wasn't muddled enough he goes off to the Burning Sands and teaches them an entirely different philosophy that is way, way, way more jerkish. And in that capacity he's clearly supposed to be the Prophet Mohammed but he's such a complete failure at doing that it feels offensive to even point it out.
  18. 1: They weren't objecting to fighting each other in the RftT, but they were objecting to how often RftT-type events happened to cause conflict. You don't want your game, which relies on player investment in the story, to have to fight what people want from the story -- you want to build the story and setting in a way that will get them to be behind the conflict without having to go "Come on, you guys!" 2: The whole point was to remake the setting, from the ground up, to solve this and other problems, not to have the Spider as presented in AEG's game and add things onto that. Because the way AEG did the Spider was messed up and defective, but "doing the Spider" was a problem they needed to solve. And while we're fixing factions, we can also fix "Phoenix and Dragon are ill-defined and don't have enough to do", "Unicorn forgot their identity and had to keep stealing the Mantis", "Crab have to fail all the time", and "nothing about the Lion's role actually makes sense and their primary role in most stories is to have the sentence 'So this Lion guy is being a jackass for no reason...' kick off some interpersonal animosity". 3: "Taoists are not ascetic" is a strike against the monks because monks ARE ascetic and what I was pointing out was "it doesn't make sense that Shinsei told these guys to be ascetic when that doesn't tie into anything else he's about". And Shinsei is a singular teacher figure whose religion is named after him who was very visibly plain and humble and whose wisdom is primarily shared in the form of short, pithy sayings -- he's pretty clearly supposed to be Buddha. 4-5: If that's how it works, then the setting should tell us that is how it works, instead of telling us something different than what we can see.
  19. It's almost certainly not a matter of "it will just depress you", and almost certainly is a matter of "We don't want people to accuse us of stealing ideas they posted in our forum, so we must make it publicly-known policy that we do not read our forum." Also what kind of hidden secret black-ops fortress puts bright lanterns decorated with the clan mon on the path leading up to it? Have some Goddamn sense, people!
  20. "Stuffing is crafted of the four fundamental elements: fire, water, sky, and crumbs."
  21. That's what they told us about the setting, but it's not what they showed us, and it's totally incompatible with how they ran the game as one driven by player decisions. The players are never fooled by this Otomo trickery, the players always vote to avoid conflict because they Want A Strong Empire. So every time the Otomo create conflict this way, players cry foul and want it to end. So the Otomo do not often create this conflict and the world we can observe does not align with how they tell us it works.
  22. But that only makes sense if their constant strife makes sense. It doesn't if they all love him, because then the Emperor is manipulating them into fighting each other, so they won't unite and overthrow him, when the thing that unites them is how much they all love him. The Emperor needs to not be divine, and not particularly respected. People should be going behind his back and undermining him constantly, and "we all love the Emperor and Want A Strong Empire" should be a mutually-agreed upon fiction that people only participate in so they can accuse other Clans of not loving the Emperor enough so they can get an advantage against them.
  23. Movie edition! If you think Aliens is a cautionary tale about the importance of proper reconnaissance, you might be a Crab. If you think Mean Girls has a tragic downfall ending, you might be a Crane. If you have any opinion about Koyaanisqatsi other than "That was weird", you might be a Dragon. If you think the ending of Scarface "came out of nowhere", you might be a Mantis.
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