mrfroggies

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  1. Palp Aces are tough for Brobots and a lot of scum players are trying out triple jump masters. Brobots are still very strong and I think always will be.
  2. I often look at Horton Salm then reconsider.
  3. I do miss the old days when Fett's Vette by MC Chris was the theme song...maybe ran into copyright issues? I miss that song too, but we switched for copyright reasons. It felt more Scummy!
  4. Ahh, but the player with R7 isn't modifying dice; it's forcing the Omega Leader to modify dice. That's why Sensor Jammer isn't on the list Can you use R7? Omega leader says you can't modify "any" dice. I don't think you can use R7's ability to make Omega leader reroll if he has a lock on you. The debate is whether YOU are modifying the dice or not. Because it doesn't say YOU reroll omega leader's dice, it (and r4-b11 as well), say that you pick the dice and OL is the one that actually performs the reroll (so you can argue that he's technically modifying his own dice). Heh. I guess you can see which side of the debate I'm on. ​Among other things, my position buffs cards that don't actually see much play these days. ​If I were to see and comprehend the non-English versions of the cards, then I'd be able to argue more accurately. But for now, the English seems to lead to my side of the pedantry Omega Leader brings up so much confusion over these things. It points out FFG's wording issues with this game. If they ever do a 2.0 version, cleaning up the language would be my top of my to do list. I agree with you that I would like for those cards to work that way, but I think's it's just not clear enough either way. Omega Leader needs his own FAQ.
  5. Ahh, but the player with R7 isn't modifying dice; it's forcing the Omega Leader to modify dice. That's why Sensor Jammer isn't on the list Can you use R7? Omega leader says you can't modify "any" dice. I don't think you can use R7's ability to make Omega leader reroll if he has a lock on you.
  6. If your gold is the only control piece in your squad I would recommend running the ship with the title. Double stress is a big deal, and is what makes this ship so dangerous. If you are running lots of stress/ion control in your squad then things change. There might be a few corner cases where not taking the title makes sense, but I don't think there's very many. I would need to be convinced that you shouldn't take it.
  7. Can't believe I forgot to put EPT in there. Did a few more updates. This is one of the posts I kind of wish more people in the community could edit so that everyone doesn't have to wait on me.
  8. I'm really excited about some of these new scum builds. IG88 was really the main competitive build, with some success from a few others, but I think we will have more variety now. I like how the faction is shaping up.
  9. I think if you are shooting outside your normal firing arc this is ok, but I don't like it if the ships are in your arc.
  10. He's also a Peeping Tom with the Intel Agent. How does he do against an Exposed Youngster? Man... I want to "Like" this post but I just can't out of principle, even though it made me chuckle. I was able to like your post, and I felt the same.
  11. Sorry Pirate Lord but I like CRCL's original squad better. I like the Feedback Array on the J5K. You shouldn't fear Feedback, they should.
  12. I want a top build that is just dirty mean. Boba is mean. I think we will see a lot of the Jumpmaster, especially the scout
  13. I like this squad a lot. I'm not a big fan of z95s so I think I would run a Thug with TLT and Unhinged instead. I'm can't wait for these ships to come out.
  14. It seems like you have to go through a lot of work to get payoff right? There's a lot of work for that but lets say that you can get him to work most games, does this force the meta towards generics with few upgrades?
  15. When I first looked at the Boba Fett crew card I thought it would be a top card for Scum, now I'm not so sure. I'm not sure how to use him effectively. Also if he does become a main stay, what does that mean for the game?