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spect_spidey

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  1. Played the introductory quest and the Fat Goblin quest. I am really enjoying this game. I play as the Overlord against my wife and son. The Fat Goblin quest was really intense. In the first encounter of it we ended with a tie. In the second part it came down to the wire. Splig was one square away from the exit with Frederick slung over his shoulder. Jain Fairwood rolled two damage and Splig only had one health left so I needed to roll the two shield side on his defence die. Unfortunately, Splig was not able to get the roll he needed and had to retreat without the prisoner. I do not regret buying this game on bit. I just wish I could buy all the extra stuff right now and not have to budget myself.
  2. Found me a copy at a some what local Barnes & Noble store. I was surprised. They had two copies, but none of the expansions.
  3. It is not so much the size of the base but how close in scale the minis are to the pre-painted D7D and Pathfinder minis I have since I have so many. Not to mention having all 3 D&D Adventure Game minis that are unpainted.
  4. Thank you so much for taking the time to do this. This will make it easier to decide which sets to get based upon which heroes I like the look of. Sadly if the base is only 3/4" that means they are probably too small to be used with D&D pre-painted or the Pathfinder pre-painted minis. Oh well, if I the base game ever comes back in stock and I can convince my wife, we can just use all Descent minis for our role playing as well as Descent games.
  5. I am just mainly looking for pictures of the hero minis along with their names and what set they come from. I am also curious as to how they compare size wise with the old D&D pre-painted, Pathfinder pre-painted, and Games Workshop minis. I would also kinda prefer images that were not painted so I can get a good look at the sculpts. Thank you for your replies.
  6. Is there a miniature gallery for the Descent minis? I am trying to decide which expansions or Hero/Monster Collections to obtain and a big part of the decision will be based upon the minis appearance and size. I also don't have either version of the game so I have no idea the size of the minis in comparison to say pre-painted lines or Games Workshop. Any help would be appreciated. Thank you.
  7. Figured I would post the characters in the game I am beginning this weekend. Let me know what you think. I feel that there are going to be all kinds of opportunity with the obligations and motivations on these 3 characters. Name: Terron (played by my 10 year old son) Species: Human Career: Bounty Hunter Specialization: Survivalist Brawn: 2 Agility: 3 Intellect: 2 Cunning: 3 Willpower: 2 Presence: 3 Wound: 12 Strain: 12 Soak: 4 Skills: Athletics 1, Leadership 1, Perception 1, Piloting Space 1, Resilience 1, Stealth 1, Brawl 1, Gunnery 1, Ranged Heavy 1 Talents: Forager, Outdoorsman 1 Equipment: Blaster Carbine, Padded Armor, 2 Stimpacks, Handheld Comlink, Binders, Macrobinoculars Motivation: Ambition Fame - Due to his betrayal by Galven, Terron seeks to make a name for himself as the most feared bounty hunter in the Outer Rim. Obligation: 20 Betrayal - Terron was betrayed by his bounty hunting partner during a hunt. His partner, Galven Jinn, decided to take all the glory when the two captured a high profile bounty. Terron actually did all the work devising the plan, but Galven took all the credit. 5 Responsibility - Terron feels a slight responsibility to protect his home town Kurimorut on Mandalore from any Galactic Empire threats or retaliation towards the refugee clones who taught him his bounty hunting skills. Background: Terron grew up in the clone refugee city of Kurimorut on Mandalore. He was trained by some of the clone refugees to be a bounty hunter. After completing his training he teamed up with Galven Jinn to form a bounty hunting duo. While tracking one of their biggest bounties, Terron devised a brilliant strategy that helped them capture Ordo Skirata. Ordo had been wanted for providing the Empire details on the activities of a group of refugee clones in the Outer Rim. However when it came time to turn Ordo over and collect the bounty, Galven betrayed Terron and took all the glory of the capture for himself. Since then Terron has decided to prove who is the better bounty hunter and become one of the most famous bounty hunters of Mandalore beside Jango and Boba Fett. Name: Pala Var (played by my wife) Species: Twi'lek Career: Smuggler Specialization: Scoundrel Brawn: 2 Agility: 3 Intellect: 2 Cunning: 3 Willpower: 2 Presence: 3 Wound: 12 Strain: 13 Soak: 4 Skills: Athletics 1, Charm 1, Cool 1, Coordination 1, Deception 1, Skulduggery 1, Streetwise 1, Ranged Light 1 Talents: Black Market Contacts 1, Convincing Demeanor 1 Equipment: Blaster Pistol, Combat Knife, 2 Frag Grenades, 1 Stun Grenade, Padded Armor, Handheld Comlink, 2 Stimpacks, Macrobinoculars Motivation: Ambition Wanderlust/Novelty (player didn't give further details) Obligation: 15 Oath - She has sworn an oath to her clan to stop the oppression of Ryloth and to abolish slavery. Her clan of Var had been a source of entertainment slave dancers. And she now wishes to help other oppressed clans obtain their freedom. 2 Bounty - Pala Var has a very minor bounty on her head from Nom Surik for freeing his Twi'lek slave dancer. Nom is not overly concerned though since the slavedancer was extremely old and nearing a retirement age. However it is the principle of the thing that caused him to issue the bounty. 3 Obsession - Pala Var has an obsession with Figri D'an and the Modal Nodes cantina band and feels compelled to see them perform whenever she is in a town where they are performing. Background: Down and Out/Opportunity Knocks (player has not elaborated on this yet.) Name: TEK1-4U (my character to help them out) Species: Droid Career: Technician Specialization: Mechanic Brawn: 2 Agility: 3 Intellect: 3 Cunning: 2 Willpower: 2 Presence: 1 Wound: 14 Strain: 12 Soak: 4 Skills: Astrogation 1, Computers 1, Discipline 1, Mechanics 1, Perception 1, Piloting Planetary 1, Piloting Space 1, Skulduggery 1, Brawl 1 Talents: Enduring 1, Toughened 1, Fine Tuning 1, Solid Repairs 1 Equipment: Brass Knuckles, Flame Projector, Heavy Clothing, Handheld Comlink, tool kit, 2 Emergency Repair Patches Motivation: Ambition/Expertise TEK1-4U is driven by his desire to oversee the Galaxy Cruiser. He wants to prove that he is the best mechanic there is and strives to ensure that his ship reflects all that he can do. Obligation: 15 Obsession - TEK1-4U is obsessed with maintaining and servicing the Firespray ship named the Galaxy Cruiser. He has determined that he will never let another ship down and his goal is to ensure that the Galaxy Cruiser flies the hyperspace lanes for all eternity. 5 Bounty - TEK1-4U has a small bounty on his head since stowing away on the Galaxy Cruiser. Mendo would like to have his prized mechanic droid back in one piece. Background: TEK1-4U had his memory wiped about 4 years ago. His new owner, Vorta Quix, programmed him with the sole purpose of maintaining and repairing his freighter. However a couple years later Vorta had some bad luck at a Sabacc table and lost TEK1-4U to a minor Zann Consortium Vigo named Mendo. Mendo assigned TEK1-4U to one of his Firespray System Patrol Craft called the Galaxy Cruiser. Mendo recently was unable to pay a bounty hunter and smuggler for a job they performed and gave the Galaxy Cruiser to them as payment. TEK1-4U stowed away aboard the ship when they departed.
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