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copperbell

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  • Birthday 02/21/1969

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    Braintree, Essex, United Kingdom

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  1. Hi I'm Colin just getting into Genesis after delving into the various star Wars RPGs ffg delved into. Not got all of them just fancy figuring out Genesys to think through other campaign ideas!
  2. Picked up the PDF and the Vril stuff, which is what drew my attention to this. Have this idea for a one shot to see whether it's worth going further but the above is what made me decide to buy a physical copy. The first reply made me buy the rest, but it's still a long way off!
  3. Just ordered my physical copy. Just wanted to ask your opinions on this. I'm wondering about an Acthung Cthulhu premise but really wondering if you can point me towards some reviews that may help me whilst I wait for my copy to arrive....or inspire me to fork out for a PDF copy in the meantime! I have the dice app both this and the star Wars one having picked up a few of the books and beginner sets. Just not sure I'm ready for this!
  4. Is this being addressed anywhere here...
  5. Maybe they're recruiting help and the means for an attempt at infiltrating a Kessel convoy hoping to liberate some of the prisoners and smuggle them out during the confusion sort of like Solo except diverting attention FAR AWAY from themselves?🙄 Could always be looking for a slicer to help prepare for a potential rescue mission maybe?
  6. So an Ithorian Spy, Sullustan Ace with an accompanying astromech droid? As I recall the AoR Beginner Set is about infiltrating and taking over a secret Imperial Outpost intended to spy on rival moffs among other things. Have you read the Rebel Break out adventure that converts the adventure from the back of the WEG Star Wars book? Calling in on a former ally the pair find themselves playing child minder to a group of rookie recruits unaware of the pair's identity as official rebels the pair discover not all of the recruits are on the level with the imperials aware of their friends attempt to recruit locals into a new rebel cell. The first you discover this is upon arrival at a disused former mining facility that's fallen into so much disrepair its basically hiding a serviceable hangar and limited facilities if you want to sleep with an overgrown and practically crumbling ruin with an underground hangar whose only security is that it has none and its takes some effort just to get inside! Its only once inside you pick up a message from said friend warning you the imperials are coming and he/she is trying to lead a group away from them. However as said a couple of the recruits are Imperial Sympathisers who upon realising you are going to be evacuating everyone (in the adventure I believe they had Y-Wings) aboard a Ghtroc Freighter they attempt to take everyone hostage in an attempt to delay the escape for the Imperials to arrive. Even if you subdue them and take off a pair of TIEs are inbound followed by a TIE Bomber intent on demolishing the base with them inside. If you like you could also track your friend and intercept them so you can pick them up and then escape off world unless you'd rather have a campaign set on that world ala Star Wars Rebels... Does your spy have a nemesis yet? Maybe the Ace recognises one or more of the recruits how would they react if a family member is one of them (and no I don't mean Imperial Sympathiser!) Have they given you any background on their characters that might be useful in this situation?
  7. Crime noir... So a colleague of theirs is killed and one of the Jedi is framed. Bountyhunters have been sent after them and they need to find out who did it and why before they end up being overwhelmed let alone the empire's response to this... Does that help...
  8. Unless it's something they could get away with in a prison, otherwise the rest is safely stored away where they can pick it up after escaping or being released from prison. Does that sound better to you?
  9. Doesn't have to be that way. Imagine being part of the sortie on Scarif, but unlike the others they manage to escape the Death Star blast. However in the aftermath with Vader chasing the Tantive IV, Tarkin busy with his new toy and YOU are currently thought all killed, but the Imperial forces clearing up the mess are going to realise you aren't dead and the only means to escape involve infiltrating the imperials, stealing a suitable ship and escaping the system before the Empire can react...
  10. I was wondering if this was being discussed and whether this is the right forum to do so!
  11. It's the size of a Holocron, your only warning was when it was activated it immediately expanded knocking you off your feet as it released the clearly furious predator from whatever pocket dimension it was being held in stasis within. You figure it might have been a Sith artefact since Jedi aren't usually that nasty!😉
  12. I guess I'm the only one who wants them to reveal they're Phil Coulson him and Jyn with a series set after the battle of Scariff? If Phasma can survive to be wasted as a character in tlj then they can reveal that beach scene was a dream and they actually passed out in that lift which descended deep underground within that hardened Imperial Facility. Yes the uppermost transmitter towers was clipped by a low powered Death Star blast but if you're going for a Guns of Navarone then why not go all the way with a Force Ten from Navarone sequel? Search your feelings you know this to be true a subversion that's actually good!
  13. Make him important in another way. Perhaps he was a former rebel presumed killed after he was betrayed and left to die in Imperial hands? The Empire misidentified him and he used the opportunity to disappear and rebuild his life using his new identity to get revenge for the betrayal? Now imagine he isn't a traitor and the real spy is using him as the fall guy completely unaware who this Imperial Agent actually is? So you have the potential to redeem him as well as one heck of an espionage thriller IF your players like that kind of game?
  14. More importantly what do you fancy running? An Imperial campaign starting in the aftermath of the Battle of Yavin ala BF2? In reaction to the Imperial annexation of Chandrilla following Mon Mothma's announcement in Rebels? A colony of Geonosians attempting to evade Imperial detection? A crashed shuttle of younglings whose clone trooper guardians learning about Order 66 (but not activated as they wasn't contacted) starts preparing them for their eventual return to society and the fact the Jedi are effectively dead or actively hunted... Which AoR adventure do you have, but not run?
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