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sgawrit

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  1. Like
    sgawrit got a reaction from scottomail in Timeline for 5th Edition   
    That is incredible! Thank you for pointing that out.
  2. Thanks
    sgawrit got a reaction from MirumotoOrashu in Strife and Unmasking Article is up   
    The mechanic also reminds me a lot of Limit Break in Exalted, which I think they did a really good job with in v3. I’m reminded of how my Zenith priest had the limit break of Contempt of the Virtuous, and proceeded to try to convert a whole city to my cult while in the middle of a high stakes negotiation...
    So far I’ve had two characters in the group I’m GMing unmask. While we were using the character folios, I had them answer about 30 more questions about their character including more detail of their “passions.” This made the unmasking feel a lot more natural. For example, Bayushi Kyo attempted to poison Mei Lin in the sake house (don’t ask why), and while he had five successes to discretely place the poison, he also unmasked causing him to burst into uncontrollable laughter. After which, he decided that in the midst of the chaos he couldn’t tell which was his drink or hers... it added some fun narrative stakes. I like the idea of working with the PC to determine the best outcome of the unmasking. I think the more unmaskings, the more opportunities to complicate the stakes. The more characters draw connections to the world ie other PCs, NPCs, etiquette...etc, the more fun the break.
    As long as PCs don’t become preoccupied with managing strife as a bad thing, I think it is a lot of fun.
  3. Like
    sgawrit reacted to AtoMaki in Strife and Unmasking Article is up   
    This is definitely a way to go (we did this too!), but I feel like it kinda goes against the intent behind the mechanic. 
  4. Like
    sgawrit got a reaction from AtoMaki in Strife and Unmasking Article is up   
    The mechanic also reminds me a lot of Limit Break in Exalted, which I think they did a really good job with in v3. I’m reminded of how my Zenith priest had the limit break of Contempt of the Virtuous, and proceeded to try to convert a whole city to my cult while in the middle of a high stakes negotiation...
    So far I’ve had two characters in the group I’m GMing unmask. While we were using the character folios, I had them answer about 30 more questions about their character including more detail of their “passions.” This made the unmasking feel a lot more natural. For example, Bayushi Kyo attempted to poison Mei Lin in the sake house (don’t ask why), and while he had five successes to discretely place the poison, he also unmasked causing him to burst into uncontrollable laughter. After which, he decided that in the midst of the chaos he couldn’t tell which was his drink or hers... it added some fun narrative stakes. I like the idea of working with the PC to determine the best outcome of the unmasking. I think the more unmaskings, the more opportunities to complicate the stakes. The more characters draw connections to the world ie other PCs, NPCs, etiquette...etc, the more fun the break.
    As long as PCs don’t become preoccupied with managing strife as a bad thing, I think it is a lot of fun.
  5. Like
    sgawrit reacted to llamaman88 in Timeline for 5th Edition   
    It's a rebooted/modified timeline set in what old fans would recognize as pre Scorpion Clan Coup.
  6. Haha
    sgawrit reacted to Coyote Walks in Timeline for 5th Edition   
    The Year is 1123.
    The name of the Place is Otosan Uchi!
    (queue Babylon 5 music)
  7. Like
    sgawrit reacted to Tonbo Karasu in Timeline for 5th Edition   
    There is only the new novella as a narrative book.  However, there are a whole bunch of short fictions that have been released either with cards or online.  They are very useful for this.  @Manchu keeps a listing of it all in the L5R LCG Lore sub-forum: 
     
  8. Like
    sgawrit reacted to Hida Jitenno in Timeline for 5th Edition   
    First link in the post that Tonbo-san just shared.
     
  9. Like
    sgawrit reacted to Tonbo Karasu in Timeline for 5th Edition   
    Thank you for the compliment.  We do try our best.
  10. Like
    sgawrit got a reaction from Hida Jitenno in Timeline for 5th Edition   
    That is incredible! Thank you for pointing that out.
  11. Like
    sgawrit got a reaction from kaosoe in Miniature Market Watch thread!   
    Coming tomorrow, along with Beyond the Rim. Very excited!
  12. Like
    sgawrit reacted to Split Light in Miniature Market Watch thread!   
    Mine just came in.  Getting F&D, Colonist book, and Age of Rebellion beginner box all in one shipment.
  13. Like
    sgawrit reacted to Donovan Morningfire in Force Scream   
    I'm thinking Influence with the Strength Upgrade as well as Range and Magnitude Upgrades to hit more targets.
     
    Going by the description of a Force "scream" that we have in The Last Command, from what Mara was saying it seemed more an irritation than a truly debilitating effect.  Kind of like having someone shout very loudly while only being a few inches away from your ear.
  14. Like
    sgawrit reacted to richienvh in Force Scream   
    Yes, but while C'Baoth's scream can be described this way, don't we have other examples in the EU where a Force Scream could shatter into machinery and even hurt people? I think Darth Malgus' scream in "Book of the Sith" was so intense it caused some starship destruction. Also, Ulic Qel Droma's scream caused a lot of property damage in Tales of the Jedi (:

    I would go with Unleash as of now, but I think it would be better suited as a Talent within the Agressor Tree, since its involuntary and such.... Maybe it could be triggered by suffering damage or being frustrated, I don't know.... 
  15. Like
    sgawrit reacted to Ghostofman in Force Scream   
    We are getting into the "Force users always use the force for everything always" trope. Some people see Han complain about the smell Luke left in the Falcon's head and go right to a purging of the darkside, even if the authors intent had less to do with conflict points and more to do with Chewie's reactor breach chili...
     
    Decide what definition of Force Scream you want and go with that.
  16. Like
    sgawrit reacted to DarthGM in Force Scream   
    Agreed with most of what's listed above; Unleash specifically calls out lightning or "bitter waves of cold", but it can also be defined as fire or sonic attacks as well.
  17. Like
    sgawrit reacted to Demigonis in Force Scream   
    The fluff in F&D describes the Unleash power as "blast an enemy with a surge of manifest emotion." Sure sounds like that could handle some kind of Force-empowered scream. If you want to do some kind of Force Scream it seems perfectly reasonable to just use Unleash as is and describe it as you want to fit the narrative.
  18. Like
    sgawrit reacted to Ghostofman in Force Scream   
    Prolly just a narrative color on unleash...
  19. Like
    sgawrit reacted to HappyDaze in thinking about F&D beta.   
    One solution to this would be to allow higher XP to start but to reduce the typical XP awards. This allows for front-loaded characters with the skills and talents that players really want for their concept and then slow growth/development from there. This fits with many books and movies where we see characters that are already rather experienced but don't show the rapid growth spurts we typically see with RPG characters. Some players will prefer this style while others like the one in the book better. It's a matter of taste.
  20. Like
    sgawrit reacted to 2P51 in thinking about F&D beta.   
    This all really boils down to patience, or a lack thereof, and longevity of characters in a campaign.  People aren't getting what they want fast enough and at a lower level of xp.  That's not really a design flaw, it's a matter of unfulfilled expectations.  Everything people are expressing they want to do is available in time.  If people are so hung up on how long it takes to get one Talent or another, or how long to advance a character with enough ranks in Parry/Reflect, or want to bounce blaster shots back, if the GM wants to have characters doing that, they need only award more starting xp and, voila, you character can do what you like.  It shortens the shelf life of the character and campaign I think, but if it keeps people happier so be it.  I think getting a huge bump in xp, or being able to advance characters more quickly cheapens the experience and lessens the satisfaction of accomplishment personally.
  21. Like
    sgawrit got a reaction from copperbell in thinking about F&D beta.   
    The Lords of the Expanse WEG expansion was fantastic. Would love to see Saber rakes return.
  22. Like
    sgawrit got a reaction from Krieger22 in thinking about F&D beta.   
    The Lords of the Expanse WEG expansion was fantastic. Would love to see Saber rakes return.
  23. Like
    sgawrit reacted to Beldri in thinking about F&D beta.   
    I know the EU has mostly been discarded now but I always liked the bit about Lightfoils, the one built by non-force users were considered inferior to the Lightfoils created by the Sith and to Lightsabers but non-force users were able to build them and wield them effectively.
    So perhaps a method of showing this in-game could be (in regards to non-Force users), they can build Lightsabers if they have the knowledge or schematics, however, the lightsaber will have the inferior quality and they would be unable to add any modifications that are associated with the crystal. Hilt modifications (like curved, extended etc.) would be perfectly reasonable for them.
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