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CDAT

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  1. CDAT

    First game with the SSD

    Is there a synopsis of how it went, I am not watching 3 hours to find out.
  2. CDAT

    Cymoon vs. Kuat

    I always find it interesting how different this game plays depending on the location, in our local area there is one rebel player who I beat about half the time, all the other players I beat almost all the time (he and I are the local best for each faction, but this may be a case of small fish/smaller pond). What we have seen is that the less experienced Empire players run in at speed three and get killed does not matter how tough their ships are, they have a hard time getting away from the TRC-90, and even with Jerjerrod they have a hard time out maneuvering them. On the Rebel side they almost never bring any large based ships, the best players run the MSU (TRC-90's), and the less experienced normally use lots of Mk II (a good solid ship, that is so ugly). Now one of the other things that probably makes a difference is that we do not play tournament play here. We do play objectives but with fleets of 150 to 600 points per player, we also do a fair amount of multi-player.
  3. CDAT

    Cymoon vs. Kuat

    I know I am a outlier, but I almost never go above speed 1. I have never once used Jerjerrod, or Minister Tua.
  4. CDAT

    What I’d Love to See Released for ARMADA

    Yes if done correctly, it could have satisfied the objective. I do not remember the exact numbers but I ended up with something like 150 gold, the next highest was 8 or something like that. So they were not going after gold like the objective was explained at the start, now yes most of them were much younger kids but still they were not even trying to play to the objectives.
  5. CDAT

    FFG ARMADA Article: Interview online!!!

    And I do not understand why you can not understand that some of us make lists at the store.
  6. CDAT

    Cymoon vs. Kuat

    My order of preference Cymoon, ISD II, ISD I, Kuat.
  7. CDAT

    Cymoon vs. Kuat

    I say the Cymoon, but then again I am all about the red dice, so there is that.
  8. CDAT

    FFG ARMADA Article: Interview online!!!

    And when your town does not have a public library? My home town does not.
  9. CDAT

    What I’d Love to See Released for ARMADA

    1. I can see him as a commander in Legion, if for no other reason than the second largest ground force we see the rebels deploy was commanded by him. (The battle in Rotj may have been bigger than Hoth but the rebel ground team was smaller). But even though they have used several Generals in Armada they just do not feel right to me as fleet commanders, but maybe that is just me. As for space I do not know of any where he was in command. 2. I have not read most of the EU novels so I will take your word for it, most of the ones that I have read were mostly ground based, again giving more reason to make him a Legion commander.
  10. CDAT

    What I’d Love to See Released for ARMADA

    I agree that we have several "commanders" who do not feel like they should be commanders or at the very least make me scratch my head and say why do they do that. I also agree that having the rebels bring more fighters does feel more thematic. I could see if they went with this rule change getting rid of the ship requirement and Rebels getting more "Rogue" fighters and being able to field a viable fighters only list. Which could be very interesting going against a Empire ship only list.
  11. CDAT

    What I’d Love to See Released for ARMADA

    Maybe just me, but I do not see Han as a commander. I can not really think of a time when he commanded any ships in space combat. The most that I can think of that he commanded is just the Falcon but he never even had a wing man that I can think of, you could kind of say he was Luke's adhoc wing man in the end of a New Hope but that is the best I can come up with.. Also if you gave this to one side and not the other I think it would be game breaking unless the commander cost something like 100 points.
  12. CDAT

    FFG ARMADA Article: Interview online!!!

    I can see why some would like this, but maybe I am just to old school. I do not like having computers and such around when playing my board/table top games, so I am very much an anti-app person. Wow, just read the rest of the posts. Some thoughts First yes I have a phone and it does one thing only, make phone calls. You may call it a dumb phone or what ever it is pre-flip phone, and still answers calls just fine (I am on my 4th battery in my almost 15 year old phone) and that is all I want a phone to do. I can see why some would like the app and the cards with out all the information on them that is changed, however for me I am out of internet area's a lot, and several of the places that I have lived in over the last 10 years or so at best have today dial up speeds. So the app looks less and less appealing to me (besides not wanting a computer with me to play a game). I do not check the FAQ's and all that very often, so I could see having an old out of date print out. Now not a big deal as FAQ's and such are not mostly game changing (some are but not most), but showing up someplace and wanting to play, start building your list there (something I do all the time) and then find out that you do not have the current fleet lists so you can not build what you are trying to and now you need to borrow someone's computer to look up stuff or their print out. This just sounds like to much of a pain, just so you can have an app to make life easier to me at least it is making it much harder. I also worry about when the game is dead and the app no longer supported. I have several games that are "dead" finding stuff online for them is difficult and some of the companies do not keep any information about old games available to the public, making it more difficult.
  13. CDAT

    What I’d Love to See Released for ARMADA

    First off I am not sure that I agree with the basic premise, but then again I am not a tournament player. My thought on your two ideas. 1) Squadrons, I think the best way to fix squadrons is to do two things. First change Rogue so that they go in the Ship phase as if given a squadron command. Second make it so that all squadrons can move and shoot, as to me that is one of the least desirable rules, I think it is one of the major things that slows down the squadron phase, and makes the least sense to me. 2) Objectives, as I said I am not a tournament player more a campaign/narrative player. So we do not even track points most of the time, it is more about accomplishing the objective and losing as little on your side as you can. Having said that if they come out with new objectives I would be fine with that like they did for the Corellian Conflict, just not sure about saying that you can not use the old ones anymore. Updated - The other thought that I had after posting this is have it so that only the points from objectives count, it does not matter if you kill 90% of his stuff and do not lose a thing if he got all six objective tokens. He played to the mission and won. This makes me think of three other games that I played. First years ago was playing Flames of War and my objective was to get half my force across the board and into the stating area of the other player. Well I was using a company of M3 Stuarts and he had two King Tigers. I could not hurt him no matter what I did, but he could not kill me fast enough to keep me from crossing the board. So this objective was not balanced because he went with the biggest baddest thing he could, he could have fielded a more balanced force and been able to do the objective, however he was playing to kill not complete the objective. Second was playing Pirates of the Spanish Main in a tournament and everyone I played was just trying to kill the other player, however the objective was to get the gold. At the start of the tournament it was put out that the amount of gold you had at the end would be used to bid on the prizes offered this was balanced and anyone could have won. By playing to the objective I was able to have enough gold at the end that I could have taken every prize by biding one more than the next highest player had, but to not be a prick I bid all my gold on the one prize I wanted. It was a case of not playing to the objective and just doing what they wanted, mostly they were younger kids so I did not take all the prizes. Third back in the day of 3rd edition 40K I went to a tournament and the mission was to capture a point in the middle of the field and this was done by having a unit not engaged in combat on the objective. I was playing Tau and my opponent was Korn. He was able to get there first turn, so I had to keep throwing units in to fight him hand to hand just to keep him from winning, but I had no chance of beating him in had to hand. So this was not balanced as my force could not complete the objective against that force regardless of the units I took. So summing it up, if they are balanced either by both sides being able to complete the objective or each side having different things that they have to do to win the objective than I think it could be a good way to go. However if only one player has a reasonable chance of completing the objective than it is a bad way to go.
  14. CDAT

    When you see an MC75, but think....

    Now this is super cool looking.
  15. CDAT

    When you see an MC75, but think....

    I guess I should have been clearer I was talking about how they look, yes stat wise the Mk II is one of the best in the game, it is just so Ugly that I will not own one no matter how nice the stats are.
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