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Everything posted by DaemonicShaman

  1. If you read the product description, it clearly states the following: "Note: Unlike our other Beginner Games, The Force Awakens Beginner Game will not be followed by a new Star Wars RPG game line. Instead, it draws upon the core mechanics shared by Star Wars®: Age of Rebellion™, Star Wars®: Edge of the Empire™, and Star Wars®: Force and Destiny™. Players interested in continuing their Star Wars adventures can do so through any of these fully compatible systems."
  2. You do know that once it leaves the USA the chances of the website tracking info being updated is somewhere between slim and none? According to both Stamps.com and the USPS website my parcel is still at O'Hare in Chicago. However, it was delivered by Royal Mail yesterday. Your copy will turn up eventually, just be patient.
  3. I was agreeing with you in that it appears that the licensing agreement prevents ffg from producing PDF versions of their star wars products.
  4. Despite what ffg are calling this release, the fact is that this is a commercial release. You pay your money, you get an unfinished version of the game and you decide whether or not to provide any feedback. As I've said in another thread, the way I view this is that we don't know when the full version of the game will be released; it's at least four months away, and possibly as far away a Gencon next year (god, I hope not). However, ffg has given those people who want to the opportunity to start playing the game now. Personally, I'm happy that they did - I really don't think I could've weighted another year or so for what appears to be a fine game.
  5. Snowman0147 said: Now to clarify some things. I personally believe this is LucasArts once again being too controlling of their license. I am sure if Fantasy Flight could they would do the Only War route because that did garner my good will and the good will of others. Just I am not going to pay money for a hard cover book for a beta with shipping cost right on top of that. That screams unfair to the consumer to me. If they put it at pdf form and offer a discount for the core pdf book then I would jump on it. I think is has been stated elsewhere that FFG are unable to produce pdf's due to the licensing agreement. It has even been suggested the LucasArts class pdf's as 'electronic games' and would be covered by a video game license, which I would say would be way out of FFGs price range. However, I have no idea if the last part is true.
  6. So your problem is that you don't think it does what you want it to, and that you don't like what they're doing more than anything else. Have you actually looked into what has been said on other websites, or watched the presentation on YouTube as to what will be covered in each of the books? From what has been said, the first book will focus on the 'scum and villainy' aspects of the setting, which many people like - also covered will be things like exploration, bounty hunting and smuggling. The second book will include the politics involved with the rebellion, as well as fleet action between capital ships. The final book will focus on the Last Surviving Jedi in the galaxy, and probably include more in depth force rules. Yes, it is likely that the core rules will be duplicated in each of the books, but in all probability, they will include new classes and background information that fit within the focus of that book. Would you prefer one book that tries to be all things to all people, or seperate books that allow people to play the types of games they want to play? It seems that even though you will be able to create pilots, mercenary soldiers and force users (which you've identified as 'core' classes), you seem to have already decided that you don't want to play this game because you feel that you've been stiffed by other games that have used similar models in the past? You mention Pinnacle and White Wolf as examples of 'how things should be', but Pinnacle don't seem to be that active in producing their own products (most of the books released for savage worlds are by third parties, with only a few books by Pinnacle themselves), and white wolf seem to be going for a more PDF only approach (although they are doing a 20th anniversary edition of Vampire: The Masquerade) so I don't think that either of those are good examples of business models that FFG should follow. The way I look at is that I get to play the game earlier than I otherwise would. We know that the full version of the game is being released sometime in 2013, but we don't know when; it's entirely possible that the game won't be released until Gencon next year, but we can play it now - potentially a full year before the game is released.
  7. Gamgee said: We can infer from their previous work what kind of design it will be, unless they choose to do something radical. My bets are on complexity, detail, and poor organization. Very specific games for specific role playing games. Ie there will no be base "scoundrel" class that you can customize to your hearts content. You can infer pretty much anything, but it doesn't mean you will be correct. Apparently, one of the 'specialisations' of the smuggler class will be a 'scoundral'. I understand that the system is xp based (people who have the book have posted on RPG.net) and that you can select any skills you want, but the skills outside of your 'profession' are more expensive.
  8. Snowman0147 said: Especially when there is the Only War beta that is doing it far better than this beta. Can I ask what you mean by 'doing it far better'? The Edge of the Empire book has only been available foe four days now; the description clearly states what sort of feedback that are looking for. FFG have also stated that "We will be adding weekly updates to our website as the testing progresses." How is that any different from the Only War beta?
  9. Pirate Spice said: Even worse that many desirable character options aren't available in the initial release (and require buying entirely new core rulebooks to get them). Requiring special dice is unattractive as a consumer. I'm just curious, what 'desirable character options' aren't available? From what I've read, the only options that you cannot play straight out of the book are things like 'full' Jedi, hotshot fighter pilots, and maybe soldiers (although 'guns for hire' are available).
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