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AussieKSU

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  1. Aha, was certainly playing scheherezade incorrectly! Wow, that makes a huge difference! Thank you very much for all comments.
  2. I think the corp lacks many pieces of really meaningful ice. Being an old netrunner player as well, I notice it is far harder to secure many data forts, and keep the runner out. The runner SNOWBALLS very hard, which means many of the tourny decks have the intent that a corp deck will lose, and just try to turbo score more than the opposition's corp deck. Edit: ^ perhaps a little bit of an assumption, but just looking at current meta. Many of the runner cards (and I understand many will disagree) are overpowered. Self Modifying code comes to mind as being ridiculous. An on demand response to the few relevent pieces of ice that are rezzed - with the ability to search MID RUN. Compare it to special order... not even close. Scheherazade comes to mind as another ridiculous option. I understand people will state that the threat of losing it is nailbiting, but I don't understand how you are losing this guy when there is very little risk in a "trash a program" routine actually going off once you are sufficiently GOD MODED (all breakers online, and never ending credit gen in the form of Mangum OPus or Katie Jones). All your MU problems solved in... one card. Power Shutdown was a nice counter to this, but with the aforementioned self modifying code, likely hosted, and rebounded with clone chips, I find it a difficult target. Edit: As pointed out by frybender, this is INCORRECT. Scheherezade does not make MU for hosted programs cost 0, duh . Sustained credit gen solutions are simple to acquire for the runner. The two sound options in my opinion are Katie Jones and Magnum Opus... all your credit generation solved in one card - the corp must look for multiple solutions because credit generating assets are all trashable (hence not sustainable) or one shot operations, as well not sustainable. Even though runner cards can at times be trashed, the runner almost always has to engage to threated these installed cards. Our games typically turn into a snowballed runner massing a credit pool to break whatever, and just waiting for the corp to install something. If your solution is traps, then a simple reveal diffuses threats here. Edit: ^ I have tried trap Jinteki, speed operations. There are even few meaningful traps here even if you DO happen to fool the runner. A wise runner who keeps a full hand has no real fear of junebugs, or heaven forbid SNARE's. Sure an aggresive secretary can change the tables, but it is very difficult for such a deck to actually protect, well, the central forts. Consider a junebug with 2 advancement counters. Costs the corp a card, x2 credits, x3 clicks (one to install, two to advance). In all costs 5 resources + 1 credit to use... Costs the runner FOR MAKING A MISTAKE AND RUNNING ON IT.... 4 resources (4 cards). Draw back up - next! Not to mention against any heavy trap deck, when in GOD MODE, just V A M P away... supreme trap protection. Turbo score corp decks aren't working that wonderfully either. The corp needs to draw about 18 cards to introduce 7 agenda points into the game (49 card deck, 20 agenda points in the deck, .408 agenda points per card, 17.15 cards to introduce 7 points). Sure you might score a few before the runner has reached GOD MODE, but 7 points... i doubt it. Not to mention any turbo score deck is going to lack relevent late game ice, making an ONLINE runner (and if you can't get online before the corp draws 18 cards, and scores 7 agenda points, then well....) even more out of control.
  3. Or...... sneak door, and laugh at his irrelevant Wotan?
  4. And datahound, imo is garbage. Aforementioned irrelevent piece of ice.
  5. I think the corp lacks many pieces of really meaningful ice. Being an old netrunner player as well, I notice it is far harder to secure many data forts, and keep the runner out. The runner SNOWBALLS very hard, which means many of the tourny decks have the intent that a corp deck will lose, and just try to score more than the opposition's corp deck. Many of the runner cards (and I understand many will disagree) are overpowered. Self Modifying code comes to mind as being ridiculous. An on demand response to the few relevent pieces of ice that are rezzed. Compare it to special order... not even close. Scheherazade comes to mind as another ridiculous option. I understand people will state that the threat of losing it is nailbiting, but I don't understand how you are losing this guy when there is very little risk in a "trash a program" routine actually going off once you are sufficiently GOD MODED. Power Shutdown was a nice counter to this, but with the aforementioned self modifying code, likely hosted, and rebounded with clone chips, I find it a difficult target. Sustained credit gen solutions are simple to acquire for the runner. The two sound options in my opinion are Katie Jones and Magnum Opus... all your credit generation solved in one card - the corp must look for multiple solutions because credit generating assets are all trashable (hence not sustainable) or one shot operations, as well not sustainable. Even though runner cards can at times be trashed, the runner almost always has to engage to threated these installed cards. Our games typically turn into a snowballed runner massing a credit pool to break whatever, and just waiting for the corp to install something. If your solution is traps, then a simple reveal diffuses threats here. Turbo score corp decks aren't working that wonderfully either. The corp needs to draw about 18 cards to introduce 7 agenda points into the game (49 card deck, 20 agenda points in the deck, .408 agenda points per card, 17.15 cards to introduce 7 points). Sure you might score a few before the runner has reached GOD MODE, but 7 points... i doubt it. Edit: Sorry, probably a bit off topic, shot this in a new thread.
  6. Amen. Paying the cost of all the subroutines isn't the end of the world either.
  7. Um, yea... can I.... Install oversight AI to instant rez an archer Bounch oversight AI to my hand with Isabel Mcguire Install overisgh AI to instant rez another archer bounch oversight AI to my hand Install oversight AI to instant rez Wotan bounce... rez... bounce.... Did I just break the game? Edit: Seems like oversight ai is no longer considered a hosted card, but instead a condition, so no, you cannot bounce it - can someone confirm?
  8. Edwin20er said: as well as get maximum benefit out of cards like Bank job and the like. I don't understand what you mean? Does she get more than 8 credits from bank job? I guess +4 cards are nice, because it increases the chance that one of them will read "Magnum Opus"…
  9. AussieKSU

    Magnum Opus inbalance

    Magnus Arcanis said: It's very clear the Corp is supposed to operate on less stable credit gain This segways into my next biggest problem with the way things are… the above comment I think is accurate - being that the runner usually has to interact with a single piece of rezzed ice serveral times, they need to generate more credits. However, traces are still on a 1 to 1 rate from corp/runner and additionally, no longer a blind bid - which annihilates the strength of tracing for the corp.
  10. AussieKSU

    Magnum Opus inbalance

    Yes, you got it right - armitage codebusting. However, keep in mind: -there is no search mechanic for armitage codebusting. -armitage has a finite number of credits to draw from, meaning you'll need to see multiple of them. A single artmitage means that after a healthy run on a server, you'll need to go find another one to keep you sustained, and another one, and another one…could have saved those cards, clicks, and targetability (it is a resource after all) and play a magnum opus.. done. -a good arguement pointing out the weakness of opus is the 2MU. However, I think this arguement falls short because there are plenty of ways to find answers to this problem - primarily running the latest shaper with built in MU. Other MU providing cards offer other advantages other than straight MU - cyberdecks for example.
  11. There's a TON being missed in your economy thinking. Just for example, hostile takeover puts archer online - easily. Intrinsic benefit that is hard to measure. However, what is not hard to measure is credit/card payout. Data Mine for example, which is certainly not "paying for itself". In order to use, it costs the corp: 1 card 1 click to install I total 2 "points" worth of investement, if card and click are equal in value. We could discuss these "values" more if you want… It changes the game state by : -1 card for the runner I get that using Data Mine is actually a -1 (-2 investment, +1 return) for the corp. So, why ever run it? Because it can couple with other cards to end the game - a difficult thing to measure. However, now you have to ask, is putting it in front of that "chum", which is now another intrinsic "cost" to datamine even worth it… things start to get hariy with measurement.
  12. There are only a few cards which I feel really tip the balance of this game so far. The biggest culprit of tipping the pendulum in the runner's favor (and if you think the runner is not at an advantage, then I will debate you till I am blue in the face), is the card Magnum Opus. 1 card, and all your credit generating problems are over. The only corp card that compares to opus in terms of clicks invested, and credits returned is a card I'm sure many of you play called melange mining corp. The trouble is, mining corp can be trashed, and opus cannot - unless you impale it on an ichi or the like… Couple Magnum Opus with cards like Vamp, Crypsis, etc. will give the corp a serious headache - taking credits, credits credits, and vamping the corp is still one of my "favorite", although approaching lame, things to do. Trap protection included The corp intrinsically, because of this card is going to almost certainly lose the credit war. Asset credit generation will almost certainly fall short in comparison to the runner's, because as stated, corp assets can be trashed. Commercialization is another story, and another post altogether. If Opus was 10 to install, and 3 MU, I'd still run it. The corp usually splashes, what, 12+ credit generating cards? The runner needs no more than an Opus and 3 test runs.
  13. No, I personally think she is terrible. +4 cards in your opening hand, without taking into account the utility of a "big first turn", is simply not enough return. Even if you are going to try an convince me of a big first turn, what do you have in mind? If you are trying to convince me that seeing 9 cards gives you many more options, then run quality time.
  14. No, I personally think she is terrible. +4 cards in your opening hand, without taking into account the utility of a "big first turn", is simply not enough return. Even if you are going to try an convince me of a big first turn, what do you have in mind? If you are trying to convince me that seeing 9 cards gives you many more options, then run quality time.
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