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Everything posted by Vector Strike
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Please, FFG, NEVER make army books.
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It depends on the situation. If the target has Armor or Armor X, then the main cannon + AP Shells are better. If the target is behind cover, then the main cannon + HE Shells are better (doubly so against Jedi/Sith behind cover). There's a specific torpedo against cover, but it's Range 1-2 and has lots of whites... In any other situation, using Barrage is usually better.
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No Barrage for the Airspeeder, pls. The thing already has Impact 3 on its main guns...
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Rebel and Empire aren't dumpster fires... they are pretty competitive. But they have a lot of subpar units that no one uses, like Wookies.
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B1 Battle Droid Unit Guide - Fifth Trooper Blog
Vector Strike replied to Orkimedes's topic in Star Wars: Legion
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Interesting. Was there any talk about the Core expansion Packs? Security and OOM droids live in limbo...
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If you have issues to get into melee with close combat units, I guess there are 2 situations: a. Too little terrain. If the tables you play on all look barren or with very few tall structures (in 40k terms, 'LoS blockers'), units will be killed too fast by ranged weapons. Terrain is an ally of melee. b. Chosen deploy cards and deploy in general. Always aim to pick deploy cards that keep deploy areas closer. Also, deploy your melee stuff last to counter the concentration of enemy forces
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What Arsenal does is, basically, let you use more than one weapon in a single attack action. Barrage is a different beast - it allows you to do ANOTHER attack action if you haven't used Arsenal in your activation.
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Repulsorlift Stabilizers + Seasoned Navigator
Vector Strike replied to Ximatique's topic in X-Wing Rules Questions
I find the HMP to be way more fun to fly than the Nantex. --- I also find the Crew slot to be very odd. A Sensor or Cannon crew would be better.
