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BigBadBroloski

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  1. Toqtamish said: BigBadBroloski said: ffaristocrat said: BigBadBroloski said: "Plenty" as in what 5? out of 40 new ones? In wow tcg (in the old days when I played it) there was a sneak preview every 3 days starting one month prior to the release of new set. True, there were about 100 new cards, but still. It was like Xmas, running home (there was much less mobile internet in that time) to read the new spoiler. I miss that feeling, and I think that this game would benefit greatly from such a thing. They spoiled 7 out of 20 cards for What Lies Ahead - Whizzard, Cortez Chip, Stronger Together, Mandatory Upgrades, Ash, Caduceus and Draco. The data pack came out… there is a full spoiler out there. His point was that before it was released we knew 7 out of the 20 cards. Which is 35%. If we were to compare that to WoW TCG we will use War of the Ancients since it is the most recent set as an example, it has 270 cards, 35% of that would mean that CZE would reveal 95 cards (94.5 technically but you cannot reveal half of a card really). CZE typically previews an epic or a rare for each class plus a few for each of the 3 factions. Then a few to the affiliate sites, still I don't think it is that much of the set. We get full spoilers of WoW sets typically after a sneak peek event has been done prior to the official release date. Not quite. First thing we need to mention is that cards in these two games are very diffrent. While there are more cards in wow, most of them do nothing particularly interesting and do nothing to change the basic flow of the game. In Netrunner on the other hand, every card imapcts the game greatly. The rares and the epics are what define the game for the current set, we "could" simply ignore the commons. And we do see quite a lot of them in sneak peeks (roughly every third epic/rare was spoiled). 7 cards out of 20 is fine by me (altough one or two more couldnt hurt). Im just saying that ffg does not put (at least for me) enough emphasis on spoiling the cards. Not to mention that some of the spoils come from sources they shouldn't be coming.
  2. Damocles346 said: You can't think, talk, or debate about the 200+ cards that we already have out? It must be hard… This game, while still new, came out some time ago. I, for one, have talked about everything I wanted from the first day up until now. Not to mention that some of the cards are not even debatable (codebusting and sure gamble for instance).
  3. Saturnine said: FFG has a lot of games to promote; it's probably unreasonable to expect a much more frequent publishing schedule. It takes time to plan and write them, so they need to stick to a reasonable publishing schedule that also doesn't clutter up their front page news feed, so people who don't stop by every day have a chance to take in what the company has been up the past week or two instead of being presented with a feed full of spoiler articles from the past 24 hours for games they might not even care about. I am not saying that they should promote, you simply send the picture to one of the many people who are capable and willing to write the article.
  4. ffaristocrat said: BigBadBroloski said: "Plenty" as in what 5? out of 40 new ones? In wow tcg (in the old days when I played it) there was a sneak preview every 3 days starting one month prior to the release of new set. True, there were about 100 new cards, but still. It was like Xmas, running home (there was much less mobile internet in that time) to read the new spoiler. I miss that feeling, and I think that this game would benefit greatly from such a thing. They spoiled 7 out of 20 cards for What Lies Ahead - Whizzard, Cortez Chip, Stronger Together, Mandatory Upgrades, Ash, Caduceus and Draco. The data pack came out… there is a full spoiler out there.
  5. photogasm said: How are card spoilers going to 'make the game better?' Card games are a much wider experience than the game itself, if I may express myself in such a fashion. One of the things I consider as "game experience" is not only playing and deckbuilding, but also debating about individual cards. When the card is not out yet you can talk about it and think about it. For me, it is very important part of the game.
  6. photogasm said: We are not entitled to spoilers from unreleased sets. The amount of info they give us is just fine and is a privilege, not a right. I am grateful for what we do get from FFG and am grateful they've decided to make this game at all. Ofcourse it is a privilege, but it benefits both parties, us and ffg. Is the data pack any less desirable when you spoil some cards from it? I mean, first thing I do when a new set comes out I go looking for a spoiler and see all the cards there are. About being grateful: sure. But why not aim for excellence? Why shouldn't we try to make it even better?
  7. "Plenty" as in what 5? out of 40 new ones? In wow tcg (in the old days when I played it) there was a sneak preview every 3 days starting one month prior to the release of new set. True, there were about 100 new cards, but still. It was like Xmas, running home (there was much less mobile internet in that time) to read the new spoiler. I miss that feeling, and I think that this game would benefit greatly from such a thing.
  8. After a successful first tournament in the state we decided that we should organize a local community. This game is simply meant for organized/competative play. If you are from around and are either interested in competative play or learning the game, simply go to our site and good things will follow http://igranje.org/forum/viewforum.php?f=78&sid=d79e99ad1deb9b3994385c5d08d35995
  9. I am quite sad that FFG does not invest more time into providing us (the players) with more card spoilers from the upcoming sets. It keeps us hot on the game, and improves the hype on the new data pack. Either way it is good marketing. AND IT COSTS THEM NOTHING. They simply send the picture to some of the many blogs/podcasts (techtalk, bgg users…) who they deem worthy ( I mean there must be some1 you consider capable) of such a task. So the question arrising is as folowing: Why dont you do it? We would all, as players, be very thankful.
  10. REJOICE! The FFG may be yet another company after our money, but Im gladly giving it for such good products that I know will be (more/less) alive and fresh. Keep up the good work, all Im sayin
  11. Nah, it doesnt matter in any way. And yeah, you can choose just about any side of the highlight.
  12. Ive always considered Rune Age more as a war game with deckbuilding mechanic instead of classic miniatures then a usual deck-building game. What I really want to say is that deckbuilding in this game is just a system through which you play the game, not the actual game. And sure, more variety is a MUST.
  13. Moebius said: For me skaven have some key advantages that you need to leverage as much as posible: 1 - Good team cards; I would go for them whenever possible, not only for the risk reducer but also for the capacity of changing one player from one game to another, using that skill in the last turn should ensure at least 1 game per round. 2 - Lots of character with cycling ability; properly used this should limit the number of linemen played and give you better players to use instead. 3- Players with double ball ability, played in the last turns these guys can give you the edge. One quick question, If I change one player holding the ball from one game to another, does the ball go with him or it is dropped? I always assumed it is dropped but still wonder about it… And yeah, he drops the ball.
  14. I must disagree. I on the other hand belive that undeads are overpowered. They can win most scenarios easily then other races (skeletons+Death Knight) not to mention that they are the race that can win cities easiest and fastest (in fisrt turn 1 skeleton=1 strognhold couse of the when played ability). Early game uthuk cant cope with undeads, mid game they are even (some advantage goes to uthuks, but still slight (archers kill rippers effectivly giving you a +4)), and late game goes to the complete domination of the undead. NOTE: This is just a comparison between factions, ofc it varies from scenario to scenario, and from player to player, but generally speaking this is the way of things.
  15. That handicap is mitigated by the best choice of rewards he will surely take. The first player will get star player and the last player will probably get a fan. However, I agree that the first player is somewhat handicapped, but hey… Someone has to go first after all
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