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Mikko Leho

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About Mikko Leho

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    Hyvinkää, Hyvinkää, Finland
  1. Hi, it appears that Android Netrunner has sold pretty well here and some of those people must post/read this forum. I have a few people in my regular gaming group waiting to try this out (we have been keeping the symptoms away by playing the old edition), but our time is split between many games, so Android Netrunner might not get the attention I want to give it. If you are like me and want to be able to play the game more often, send me a message or answer to this thread. I live in Hyvinkää but travel regularly to Helsinki play games, also I might be able to secure a place for games if that is is required.
  2. Cypher is pretty much the perfect cyberpunk thriller: javascript:void(0);/*1347569643628*/ Strange Days is a bit dated because it is set on the year 2000 but otherwise it is solid Kathryn Bigelow film: Total Recall (the original) is a fun (which surely missing from the remake) scifi action piece: I cannot argue with eXistenZ: Moon is already referenced by Android Netrunner, so go see it: Tetsuo is genre classic but definitely not for everyone: Minority Report was not entirely to my liking but it has some cool looking cyberpunk visuals: javascript:void(0);/*1347570626596*/
  3. jhaelen said: Why did FFG decide to change the rule about exposed cards? In the CCG every card exposed by the Runner stayed face-up and was marked using a token to remind the players that it wasn't rezzed yet. I do not know designers' intention for this, but me and couple a friends decided to house rule the original game similarly when we dug up the old cards few weeks ago. The new rules were not online at the time, but when we going through to rules leaving cards revealed seemed like too much hassle and decided to go show-and-then-hide route.
  4. Doc9 said: I think a game based off of the Matrix would be really cool. The Wachowskis practically buried the franchise with the sequels. The Matrix is an IP that went from hot to sour almost overnight, even Pirates of the Caribbean managed to have more than three parts. Still the idea might be cool and the license could be really cheap but not very marketable.
  5. Penfold said: But now you are all over the place in your statements. We were talking about transhumanists in science fiction. Lets set aside gravity boots and gps. The point I was making with those examples was that while something might seem far fetched or easily attainable in the future, future has a way of proving us wrong. While some ideas promoted by transhumanists are quite reasonable, there are countless of predictions that, no matter how believable they were at the time, have not come true like fusion power. In essence I admit I might be wrong with me more pessimistic views, but I seriously doubt transhumanists' ability to augur the future any better than those of past futurists. Penfold said: All the things I put forward are fact. While you didn't dispute them it feels like you dismissed them. Transhuminism (from now on referred to as H+) is not about nanotechnology or brain uploading. I consider these essential for transhumanism as I see it as radical and profound transformation of the human condition. Enhancing ourselves is a step in that direction, but true transhumanism is presented in works like Accelerando by Charles Stross, Transmetropolitan by Warren Ellis or the Culture series by Ian M Banks. This include personality forking, uploading one's consciousness into sentient plasma clouds, turning the whole solar system's matter into giant computer to simulate Humanity 2.0 etc. Some of these changes within our expected lifespan and this quick time frame is that I am opposed. Just recently a Russian mogul announced a timetable for immortality by 2045 with mind uploads, and you can find pretty similar statements from other transhumanist daydreamers. Penfold said: Of course, SF isn't about predicting the future. SF is about using concepts and questions about science and technology and using those to tell a story about what it means to be human. Exactly, what irks me how sometimes transhumanists seem to promote their views like religion. Immortality and economical equality for all in our lifetime sounds like the Rapture without Jesus. And I guess that in turn tells us something about the human nature.
  6. Penfold said: I think his point was more on the order of Dragons and Magic are fantasy, transhumanist elements in fiction are based on real science, admittedly pushed far beyond our current capabilities, and frequently understanding. I understood the point transhumanism being more realistic scifi than other sub genres before it. Cyberpunk might have been cutting edge back at the 80s but nowadays its troupes are as outdated as scifi from the 60s. The point I am trying to make is that I do not believe transhumanism has gotten "it" anymore right than preceding fiction. Penfold said: But we have molecular organic computers. We have brain/machine interfaces. We have mechanical limbs and bipedal robots. We can do ocular and cochlear implants to give vision and hearing to those without. Taking these things and flinging them 20-50 years in the future and given the rate technology is jumping isn't fantasy. Information and biotechnology will take giant leaps in the coming years, but some scifi ideas are more difficult to produce than others. On the other hand scifi has traditionally been pretty bad at predicting actual world changing innovations (computers, internet, cheap transportation). A while back anti-gravity boots and handheld global positioning device might have been seen as inventions from roughly the same era (Traveller RPG). While today the latter will play music, show videos, host games etc, the former is nowhere closer than before. People do not appreciate how difficult it is to produce something like mind uploads (we are still not able to picture brain with necessary resolution to map thoughts), nanotechnology (it might show promise at some point), fusion (we are about as close as we were decades ago if you believe the hype) or artificial intelligence (what is intelligence anyway). 50 years is very little when we have only scratched the surface.
  7. Order 66 said: What I really like about transhumanism is that it isn’t fantasy, but a far-looking aesthetic based on real technologies. I would like to counter that, a lot of transhumanism is pure fantasy for near future like all powerful nanotechnology, mind uploads, artificial intelligence etc. Two prominent transhumanist authors Warren Ellis and Charles Stross have stated that their fiction is just that and realistically the immediate future will probably unfold differently. Our understanding of intelligence, human brains, nanotechnology and superconductivity is superficial at best. More likely technology will take more unexpected turns than today's science fiction can predict.
  8. Joe K. said: …so creating a new server in RS, means a whole new defensive line of ice! even though there are two different servers in RS, right? Kinda, you got the individual ice for every server correct and the only one asset or agenda per server. However your first example should be called Remote Server #1, not Server in Remote Server #1. Every new server you create is a Remote Server. See rulebook page 7, it lists two Remote Servers.
  9. Blackjac said: Apparently the guy who works on this game was down and out for a while with health issues. But now that he is back, he has picked back up on the game. Jason Little has been unwell? He has done a lot of work for FFG RPG lines including the upcoming Star Wars RPG.
  10. pastah_rhymez said: But for games it's different. As long as you don't use any art or any of the wordings you can take whatever you want. Look at what David Sirlin did with his game Flash Duel (taking Knizias design from En Garde). FFG is a nice company because they say "hey, we're gonna steal yo ****, mmmmkay?" before they do it. They don't *have* to do that, but it's what they do. It is funny that you mention Flash Duel. Reiner Knizia is not happy with Flash Duel: javascript:void(0);/*1345441140823*/ Christian Petersen of FFG was not thrilled when it was not an official license: javascript:void(0);/*1345441305448*/ Of course you can do this kind of copying legally and to some extend morally, but I do not think FFG wants fan forums to light up with messages like: "FFG stole my card design!!!". If you could somehow license those card designs, then I could see some headway but else I think the design team will steer clear away from them.
  11. pastah_rhymez said: Other than that I hope that the NRA team takes a serious look at the fan expansions that has been created over the years. There's bound to be some interesting stuff in those, considering how much time & love was put into them. I doubt FFG will intentionally look for ideas from fan supplements. Copyrights are a slippery slope even if authors in question might co-operate for the most part. A lot of television writers do not read fan forums/fiction to avoid being influenced by them. No matter how good this material is, the bottom line is that corporations dare not to use it without explicit permission. Besides you can only take their card designs from their cold dead hands for NRA
  12. One tournament which has not been held as of this writing. And FFG has promised to loan copies for participants. There is no debacle, only surprise how well the game sold.
  13. Bohemond said: Keep in mind that Android was released in 2008, so no core elements of the setting were based on a movie released in 2009. People have speculated about Helium-3 mining from the Moon for a long time. The escaped clone comment about brutal practices when mining he3 fits the movie perfectly. You can easily add references to works without making them core part of the setting.
  14. A lot of people have expressed their interest in seeing Vampire: the Eternal Struggle re-released as LCG after Android: Netrunner. I believe the situation with V:tES is different from Netrunner as it has been published until very recently and it still has thriving tournament scene (as far as I know). In comparison Netrunner has been out of print a lot longer time and has not nearly as large active community. If FFG was to re-release V:tES I think they will start with clean slate and they have recently been adapting their in-house settings to older games/mechanics. Fireborn is urban fantasy like Vampire (I never saw much horror in WW's games except the Hunter series) and FFG has been releasing books based on this setting quite recently. There have not been any Fireborn games since the now defunct RPG and I think FFG might be building something with these new books. How do you feel, would Fireborn make a good setting for the Eternal Struggle/Jyhad card game? I am really not that familiar with the Fireborn world and I would love to hear if this conversion would be possible or impossible.
  15. Amuk said: I presume you're getting the 'less serious' impression from that art. The board game actually leans pretty strongly to the darker side as gaming experiences go. It's a murder mystery and very noir in its design and feel. I suppose that can come across as 'self-conscious,' though that's not the word I'd use. I am only familiar with the preview cards for Android: Netrunner, which contain fair share of humor, so my point of view might be skewed. Also Richard Garfield commented in his interview that he is glad that the humor still remains a part of Netrunner, which could mean that this game just focuses on certain aspect of the setting. I am not familiar with Android the boardgame and because a friend of mine, with whom I share a similar taste for games, hated it I doubt I will try it out soon. Infiltration has also gotten some bad reviews, but I have bought the novel Free Fall. I have had not the time to read it yet, but I am planning to do it before A:N launches.
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