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SirRunOn

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  1. Like
    SirRunOn got a reaction from Cobramax76 in Utilising launch bays   
    One of the favored tricks in the repi... Repitw.. Repitua... Crud... Back pocket of my main NPC ship master was stealth insertions and hidden bomber traps. Pushing bombers out the launch bays on minimum power, bouncing targeting data off the units sternchasing him, and as they flew to almost point blank, having the bombers power up and use the already painted and locked enemy ships for target practice.
    Bombers and assault boats hidden in wreckage. AWACs counter Intel units creating false sensor echoes. Using the carrier to lure enemy ships into ambushes by every bomber his Styx could launch.
    Remember, these people's sensors SUCK. It's hard for them to pick up a functioning cruiser with a bit of sensor baffling. What chance do they have of picking up small craft with the same systems?
  2. Like
    SirRunOn got a reaction from Angel of Death in New Year! New Video!   
    Happy New Year!
     
    Hope people don't mind me putting this all around. Haven't been around these parts much lately, but to celebrate the new year, a new youtube video! I figure different people have different forums watched so I'm sending it everywhere.
     
    A trip through 40k. Into space and back!
     
    Now, to find some voice actors!
     
  3. Like
    SirRunOn got a reaction from van Riebeeck in New Year! New Video!   
    Happy New Year!
     
    Hope people don't mind me putting this all around. Haven't been around these parts much lately, but to celebrate the new year, a new youtube video! I figure different people have different forums watched so I'm sending it everywhere.
     
    A trip through 40k. Into space and back!
     
    Now, to find some voice actors!
     
  4. Like
    SirRunOn got a reaction from Gridash in New Year! New Video!   
    Happy New Year!
     
    Haven't been around these parts much lately, but to celebrate the new year, a new youtube video! Hope people don't mind me putting this all around. I figure different people have different forums watched so I'm sending it everywhere.
     

     
    To the depths of space! We hunt... what are we hunting today? People who can pilot with sanity? Nah, they're boring. Let's pull some G's!
     
    Now, to find some voice actors!
  5. Like
    SirRunOn got a reaction from Professor Tanhauser in Purity Seal: can it be destroyed?   
    Dude, it's a piece of wax. You even see them just affix a new one in one of the videos. You don't always walk around with them.
    What you bought with your experience is the effect. That doesn't go away if someone breaks your pretty little piece of wax or burns, cuts, soaks, melts, etc etc your little paper ribbons.
    Easiest way to say it. You get the seal because you are pure. You don't become pure by having the seal.
  6. Like
    SirRunOn got a reaction from Keeper151 in Just Because YAY!   
    Say Hello to the Fentex-Uejini Pattern Raptor System Ship.
     

     
    Eagle eyed viewers might note something on the spine of the ship alongside the turbolaser turrets. Nothing to see here, it's just this:
     

     
    Using a scale which has the Raptor at 940-960 meters long.
     
    That also gives some information on these images:
     

     
    A launch from drydock for a pair.
     

     
    From R-Quad Alpha, or Byacrone Station over Port Moesby.
     

     
    Or just your friendly neighborhood Ramilies Class Star Fort.
  7. Like
    SirRunOn got a reaction from Keeper151 in Just Because YAY!   
  8. Like
    SirRunOn got a reaction from Keeper151 in Just Because YAY!   
    https://youtu.be/ByhW6a3rqsU
     
    Not as much of a yay. Just getting the spin down. Watch your stomach if you get motion sick.
  9. Like
    SirRunOn got a reaction from Keffisch in Beyond Broken Pc's   
    ...
     
    Hey... look, someone turned on one of the larger necron null field generators. No psychic powers at all on this planet. Oh noes...
     
    Oh, and demons can't come willingly into the field once it's up... no disk to fly him away... Oh noes...
     
    What? Three tomb spiders and four wraiths have him targeted and he might actually end up having to be a marine and fighting them with his wits and a gun? Oh noes... roleplaying opportunities, nooooooo! Power gamer not come to rpg to role play! What witchery is this?
  10. Like
    SirRunOn got a reaction from Brote the Swed in Beyond Broken Pc's   
    ...
     
    Hey... look, someone turned on one of the larger necron null field generators. No psychic powers at all on this planet. Oh noes...
     
    Oh, and demons can't come willingly into the field once it's up... no disk to fly him away... Oh noes...
     
    What? Three tomb spiders and four wraiths have him targeted and he might actually end up having to be a marine and fighting them with his wits and a gun? Oh noes... roleplaying opportunities, nooooooo! Power gamer not come to rpg to role play! What witchery is this?
  11. Like
    SirRunOn got a reaction from Cogniczar in Just Because YAY!   
  12. Like
    SirRunOn got a reaction from Angel of Death in Just Because YAY!   
  13. Like
    SirRunOn got a reaction from Robin Graves in Ever wanted to play orks?   
    Ran Ork side missions in Rogue Trader for a while during slow times in game. Everybody got a random Ork from the pile of my pregens and aaaaaaaway we go.
    Highlight so far was taking da bosses pet gargantuan Sqiggoth out racing, having a valkyrie get stuck up his bum nose first and freeing it with massive flatulence which ignited sending Squidgy flying over the Imperial Guard roadblock. Airborne squiggoth for the win.
    Good times... unless you're an Imperial pilot.
  14. Like
    SirRunOn got a reaction from Cogniczar in Apocrypha Abidel (Abidel Sector Deathwatch)   
    Location: Segmentum Obsucras
     
    Created: 788.M36, ref Clockwork Crusade(698.M38-748.M38), Chief Artisan Vacan, Lord Abidel
     
    Previously Sector Ristan(950.M30-289.M32)
     
    Neighboring Sectors: Scarus Sector, Clarius Sector, Mandragora Sector
     
    Size: R-C 300 ly, S-T 240 ly, T-B 200 ly
     
    Total Volume: 14,400,000 cubic ly
     
    Stable Claimed Volume: 157,200 cubic ly
     
    Imperial Claimed Systems: 105
     
    Human Inhabited Systems: 200+ estimate
     
    Imperial Population: 1,754,890,000,000 estimate
     
    Primary Capital: Nova Sea(698.M38-929.M41,977.M41-Present), Cudro(933.M41-958.M41), Port Moseby(958.M41-977.M41)
     
    Subsector Capitals: Ristan(Ristan), Port Moseby(Moseby), Cudro(Hemlet), Vrexa(Widow), Mah'Haret lacks a Subsector Capital
     
    Deathwatch Headquaters Location: Watch Fortress Artarret (Mah'Haret)
     
    Primary Watch Stations: Watch Station Tenrix (Moseby), Watch Station Ignus (Parsaneal Wastes), Watch Station Furaga (Mad Worlds), Watch Station Disel (Fenris Reach)
     
    Deathwatch Leaders: Watch Captain Furundus (Doom Eagles), Watch Captain Mantoy (Hawk Lords), Watch Captain Seren (Iron Knights)
     
    Sector Location Overview:
     

     
    From Trailing, Slightly Rimward
     
    Abidel on left
     

     
    From Coreward and Spinward
     
    Abidel on far Right.
     
    Sector Overview:
     

     
    Imaged from Trailing.
     
    Mapping Holo imaged from within resides at:
     
    https://youtu.be/2u60ZW0oW_0
     
    More information to follow.
  15. Like
    SirRunOn got a reaction from Cogniczar in Just Because YAY!   
    First confirmable Battlefleet Gothic computer model entered into AstroSynthesis for the Abidel Sector.  DS-HAB-07 orbiting Henren in the Jivve system.
  16. Like
    SirRunOn got a reaction from Lynata in Just Because YAY!   
    Getting a little more traction on Port Moseby.
     

     
    Can't get the planet to resolve very well though.
  17. Like
    SirRunOn got a reaction from Angel of Death in The Apocrypha Abidel (Abidel Sector)   
    Current Known Inquisitional Investigation Targets
     
    Sector Abidel, first five, short form
     
     
    The Temple Tendency:
     
    Proponents of this deviant sect have been muted in their efforts for the last 800 years, due to both increasing Thorian pressure upon them from the Ecclesiarchy and the Inquisition and their own ill planned scheme.
     
    Approximately 890 years ago the Shadow Priests of the Temple infiltrated the local Ecclesiarchy to such an extent they manage to launch their own crusade. Speculation has that this crusade was meant to reclaim the Leathal Subsector, or to carve out a piece of the Parsaneal Wastes near to the Death Anomaly. Whatever the case the crusade, named for Carthan Abraxis, the Lord Militant obstensively in charge took five cruisers, a battlecruiser, battleship, and slew of escort vessels into the wilds somewhere near Ristan Subsector and vanished.
     
    The extent of their folly did not make itself clear until only thirty years ago.
     
    The Logicians:
     
    Nowhere in the outer rim has been so thoroughly tainted by the touch of "Progress" as Abidel Sector. From the militant mockery of the Free Colonial Alliance just beyond its borders, through the dozens of research stations that have spung up to look into intriguing technologies and phenomena old and new, past the damned halls of Dynamo, seemingly forever cursed to fall to the decadence of the dark Mechanicus, to one of the few remaining world of humanity's original Dark Age settlement, steeped in enough power and wealth that even the normally insatiable Mechanicus dare not set foot there, the worlds of Abidel Sector are like insane candy to the proponents of hated "Logic."
     
    Cells of Logicians are hunted constantly across Mah'Haret and Moesby subsectors, hounded by the Skitarii of Fentex and New Seti. In the lost forge of Triton sub Mechanicus and Logicians hold an uneasy truce against the even more hated Bobbite hordes and their vegetable cradle emperor. At the outskirts of the Kah'Hanat Abyss the ancient Land's End station, trapped between the warp and realspace, relies on the Techno-sorcerer's help to maintain its precarious, and lucrative, position. Across Widow a shadow war of Phaenonites and Logicians seems to have died down, and hopefully both sides. In far Ristan sub the Logicians make great strides plumbing the wealth of easily purchasable advanced technology from the Free Colonials, exploring ancient Dark Age ruins and constantly trying beyond hope to reach the holy shores of their promised land, Dark Age Ristan.
     
    The Cold Trade:
     
    Known as the Xen or Zen trade in Abidel, a crude play on the word Xenos the Cold Trade is as prevalent in the sector as it is anywhere else. While not as monetarily powerful as in Scarus, Askellon and Calixis there is still little stopping the nobility and darker groups of the sector from collecting at the very least baubles of Xenos origin. Most of these things, even if noticed, are left to the local Arbites to deal with as the Ordos Abidel are usually pressed by the beings MAKING the baubles more than the handful of curios that make it into the Imperium proper every month themselves.
     
    The Zen trade's true threat in Abidel is that it seems to be a very efficient introductory heresy and usually leads those that find themselves inclined to it down darker paths. Other than that the extent of what true dangers lie in the fetid depths of the true collector's hold are little known.
     
    The Beast House:
     
    One does not have to look far in Abidel to find the most successful heretical organization therein. Unlike in many centers of culture where the Beast House is a shadowy and oft moved carnival and pastime of the masses the house has arrived in Abidel in a big way and to stay. At the moment the Beast House may have become so beloved of the aristocracy in Abidel as a way of controlling throngs of the masses that it may be impossible to budge. A feat achieved amazingly in only a decade by one man.
     
    Beast Master, Master of Ceremonies, High Huntsman and Nutcase Beloved of All, Adolphus Zaband has brought the art of fine gladiatorial entertainment to Abidel Sector in a big way following in the wake of the Chaos War. Giving the downtrodden exciting sport and the nobility masterful hunts across a dozen worlds would have to be the Emperor's own calling of Zaband. His amicable, and downright nutball exterior, replete with safari clothes, a pith hat he never wears, and a voice so loud it could wake the dead when used in softer tones, make him a beloved and easily recognizable figure to anyone who is anyone.
     
    Now if only the Inquisition believed that of once-Acolyte Zaband for even a second he might find his work easier. The most driven, nigh inescapable, hunter produced in the last two hundred years from Syndawell, always sullen and brooding, insatiable for his next hunt and kill, does not just become a kindly if eccentric home body philanthropist without one hell of a story and the Inquisition will have its answers.
     
    Free Colonialism:
     
    Freedom of speech. Freedom of religion. Freedom of ideas. Freedom of travel. Freedom of expression. Freedom of technology. Freedom of innovation. Freedom of Psychics.
     
    Usually these things would spell the end for a society in the 40th millennium in a horrible, quick, and downright grisly manner. To the eternal ire of the Imperium however, there is at least one, now ever more noticeable, exception.
     
    Situated spinward of Ristan Sub, and encroaching on Imperial space, the Free Colonial Alliance and its forces, almost Tau like in their tenacity and technology, spell profit, hope, consternation and woe for the Imperium in equal measure. Their fragmented, capitalistic society fights tooth and nail against the Imperium across the Karan system, yet trades advanced STC goods with that same Imperium only a dozen or so light years away at the Trade Star. A study in inconsistency this society, fragmented by its own democracy yet united under distinct and very human technology, seems unable to determine if it hates the Imperium, wants to attack it, coexist with it, just be left alone or try to absorb it, unaware of the distinct disparity in size between their sub sector sized alliance and the Imperium as a whole.
     
    Protected as the Colonials are by the Warp deadening effect of the Death Anomaly and unlikely to fall apart from the normal pressures that Chaos exerts on such societies within they leave the proper authorities little alternative but to fight and now the Imperium slowly grinds towards war with its upstart neighbor. 
  18. Like
    SirRunOn got a reaction from Cogniczar in The Apocrypha Abidel (Abidel Sector)   
    Location: Segmentum Obsucras
     
    Created: 788.M36, ref Clockwork Crusade(698.M38-748.M38), Chief Artisan Vacan, Lord Abidel
     
    Previously Sector Ristan(950.M30-289.M32)
     
    Neighboring Sectors: Scarus Sector, Clarius Sector, Mandragora Sector
     
    Size: R-C 300 ly, S-T 240 ly, T-B 200 ly
     
    Total Volume: 14,400,000 cubic ly
     
    Stable Claimed Volume: 157,200 cubic ly
     
    Imperial Claimed Systems: 105
     
    Human Inhabited Systems: 200+ estimate
     
    Imperial Population: 1,754,890,000,000 estimate
     
    Primary Capital: Nova Sea(698.M38-929.M41,977.M41-Present), Cudro(933.M41-958.M41), Port Moseby(958.M41-977.M41)
     
    Subsector Capitals: Ristan(Ristan), Port Moseby(Moseby), Cudro(Hemlet), Vrexa(Widow), Mah'Haret lacks a Subsector Capital
     
    Heads of Inquisition, Malleus Lord Telles Abidelson, Xenos Teaque Hardaway, Hereticus Sasha Bolomnel
     
    Sector Location Overview:
     

     
    From Trailing, Slightly Rimward
     
    Abidel on left
     

     
    From Coreward and Spinward
     
    Abidel on far Right.
     
    Sector Overview:
     

     
    Imaged from Trailing.
     
    Mapping Holo imaged from within resides at:
     
    https://youtu.be/2u60ZW0oW_0
     
    More information to follow.
  19. Like
    SirRunOn got a reaction from Amroth in The Apocrypha Abidel (Abidel Sector)   
    Current Known Inquisitional Investigation Targets
     
    Sector Abidel, first five, short form
     
     
    The Temple Tendency:
     
    Proponents of this deviant sect have been muted in their efforts for the last 800 years, due to both increasing Thorian pressure upon them from the Ecclesiarchy and the Inquisition and their own ill planned scheme.
     
    Approximately 890 years ago the Shadow Priests of the Temple infiltrated the local Ecclesiarchy to such an extent they manage to launch their own crusade. Speculation has that this crusade was meant to reclaim the Leathal Subsector, or to carve out a piece of the Parsaneal Wastes near to the Death Anomaly. Whatever the case the crusade, named for Carthan Abraxis, the Lord Militant obstensively in charge took five cruisers, a battlecruiser, battleship, and slew of escort vessels into the wilds somewhere near Ristan Subsector and vanished.
     
    The extent of their folly did not make itself clear until only thirty years ago.
     
    The Logicians:
     
    Nowhere in the outer rim has been so thoroughly tainted by the touch of "Progress" as Abidel Sector. From the militant mockery of the Free Colonial Alliance just beyond its borders, through the dozens of research stations that have spung up to look into intriguing technologies and phenomena old and new, past the damned halls of Dynamo, seemingly forever cursed to fall to the decadence of the dark Mechanicus, to one of the few remaining world of humanity's original Dark Age settlement, steeped in enough power and wealth that even the normally insatiable Mechanicus dare not set foot there, the worlds of Abidel Sector are like insane candy to the proponents of hated "Logic."
     
    Cells of Logicians are hunted constantly across Mah'Haret and Moesby subsectors, hounded by the Skitarii of Fentex and New Seti. In the lost forge of Triton sub Mechanicus and Logicians hold an uneasy truce against the even more hated Bobbite hordes and their vegetable cradle emperor. At the outskirts of the Kah'Hanat Abyss the ancient Land's End station, trapped between the warp and realspace, relies on the Techno-sorcerer's help to maintain its precarious, and lucrative, position. Across Widow a shadow war of Phaenonites and Logicians seems to have died down, and hopefully both sides. In far Ristan sub the Logicians make great strides plumbing the wealth of easily purchasable advanced technology from the Free Colonials, exploring ancient Dark Age ruins and constantly trying beyond hope to reach the holy shores of their promised land, Dark Age Ristan.
     
    The Cold Trade:
     
    Known as the Xen or Zen trade in Abidel, a crude play on the word Xenos the Cold Trade is as prevalent in the sector as it is anywhere else. While not as monetarily powerful as in Scarus, Askellon and Calixis there is still little stopping the nobility and darker groups of the sector from collecting at the very least baubles of Xenos origin. Most of these things, even if noticed, are left to the local Arbites to deal with as the Ordos Abidel are usually pressed by the beings MAKING the baubles more than the handful of curios that make it into the Imperium proper every month themselves.
     
    The Zen trade's true threat in Abidel is that it seems to be a very efficient introductory heresy and usually leads those that find themselves inclined to it down darker paths. Other than that the extent of what true dangers lie in the fetid depths of the true collector's hold are little known.
     
    The Beast House:
     
    One does not have to look far in Abidel to find the most successful heretical organization therein. Unlike in many centers of culture where the Beast House is a shadowy and oft moved carnival and pastime of the masses the house has arrived in Abidel in a big way and to stay. At the moment the Beast House may have become so beloved of the aristocracy in Abidel as a way of controlling throngs of the masses that it may be impossible to budge. A feat achieved amazingly in only a decade by one man.
     
    Beast Master, Master of Ceremonies, High Huntsman and Nutcase Beloved of All, Adolphus Zaband has brought the art of fine gladiatorial entertainment to Abidel Sector in a big way following in the wake of the Chaos War. Giving the downtrodden exciting sport and the nobility masterful hunts across a dozen worlds would have to be the Emperor's own calling of Zaband. His amicable, and downright nutball exterior, replete with safari clothes, a pith hat he never wears, and a voice so loud it could wake the dead when used in softer tones, make him a beloved and easily recognizable figure to anyone who is anyone.
     
    Now if only the Inquisition believed that of once-Acolyte Zaband for even a second he might find his work easier. The most driven, nigh inescapable, hunter produced in the last two hundred years from Syndawell, always sullen and brooding, insatiable for his next hunt and kill, does not just become a kindly if eccentric home body philanthropist without one hell of a story and the Inquisition will have its answers.
     
    Free Colonialism:
     
    Freedom of speech. Freedom of religion. Freedom of ideas. Freedom of travel. Freedom of expression. Freedom of technology. Freedom of innovation. Freedom of Psychics.
     
    Usually these things would spell the end for a society in the 40th millennium in a horrible, quick, and downright grisly manner. To the eternal ire of the Imperium however, there is at least one, now ever more noticeable, exception.
     
    Situated spinward of Ristan Sub, and encroaching on Imperial space, the Free Colonial Alliance and its forces, almost Tau like in their tenacity and technology, spell profit, hope, consternation and woe for the Imperium in equal measure. Their fragmented, capitalistic society fights tooth and nail against the Imperium across the Karan system, yet trades advanced STC goods with that same Imperium only a dozen or so light years away at the Trade Star. A study in inconsistency this society, fragmented by its own democracy yet united under distinct and very human technology, seems unable to determine if it hates the Imperium, wants to attack it, coexist with it, just be left alone or try to absorb it, unaware of the distinct disparity in size between their sub sector sized alliance and the Imperium as a whole.
     
    Protected as the Colonials are by the Warp deadening effect of the Death Anomaly and unlikely to fall apart from the normal pressures that Chaos exerts on such societies within they leave the proper authorities little alternative but to fight and now the Imperium slowly grinds towards war with its upstart neighbor. 
  20. Like
    SirRunOn reacted to MorbidDon in The Apocrypha Abidel (Abidel Sector)   
    I'd say use your imagination - for instance...
     
    Mechanicus does not equal "scientists" nor the scientific method under that pretense - "science" as we know it today took what 2000 to 6000 years to develop to what we got now - soo imagination time - some sort of system is firstly cut off for said amount of time - that's no sweat in the 40k universe.
     
    Next - humans being humans figure out math all over again and that graduates itself into sciences
     
    Next - some sort of schism occurs in that local sector, system, whatever
     
    or
     
    Next - suppose a fine magnetic silica washed entirely thru said system for a couplel of hundred years (think system wide EMP lasting hundreds if not thousands of years - then it goes away - guess what the mechanicus there went extinct long ago
     
    or Gamma Ray Burst "skins" the system (i.e. almost hits it but just barely touches it) same effect as above
     
    or Solar mass ejection (remember this aint our sun aka star) EMP - as long or as little as you like - same effect as above
     
    Etc and what not
     
    Now if you're more focused on the political stage - how about
     
    The Mechanicus do themselves in locally thru infighting & espionage (think the American Civil War as an analog to this idea) - at the end their faction is soo weak the "normal" humans eliminate them afterwards
     
    Now that's all without "magic" err sorry Psyhic **** ranging from things like Akira (see the anime) to Chaos Gods directly having a hand in local affairs therein
     
    Personally I don't like the whole magic explains everything approach - it trite and simplistic and eliminates all notion of mystery (especially from a  concept taken straight out of Lovecraft by 40k's original writers - cmon)
     
    Point is - its your campaign - there is no rules - have fun - research what you can from novels in order to stick to the 40k flavor but otherwise F the canon as there is no such thing - just conjecture and myth - which is sold to us in "novel format"
     
    Stay GAMING
    Morbid
  21. Like
    SirRunOn got a reaction from Robin Graves in Apocrypha Abidel (Abidel Sector Deathwatch)   
    Overview information, Watch Fortress Artarret.
     
    Location: Artarret System, Mah'Haret nebula, Mah'Haret sub sector.
     
    Location overview:
     

     
    Primary Function: Monitoring of Xenos in Mah'Haret nebula. Cross Ref Craftworld Bier Tenebre, Smash Tooth Orks, Skull Knocker Orks.
     
    Station Type: Ramilies Class Star Fortress.
     
    Population: 2.9 million servant workers (Approx 1/5-1/6 normal capacity, highly automated)
     
    Typical Ship Complement: 4 Hunter Class, 6 Gladius Class, 3 Nova Class, 1 Strike Cruiser, varying designations.
     
    Lead Inquisitor: Marcus Vemberke, Ordo Xenos
     
    Lead Marine: Watch Captain Furundus, Watch Commander Blane has yet to be officially replaced.
     
    Librarius Head: Epistolary Duanem (White Scars)
     
    External Pict Capture:
     

     
    More to follow,
     
    The Emperor Protects.
  22. Like
    SirRunOn got a reaction from Robin Graves in Apocrypha Abidel (Abidel Sector Deathwatch)   
    Location: Segmentum Obsucras
     
    Created: 788.M36, ref Clockwork Crusade(698.M38-748.M38), Chief Artisan Vacan, Lord Abidel
     
    Previously Sector Ristan(950.M30-289.M32)
     
    Neighboring Sectors: Scarus Sector, Clarius Sector, Mandragora Sector
     
    Size: R-C 300 ly, S-T 240 ly, T-B 200 ly
     
    Total Volume: 14,400,000 cubic ly
     
    Stable Claimed Volume: 157,200 cubic ly
     
    Imperial Claimed Systems: 105
     
    Human Inhabited Systems: 200+ estimate
     
    Imperial Population: 1,754,890,000,000 estimate
     
    Primary Capital: Nova Sea(698.M38-929.M41,977.M41-Present), Cudro(933.M41-958.M41), Port Moseby(958.M41-977.M41)
     
    Subsector Capitals: Ristan(Ristan), Port Moseby(Moseby), Cudro(Hemlet), Vrexa(Widow), Mah'Haret lacks a Subsector Capital
     
    Deathwatch Headquaters Location: Watch Fortress Artarret (Mah'Haret)
     
    Primary Watch Stations: Watch Station Tenrix (Moseby), Watch Station Ignus (Parsaneal Wastes), Watch Station Furaga (Mad Worlds), Watch Station Disel (Fenris Reach)
     
    Deathwatch Leaders: Watch Captain Furundus (Doom Eagles), Watch Captain Mantoy (Hawk Lords), Watch Captain Seren (Iron Knights)
     
    Sector Location Overview:
     

     
    From Trailing, Slightly Rimward
     
    Abidel on left
     

     
    From Coreward and Spinward
     
    Abidel on far Right.
     
    Sector Overview:
     

     
    Imaged from Trailing.
     
    Mapping Holo imaged from within resides at:
     
    https://youtu.be/2u60ZW0oW_0
     
    More information to follow.
  23. Like
    SirRunOn got a reaction from Erathia in Just Because YAY!   
    First confirmable Battlefleet Gothic computer model entered into AstroSynthesis for the Abidel Sector.  DS-HAB-07 orbiting Henren in the Jivve system.
  24. Like
    SirRunOn got a reaction from Amroth in The Apocrypha Abidel (Abidel Sector)   
    Location: Segmentum Obsucras
     
    Created: 788.M36, ref Clockwork Crusade(698.M38-748.M38), Chief Artisan Vacan, Lord Abidel
     
    Previously Sector Ristan(950.M30-289.M32)
     
    Neighboring Sectors: Scarus Sector, Clarius Sector, Mandragora Sector
     
    Size: R-C 300 ly, S-T 240 ly, T-B 200 ly
     
    Total Volume: 14,400,000 cubic ly
     
    Stable Claimed Volume: 157,200 cubic ly
     
    Imperial Claimed Systems: 105
     
    Human Inhabited Systems: 200+ estimate
     
    Imperial Population: 1,754,890,000,000 estimate
     
    Primary Capital: Nova Sea(698.M38-929.M41,977.M41-Present), Cudro(933.M41-958.M41), Port Moseby(958.M41-977.M41)
     
    Subsector Capitals: Ristan(Ristan), Port Moseby(Moseby), Cudro(Hemlet), Vrexa(Widow), Mah'Haret lacks a Subsector Capital
     
    Heads of Inquisition, Malleus Lord Telles Abidelson, Xenos Teaque Hardaway, Hereticus Sasha Bolomnel
     
    Sector Location Overview:
     

     
    From Trailing, Slightly Rimward
     
    Abidel on left
     

     
    From Coreward and Spinward
     
    Abidel on far Right.
     
    Sector Overview:
     

     
    Imaged from Trailing.
     
    Mapping Holo imaged from within resides at:
     
    https://youtu.be/2u60ZW0oW_0
     
    More information to follow.
  25. Like
    SirRunOn got a reaction from Professor Tanhauser in Ever wanted to play orks?   
    Ran Ork side missions in Rogue Trader for a while during slow times in game. Everybody got a random Ork from the pile of my pregens and aaaaaaaway we go.
    Highlight so far was taking da bosses pet gargantuan Sqiggoth out racing, having a valkyrie get stuck up his bum nose first and freeing it with massive flatulence which ignited sending Squidgy flying over the Imperial Guard roadblock. Airborne squiggoth for the win.
    Good times... unless you're an Imperial pilot.
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