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Chris51261

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  1. Gotcha. Thanks for the answer! That’s what I figured but just wanted to make sure. 😊
  2. Reap: Deal 2 damage to a creature.
  3. So this is a simple question, and the rules lead me to believe it is the case, but play, reap, and fight affects are not optional, correct? I was mostly wondering because if you say reap with a creature who does 2 damage when they reap, and they’re the only target, they have to do it on themselves, right? Just wondering. Thanks!
  4. Gotcha. And it works the same way as fight? It doesn’t go off when the creature is the one being attached, only while it’s attacking?
  5. Chris51261

    Before Fight

    Hey all. So I’m just wondering if “before fight” works the same way as “fight”- where it only happens when you’re attacking with that character. I’d assume it does, I’m just a little confused from the wording on “before” in the rule book. Thanks!
  6. Grimbeorn still allows you to declare an attack against that enemy as the player who controls him, right? The card effect granting you that “declare an attack” is outside the framework of a normal combat phase?
  7. Yeah, they pop up less and less on eBay the further out from their release you get. Typically ones released at Gencon are going to be more expensive than the ones included with Fellowship events, as there are far less of them. You could try Boardgame Geek? I've bought/sold some alternate art cards on there. Also, depending on which ones you're looking for I have a few I'd be willing to sell. Faramir, Legolas, and Celeborn.
  8. It's fun, but hard. Not the longest quest ever, but with 2 player I think it took us a little over an hour. The first stage can throw a lot of threat your way, and there's a particular enemy that will have attacks flying your way as it's revealed that surges, which is a pain. It wasn't one of those "this card comes up and you lose" type of quests though. Me and my partner had a good time playing it! I especially liked the second stage, it has you sneaking past guards and it really captures that with an interesting mechanic. Great pack all in all, considering the player cards and solid quest!
  9. I would be disappointed to see either of these combos receive errata before something like Boromir and Blood and Fire. Eleanor is meant to cancel treacheries, and Merry is still dependent on enemies coming up to lower your threat with. That being said, I wouldn't doubt Wingfoot has a once per round limit coming its way.
  10. If you haven't got it by then let me know, I'd be happy to let you borrow my copy from Gencon for this cause.
  11. Awesome idea, man! Hope your questing and fundraising both go well.
  12. Completely agree with you on Siege of Annuminas feeling like a better epic multiplayer experience. Attack on Dol Guldur was fun but you could really feel an invading army in Siege.
  13. Anyone get tickets for Attack on Dol Guldur this year who might want to set up a time to play it? I didn't get any tickets but I'm hesitant to cancel my trip just yet. Very willing to purchase any tickets or quest/alternate art cards as well, but at the very least I'd like to try it out. Gonna be rough being so close yet so far away to the event.
  14. Anyone have tickets and kinda on the fence about em? I'm looking for 2. I'd probably be willing to pay $100 a piece, I'm in Eldanil's situation where I'm cancelling if I can't get them.
  15. What'd you mean by "works for using Vilya on attachments?" Just curious what restrictions that gets around.
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