I'm assuming this is an ssu transport, but lets assume Allied get one. If the walker has jump ability to slow the fall, would it take damage still? Land on its legs? Rules would have to cover that possibility also (aka automatic damage).
I've been searching for this question, but haven't found and answer. When a unit is attacked with close combat and rolls for their close combat, does that count as their activation and are done for that round?
What happens to a walker who's transport chopper is shot down?
in Dust Tactics Rules Discussion
Posted
I'm assuming this is an ssu transport, but lets assume Allied get one. If the walker has jump ability to slow the fall, would it take damage still? Land on its legs? Rules would have to cover that possibility also (aka automatic damage).