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Polybios

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About Polybios

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    , Baden-Württemberg, Germany
  1. Especially the advice with Intrigue challenge first is very useful for me. Of course you might say that this is just a basic advice but I was exactly looking for such hints. And because of the reason, which lies behind it, I learned something. The same applies for the third advice. Concering the last issue: I absolutely agree with you. These problems would be too artificial, but I could imagine a problem like mine with the addition of "Player A has 13 points, Player B 8; Player A has the event card x on his hand. What should he do?" I know that this sounds very specific, but I - like I said - know similar problems from chess (also a very complex game) and I still think that beginners could learn from such riddles a lot concerning the micro game mechanism.
  2. First of all: many, many thanks to -Istaril and ktom for giving such quick and detailed answers! I was amazed and I can say right now (after having checked on the links you provided and having read through all the thoughts you have given) that I already have massively benefitted from them and that I found some very interesting ideas which I will pursue during the next hours. I'll answer to all of these points: 1) I totally agree with you and I already feared (when posting my issue) that my request might be slightly off the track. 2) Alright, that is good advice. I will remember that as I sometimes tend to overextend during my games. 3) Thank you for all the links. Especially the podcasts seem to be very useful (I would never have guessed that there would be some hints for beginners as I considered them to be made only for tournament players). Concerning the games being recorded, I found your suggestions very beneficial. However (but this should not concern you, it is rather an encouragement for all players recording their games), I always find it difficult to identify the cards and their texts, when they are only displayed on the table. I found some videos from wildfire gaming oz. They show the card which is played or which is attacked in the challenge in a close-up, which makes it easy for me to follow the gameplay. I know, of course, that it is very laborious to do something like that, but for beginners like me, it is superb!
  3. Hey, I am playing this game with a friend and we are getting more and more into it. It's much fun and we are enjoying the sessions more and more. However, we are looking for some general advice and we are astonished that there is neither discussion about some situations coming up during the game (e.g. "I had this cards (x) on the table, my opponent these (y). What should I do if I have the initiative?") nor any general hints. If you google AGoT card game, you will only find posts on deckbuilding (which I can perfectly understand as well). To be more specific: When playing our last 5 games, my friend and I, we went for unopposed challenges.nearly all the time. Is this alright? Of course, it depends on many other factors and it is not easy to answer my question in general, but do all the other players experience the same phenomenon? I would say that 4/5 challenges go unopposed, which makes the whole game slightly akwards, since it looks like "chase-and-run". That being said, I would also like to ask whether some players could give some general advice (on the challenge phase, on marshalling, but not on deck building). E.g. do you try to bring as much cards on the table as possible to outnumber your opponent or do you stick to some other tactics? And one last point: I would find it pretty useful if there would be some "exercises" to solve, e.g.: "TAR plays against LAN: Captain Groleo (Cor) and Pyat Pree (QoD) are on the table, Arrogant Contender (LotR) and Enemy Informer (Core) on the other side. Which challenge order would be best for Tar if he has the advantage?" (I know that this is an isolated problem, but like in chess where you can learn from specific constellations, this would certainly give some insight for newbies like me). Does anybody know a site providing such exercises?
  4. Hi there, I just wanted to bring up this question again. I have searched for a planned pc version of the game, but there seems to be no project at the moment. I know that playing it online against a human opponent makes much more fun, but I find myself very often in a situation where a free time of 2hrs cannot be guaranteed, which makes playing againt someone else impossible. Therefore: Does anybody know of a project which tries to develop a pc version of the card game? I know that the game is very complex, but it should be possible for some experts to implement the robot mechanics (http://boardgamegeek.com/filepage/70807/agot-solitaire-rules).%C2'> Thanks in advance for any information
  5. That' a superb explanation, ktom! I just realised that we used to play a few things not according to the rules. Thank you for providing this brilliant overview!
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