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About flightmaster101

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  1. Not quite the same. the Runewars sculpt of Ardus has broader antlers and is slightly taller.
  2. Hey guys, just want to thorw this out there so you know. I got an email from Zach at FFG. Here it is: Hello Flightmaster101! Thank you for contacting us with your inquiry. We apologize for the delay in getting back to you and the misprint is suppose to list a value of 20. If you have any further questions or concerns please feel free to contact us again! Thanks! ––––––––––––––––––––––––––––––––– Zach Customer Service Representative customerservice@asmodeena.com 651.639.1905 Asmodee North America
  3. Often times it's based on the emotional state you are in when the comment is read. Everything on the internet needs to be taken with a grain of salt. Except aliens, that S#!+ is real.
  4. Latari don't put them on other units. In a broader sense this is also something that could've either been added in the core or accomplished using core set tokens and mechanics. Like using objective tokens to mark overgrowth or something.
  6. That would be interesting. My main point is we have so many vehicles already in the game that could thematically and mechanically act like poison, so from my perspective adding another bane with rules that only come in uthuk boxes would be an unnecessary complication of the game.
  7. Yup. Just like X-Wing the expansions of core units have upgrades that don't come in the core set. Also if you are going to hobby also think about some modest modeling tools and what kind of paints you want. If you need some advice there are many sources you can go to, but my personal favorite is: https://runecasters.net/episode-4-a-painting-hope/
  8. Fair, but we know from context that Kari's ability is throwing daggers. So even if we don't have a name the mechanical function of the ability would be the action of poison.
  9. @Willange what would be bad about saying surge+ add a hit (or damage) and calling it ‘poison shot’. Essentially you are adding an extra die symbol to the damage pool. I get it didn’t work exactly that way in BattleLore, but not everything has to be the same. I know there is precident for new tokens to be added to the game, but it isn’t always a good thing. Specifically to X-Wing it’s made the game very hard to keep track of. In descent there are now 5billion stacks of cards to deal with because of all the conditions. More non core complexity also moves the entry point away from new players.
  10. Direct damage would be waaaaaayyyyy too powerful in this game. For the effect of poison, thematically, it would weaken your opponent or kill them. If its just killing them then surge to add damage works in the same way within the game function. If it weakens your opponents unit then stun, blight, immobilize all work to the same effect. I really dislike the need to add more complexity for complexities sake to a game. There is also the added complication that people who get the "new" tokens will be Uthuk players and the people who actually need the tokens will be everyone but Uthuk players.
  11. Blight makes the most sense to me.
  12. Maybe Friday is the new article day?
  13. Fair, but in a sense we all lose as well 😂😂
  14. That was my point. Someone asked if he had a siege slot to go in, but it doesn't make sense for a siege unit to have a siege slot. He is a champion slot on a siege unit.