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Bolfa Fluffbelly

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  1. Like
    Bolfa Fluffbelly got a reaction from Brekekekiwi in L5R Designer leaves game   
    What is this "moneygrab model" you're talking about?
  2. Like
    Bolfa Fluffbelly got a reaction from OsramTaleka in L5R Designer leaves game   
    What is this "moneygrab model" you're talking about?
  3. Like
    Bolfa Fluffbelly got a reaction from Shinjo Tegi in L5R Designer leaves game   
    What is this "moneygrab model" you're talking about?
  4. Like
    Bolfa Fluffbelly reacted to Daigotsu Steve in Music to lose to   
    Shoutouts to Nujabes and Taku. My ninja! 50 Days for Dilla is one I keep coming back to.
    Ive recently discovered this youtube channel I'll try and remember to link to later. Its called JeffMusic, and it's honest to goodness amazing orchestral that feels perfect to play this game to. I'll like some later. If you've ever seen Brian Kibler play HS on YouTube you've probably heard it.
  5. Like
    Bolfa Fluffbelly got a reaction from Daigotsu Steve in Music to lose to   
    Nujabes
    DJ Okawari
    Kyo Itachi (Love Mugen, Love Mugen 2: Dream & Existence, Mugen Swords(Reissue))
    Ta-Ku (Beat Sketches Vol 1)
    Various Artists (Tribute to Jun 1 & 2 (Nujabes tribute)
    Reki (Whispers (Reissue)
     
  6. Like
    Bolfa Fluffbelly reacted to RandomJC in Duels...Dueling...Duelist   
    Well, I'll take you're word for it. I really can't get into the thread, someone's ego is currently blocking the entrance.
  7. Like
    Bolfa Fluffbelly got a reaction from shosuko in Duels...Dueling...Duelist   
    Yes. Please do.
     
    With best regards,
    The rest of the community
  8. Like
    Bolfa Fluffbelly reacted to Drudenfusz in The Greatest Story in Gaming, Legend of the Five Rings   
    I had to share this here! He usually talks about D&D, but thi video he just released is an intersting watch, especially for the people who had not been around back then.
     
  9. Like
    Bolfa Fluffbelly reacted to Nitenman in Who else is quitting? Speak Up!   
    I don't even think each of these pack will have a card I want, so I'll do my homework, check the packs content on the web after release and if one pack have cards I want that will synergize with my decks, then only I'll buy the pack.
    Former player of th CCG, I shelved a ton of money on booster boxes, not even sure of what I'll get and most often not getting what I needed. Plus the player base was not great in my area at the time so trading was a pain. I ended up making deck for each clans that I barely played just for the sake of rentability.
    With the LCG model, I'll be able to tailor buy what I need. So even if they release six in six weeks, I can still buy them over six months.
  10. Like
    Bolfa Fluffbelly got a reaction from Bayusi Haryon in Shameful Display !   
    The card reads:
    Action: During a conflict at this province, choose 2 participating characters – honor one of those characters and dishonor the other.
     
    The text before the dash; "During a conflict at this province, choose 2 participating characters –" is the cost and that has to be able to be paid/resolved. The text after the dash "– honor one of those characters and dishonor the other." Is the effect which can either happen fully or partially.
    So you have to be able to choose 2 participating characters and they in part can be honored, ordinary or dishonored before you honor/dishonor them =)
     
    Also relevant:
    7) Shameful Display – Can you trigger it with targeting such that your opponent’s character gets dishonored but your honored character has nothing happen to them?
     
    This “resolve as much as you are able” rule basically means that you cannot optionally pick and choose which parts of an effect resolve.
    So, you could choose to dishonor the ordinary character, and let the honor effect fail to resolve in your example. Once these choices are made, you resolve as much of the effect as you are able.
    If you had one honored and one dishonored character, you would have to choose in such a way that the resolution of the ability changes the game state. (i.e., you couldn’t choose to both honor the honored and dishonor the dishonored, as then the effect would have no potential to change the game state) (Nate French, 14/8/17).
     
     
  11. Like
    Bolfa Fluffbelly reacted to DarkHorse in Minor Clans in the LCG - an idea   
    I love the Minor Clans.  I am a RPG player first and foremost (owning practically every L5R RPG book ever released) and taking the plunge into L5R cards for the first time with the LCG.
    I was very happy to see in the FFG fiction that Minor Clans exist, having confirmed the existence of the Falcon (my second favourite Minor Clan after the Sparrow) and have been wondering how they might include them in the game some time in the future.  
    I had a thought - what if the Minor Clans existed purely as influence cost splash cards? Rather than my current Crab splashing Crane, what about Crab splashing Falcon?  It would give each Minor Clan an identity while only needing to balance a small card pool.  They would still feel "minor" with only a card pool of say around 7-8 Conflict cards per Minor Clan yet bring more to the splash/influence design space while only having to test the cards as splash and not having to be concerned about how a card balances and interacts as in clan as well as out of clan.
    Anyone else have a favourite (non-Mantis) Minor Clan?  How do you feel they might show up in the game?
  12. Like
    Bolfa Fluffbelly got a reaction from shosuko in Concerns about card distribution in packs   
    I would like to see a modular tournament card pool instead of a pure rotation, like seasons.
    for example: This coming season the cardpool consist of (Core set, these 3 dynasty cycles and these 3 deluxe boxes) and then that can shift every 6/12 months or so. I feel that could benefit the storylines and also some broken combinations that they could just put on ice until they figure it out. 
  13. Like
    Bolfa Fluffbelly got a reaction from phillos in Concerns about card distribution in packs   
    I would like to see a modular tournament card pool instead of a pure rotation, like seasons.
    for example: This coming season the cardpool consist of (Core set, these 3 dynasty cycles and these 3 deluxe boxes) and then that can shift every 6/12 months or so. I feel that could benefit the storylines and also some broken combinations that they could just put on ice until they figure it out. 
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