Jump to content

auer

Members
  • Content Count

    50
  • Joined

  • Last visited

About auer

  • Rank
    Member

Contact Methods

  • AIM
    -
  • MSN
    a1024@freemail.hu
  • Website URL
    -
  • ICQ
    -
  • Yahoo
    -
  • Skype
    -

Profile Information

  • Location
    Gyor, -, Hungary
  1. Ok I understand. Calculations: Like hull point of the ship. Ok it has a basic values but it could be modify during the creation there are a lot of component, backgropund, etc that can change the original values. Or armor, void shield and so far. I know I can search from the book (or multiple books) but it is very slow, especially during game sessions.
  2. Thanks. It seems to be very useful. My 2 cent: for ships/artifacts. It will be helpfull if the generator shows the exact datas like, hull points, weapon damages etc. It is faster than manually search them from the book (especially for ships where is a lot of calculations) Thanks again.
  3. You have just one roles. It is a huge (in-game) responsibility so you can't take more than one.
  4. auer

    Colony upgrade

    I have some problem with the new colony upgrade method in SoI. It is not clear: if the player outsource the job and pass all the test (acq., commad, and d10) then colony get his upgrade automatically without any further player function? Or in this case they just get the 50% of the neccessary ach. points?
  5. Salvus Majoris 12th Armoured Regiment Home World: Salvus Majoris/War World/Periphery/Calixis sector/Segmentum Obscurus Military Specialty: Tank Regiment Commanding Officer: Col. Petrus Veracruz Home World: Schola Progenium Commanding Officer: Fixed Regiment Type: Armoured Regiment Doctrines: Sharpshooters Total Cost: 12 points REGIMENT RULES Characters belonging to the Salvus Majoris 12th Armoured Regiment gain the following advantages: Characteristic Modifiers: -3 Weapon Skill, +3 Ballistic Skill, +3 Intelligence, +3 Willpower. Starting Aptitudes: Ballistics Skill. Starting Skills: Command, Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War) Linguistics (High Gothic), Linguistics (Low Gothic), Operate (Surface) Starting Talents: Air of Authority or Unshakeable Faith, Deadeye Shot, Technical Knock. Wounds: Characters from this regiment begin play with +1 starting Wounds. Standard Regimental Kit: 1 Leman Russ battle tank (or variant, at GM’s discretion) per Squad, and 1 anointed maintenance toolkit per Player Character. One uniform. One set of poor weather gear. One laspistol (Main Weapon), and two charge packs. One knife. One flak vest. One rucksack or sling bag. One set of basic tools. One mess kit and one water canteen. One blanket and one sleep bag. One rechargeable lamp pack. One grooming kit. One set of cognomen tags or equivalent identification. One primer or instructional handbook. Combat sustenance rations, two weeks’ supply. Micro-bead. Las cutter. Magnoculars. Medi-kit. Favoured Weapons: Long las, Lascannon The planet Salvus Majoris is famous for its vast extended plains that are perfect for large amount of grain production, but that is a very rare year when people can afford the luxury of leaving their well-defended fortress-cities and use harvesters instead of tanks. The planet lies in a nexus of busy hyperspace lanes, and there is always a xeno race or a chaos cult who try to conquer this planet from the Imperium of Man. The inhabitants live their life in huge fortresses, built by red brick, and these walls broke the enemy tides. And when the enemy tired, their armored units rush out and chase them to the extinction. In most times orcs try to conquer the planet but the Schola Progenium orphans are well trained soldiers for job. The 12th Armored is one the most devoted regiment on the planet. They gave up the defense of their home – Parensis fortress-hive – for the call of the Imperium. They served the Imperium on many battlefield but currently, rogue trader Lord Anatol Constantine von Scintilla mustered this regiment and embarked to his flagship’s belly – to the White Queen a sixteen kilometer long Universe-calss Mass conveyor. The ship headed to Koronus Expanse to defend the assets of Imperium (and of course assets of House Constantine). Salvus Majoris 12th Armoured Regiment Home World: Salvus Majoris/War World/Periphery/Calixis sector/Segmentum Obscurus Military Specialty: Tank Regiment Commanding Officer: Col. Petrus Veracruz Home World: Schola Progenium Commanding Officer: Fixed Regiment Type: Armoured Regiment Doctrines: Sharpshooters Total Cost: 12 points REGIMENT RULES Characters belonging to the Salvus Majoris 12th Armoured Regiment gain the following advantages: Characteristic Modifiers: -3 Weapon Skill, +3 Ballistic Skill, +3 Intelligence, +3 Willpower. Starting Aptitudes: Ballistics Skill. Starting Skills: Command, Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War) Linguistics (High Gothic), Linguistics (Low Gothic), Operate (Surface) Starting Talents: Air of Authority or Unshakeable Faith, Deadeye Shot, Technical Knock. Wounds: Characters from this regiment begin play with +1 starting Wounds. Standard Regimental Kit: 1 Leman Russ battle tank (or variant, at GM’s discretion) per Squad, and 1 anointed maintenance toolkit per Player Character. One uniform. One set of poor weather gear. One laspistol (Main Weapon), and two charge packs. One knife. One flak vest. One rucksack or sling bag. One set of basic tools. One mess kit and one water canteen. One blanket and one sleep bag. One rechargeable lamp pack. One grooming kit. One set of cognomen tags or equivalent identification. One primer or instructional handbook. Combat sustenance rations, two weeks’ supply. Micro-bead. Las cutter. Magnoculars. Medi-kit. Favoured Weapons: Long las, Lascannon The planet Salvus Majoris is famous for its vast extended plains that are perfect for large amount of grain production, but that is a very rare year when people can afford the luxury of leaving their well-defended fortress-cities and use harvesters instead of tanks. The planet lies in a nexus of busy hyperspace lanes, and there is always a xeno race or a chaos cult who try to conquer this planet from the Imperium of Man. The inhabitants live their life in huge fortresses, built by red brick, and these walls broke the enemy tides. And when the enemy tired, their armored units rush out and chase them to the extinction. In most times orcs try to conquer the planet but the Schola Progenium orphans are well trained soldiers for job. The 12th Armored is one the most devoted regiment on the planet. They gave up the defense of their home – Parensis fortress-hive – for the call of the Imperium. They served the Imperium on many battlefield but currently, rogue trader Lord Anatol Constantine von Scintilla mustered this regiment and embarked to his flagship’s belly – to the White Queen a sixteen kilometer long Universe-calss Mass conveyor. The ship headed to Koronus Expanse to defend the assets of Imperium (and of course assets of House Constantine).
  6. Thanks. I had some problem with the downloaded pdf, the Acrobat couldn't open it. With some trick lastly I could open. It would be nice if the cards will be on the same page not divided one per one. It cost fewer paper and easier to review them.
  7. Some people have trobules with 2shared so i upload the xlsx to an another palce also: http://www.speedyshare.com/YGXgb/Warp-Navigator-1.3.xlsm
  8. Warp Navigator 1.3: - Warpsbane hull +10 navigiation added - New function to avoid the Physic enc. with a succesful navigation warp test. http://www.2shared.com/file/LZrhBctM/Warp_Navigator_13.html
  9. TiLT said: Phew, I just finished making the xenos generators for both the Stars of Inequity and Koronus Bestiary models. That was a lot of work, but it was also the biggest hurdle remaining for my generation application. With this out of the way, the rest should be smooth sailing. Any news about this program? Maybe a a future date?
  10. I can see the download button in IE and Chrome (also on firefox too): http://imageshack.us/g/820/20130313083159warpnavig.png/ I tested now on Chorme (without any plugin) I clicked on Download button in the background the file donwloaded and this iLivid ad appeared. I don't know what is the problem with your browesr(s) but if you send me a mail I will send back to you the file. auer.balazs _at_ gmail.com
  11. That part is an advertisment only. Below them must be a smaller blue Download button, you should use that. I tested and worked with IE and Firefox.
  12. A bit more sophisticated version: http://www.2shared.com/document/vyS1oZoZ/Treasure_generator_16.html http://www.2shared.com/file/wSD1JVE4/Treasure_generator_16.html
  13. I created an excel calculator for the warp travel, using the extended Navis Primer rules. I think I covered most of the rules. I just left out some of the most specific (like Rite of Appeasement and so…) You can download from here: http://www.2shared.com/file/c9xhkodI/Warp_Navigator_11.html If you have some problem or suggestions I like to hear it.
  14. The download works. About the program: Itt will be nice if the program export somehow the generated system. eg to a txt file. There is no way to copy the results - except manually wich is very frustrating.
×
×
  • Create New...