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Rodafowa

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    Watford, Hertfordshire, United Kingdom

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  1. Rodafowa

    Resistance Help

    I'm fiddling with (basically) these two lists at the moment. I'm planning on trying them both out over the weekend and seeing what works best for me.
  2. Rodafowa

    Resistance XXXx: three and a half X-wings

    Oh nice! Yes, it sure was. If you hadn't taken those two damage when the front corner of the A-Wing crept into range of my lead ships in the opening round it might have ended very differently.
  3. Rodafowa

    Resistance XXXx: three and a half X-wings

    I ran into this list in the last round of a tournament a couple of weeks ago. That sneaky Snap double-action was a nasty little surprise, but my opponent got very unlucky and lost the A-Wing before he could get a shot off, then it was down to three low-PS T-70s against ProTorps Wedge, Luke and Dutch and that was always going to be an uphill struggle. It's a good list.
  4. Rodafowa

    How are the other 5 Factions getting Ion Clouds?

    "Fresh faced millennials". Bless.
  5. I don't really agree? I don't think 3 x Upsilon is a problem in Extended, but Hyperspace is intended, at least in part, to help players new to 2nd Edition get into the Organised Play scene without their limited collections being at too great a disadvantage. If it were my first tournament and I ran into the Triple Ups NPE Express I'm not sure I'd be in a rush to come back for my second tournament. That said, I agree that increasing the price of the Upsilons isn't the answer, I'd just like to see something that breaks the list without knackering the shuttles themselves, like, say, making Hyperspace Tracking unique.
  6. Rodafowa

    Strategy: Pulling Damage Cards

    Try and invite your friend to a poker game.
  7. Rodafowa

    Joust Me, Triple Ups!

    Building stuff to outlast triple Upsilons in Extended isn't that much of a challenge, though. It's what they do against anything not specifically designed to deal with them in Hyperspace that's the potential concern.
  8. Rodafowa

    Tell me how this sucks.

    It looks interesting, but in a world where Vader can't Snaturally arc-dodge or focus-evade it feels verrrrrrry squishy, especially with just a 3 point bid. Vader and the Inquisitor don't feel like ideal platforms for the Homing Missile since you're paying a bunch of points for their primary attack-boosting abilities. And I can't get excited by an Initiative 4 ace, they're either going to get outmaneuvered or outgunned. I'd think about ditching all the missiles, giving Afterburners to Vader and replacing Seventh Sister with Soontir. Which only marginally helps the squishyness, but at least you're moving after basically everything at that point.
  9. Rodafowa

    Mixed Imperial Squad

    Howlrunner is absolutely not worth the points you pay if you're only running her in a pair. She's just about worth the points if you're running all four in a block, but why would you do that? If you've got the TIEs, two ace Interceptors and a mini-swarm of 4 Academies is a fun time, albeit one that's terrified of taking crits. If you've only got three, the two Interceptors plus Del Meeko, Gideon Hask and Seyn Marana is fun because all the TIE/ln abilities integrate nicely with each other. With only two TIEs, I'd think about Mauler or Scourge before I took Howlrunner and use any extra points as an initiative bid. The list is pretty light on red dice, so getting a bonus die is a big deal. I'm thinking something like: No Shields, All Guts “Mauler” Mithel (32) Predator (2) Afterburners (6) Iden Versio (40) Soontir Fel (52) Juke (5) Afterburners (6) Turr Phennir (44) Predator (2) Afterburners (6) Total: 195 View in Yet Another Squad Builder 2.0
  10. Rodafowa

    Palp Defenders. Still.

    I like it. Difficult to slow-roll with a Reaper, is the only thing. And you're losing the pre-maneuver coordinates for the Defenders.
  11. Rodafowa

    ID Tokens

    They only included tokens for ships that were released before every ship's cardboard included an ID token. It was the same for the other kits as well, because I went through the same mental process as you with the Empire kit.
  12. Rodafowa

    Palp Defenders. Still.

    Maybe use the points to turn the OGP into Jendon? Target locks for everyone in the first round of shooting! There's even points left to add FCS to one of the two Deltas.
  13. Rodafowa

    TIE Advanced x1 - Post Point Change

    I quite like that. I've ignored the lower-Initiative TIE Advanced because the lack of Accuracy Corrector (and Evade) means they don't hit hard enough and aren't tough enough, but this looks quite a nice way around the problem. Not sure I wouldn't rather have FCS than Clish Det on Jendon, though, given the amount of Target Lock that's likely to be happening. Could even slap an HLC on the shuttle with the spare points, since initiative bid is largely pointless with this list.
  14. Rodafowa

    More proof this game is dying

    Come back with those goalposts! There are TWO* NAMED WOMEN between the WHOLE of the initial trilogy. One of those women being cool (oh and also being a literal princess who needs to be literally rescued in this space fairy-tale) doesn’t make the films inclusive. I mean, possibly it’s inclusive enough for someone who thinks that Star Wars hates white men, but the rest of us have slightly higher standards. And holy **** dude, why are you bringing up Leia’s race like that’s got anything whatsoever to do with the discussion? * - Sorry, three. Apologies, Aunt Beru!
  15. Rodafowa

    More proof this game is dying

    The tiny, TINY difference being that Black Panther and Infinity War were both awesome, whereas Solo was, at best, on the bad side of average. And, again, SUPER interesting that you’re picking up on this point while ignoring how brilliantly the three SW films with female leads did at the box office.
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