FAQ V1.8 Now Up in Arkham Horror: The Card Game Posted October 22 · Edited October 22 by Soakman 48 minutes ago, Buhallin said: I think it's important to note here that the entire point is being decent to other players. That goes the other way too. Cases like this people should shrug and let it go. Just like if you're halfway through a game and realize that someone accidentally included 11 XP instead of 9 - you don't stop the whole game and kick them out, you roll with it. The point here is not some hyper-obsessive adherence to the rules (even if they were strict and official). It's making sure everyone has the most enjoyable time possible. If my choices are having to endure playing with an NPE deck taking infinite turns, or ignoring a new player who accidentally broke a deck construction rule or two, I know which I'd prefer. Exactly. I've never been a big event guy, so I haven't participated in many. I imagine these are more the sorts of things you would have to worry about in a competitive gaming event rather than a coop event, but maybe I just have rose-tinted glasses on. That's why I have a tough time caring about the taboos at all. Even if I wanted to play an infinite turn deck just for giggles, I would never bring it to an event with strangers just to grief people. Especially when I'm stuck at a table with them for a couple of hours. (I wouldn't even if the game only took 10 minutes, but that's just me). It seems weird to put into place a set of rules to prevent people from being derps to each other during a coop game. Are people really just that obtuse or into griefing? I mean, if that's the case, there's no reason why people wouldn't play a rogue and/or mystic and just play you owe me one on dumb cards, force pull extra encounters with delves, or (now) dump a ton of curses into the bag just to do it. I don't see any of those happening, but maybe I'm just not involved enough.