Jump to content

ballpark75043

Members
  • Content Count

    9
  • Joined

  • Last visited

    Never

About ballpark75043

  • Rank
    Member

Contact Methods

  • AIM
    -
  • MSN
    -
  • Website URL
    -
  • ICQ
    -
  • Yahoo
    -
  • Skype
    -

Profile Information

  • Location
    Garland, Texas, United States
  1. Has anyone at FFG started to put together a definitive Frequently Asked Questions sheet for Civilization yet? The forums are good, but often times it's hard to sift thru all the rhetoric to find an answer from one of the FFG Moderators.
  2. neon666 said: hy there, i have a little question. if i am in city management and want to use the resource ability have i still a normal action like bouild a wonder for example? im pritty shure that it is like this, but never found the exact roul. thanks for clearing awnsers gruzzz neon I guess I'm reading your question differently than the others that responded so far. I believe the others are reading your question with the following assumptions: Certain Technologies and Culture Cards have action that occur during the the City Management Phase... These Actions DO NOT IMPACT your City or Capital's ability to take it's action. However, and this is where I differ from them, if your city takes a "Harvest Resource" action, I do not believe it is allowed to take a "Build" Action or "Culture" action that same turn. If you take a "Harvest Resource" Action, you can apply that Resource to the Actions granted by the Tech or Culture Cards, if they apply, and a Resource gained from your Capital, can be used to take an Action with a Tech or Culture Card as it would apply to another one of your cities. For example, If you have the Construction Tech, you can "Harvest" a Grain at one city, and use that grain to Add 4 Production (granted by Construction) to the Build of another City. However, the Grain cannot be used by the same city that Harvested it during the same turn it was 'gleaned' from the fields because you cannot take a Build Action and a Harvest Action in the same turn at the same city... Is that how the rest of the readers interpret it?
  3. It sounds like the Board Game could use an Official FFG FAQ Sheet clarifying the rules...
  4. mykelsss said: Alright, I'm going to refute your proposition, because it is poor. Boardgames aren't like Computer games. You can drop out of a game of Civilization IV in the first five minutes if you don't like your starting area. Civilization the Board Game? Nope. You're stuck with it for 2+ hours. That's completely unfair to the middle player.Putting someone in the middle is indeed a challenge and this is not balanced. Said player is in a position where he has to fend off attacks from four other players. Any other position is just 3.Basically, it's cool if you want a challenge. But don't imply other peoples' playstyles are wrong simply because they care about a balanced setup. I don't think that makes them weak or "jack-arses" - in fact, quite the opposite. Now I see why we differ. I'm gathering from your statements that you've never played Civilization (the Computer Game, any version) against LIVE Opponents, either thru Hot Seat, Network, or On-Line... Your PC doesn't give a crap if you restart the game... Live Opponents do... ...and, Yeah, if your opponents are stuck in the "100% Combat Mode" rut in every game they play, and can't play any other style, they are Jerks... end of line... ...And once again... You too didn't offer any alternatives to the "Hole in the Middle" scenario, so your responds IS also poor.
  5. Drinkdrawers said: ballpark7 said: Now, I know what the next protest will be... "Putting a player in the center of the board is putting them at a disadvantage", ...but I would counter with... How is that any different that starting on the same continent with 4 other civilizations surrounding you in the Computer game? SM's Civilization has been a challenge since it's beginning, and often times, it wasn't "fair" either. Remember, in the BG you're usually playing against your friends and associates, and the game doesn't have to be about combat. You can be a diplomat too... Drinkdrawers said: I think this is a poor justification for starting one player in the middle of the board. First of all, the differences between playing a board game with 5 people and a video game with 5 people are that you are in the same room instead of spread all over, and you are in that room for a set period of time. All of the conflict, decision making, and emotional investment are crammed into those two or three hours that you're all playing the game together. This means that disadvantages are perceived as more disadvantageous, players who are losing badly will complain more vocally, and if someone's not having much fun, it greatly affects everyone else's experience. Starting a player in the middle of the board could easily result in a feeling of hopelessness that would cause that player to have less fun, which would in turn cause everyone else to have less fun. Second of all, just because the game doesn't *have* to be about combat doesn't mean it *won't* be. I guarantee you that in the groups I play with, if one player started in the middle of the board, we would all go after him. And he would have less fun because of it. Which sucks. Games shouldn't force that upon their players. Of course, you justification for calling my justification is Poor as well, because you didn't offer any alternatives yourself.... So, basically what you are saying that the guys you game with are a bunch of jack-arses... ... and that you prefer an "Artificial Hole" in the board rather than a challenge? I can accept that... I've played against players that wanted the game handed to them on a silver platter before... Remind me never to play a game against your Gaming "Buddies" any time soon...
  6. axmeister said: Just seen the 5 player map (who came up with that?), but I'mwondering whether having a void space in the middle is such a good idea... And still no British civilization? I'm begining to wonder whether this is some sort of US prejudice playing up, it always seems to me that Britain is never promoted in the Civilization games even though they built the biggest empire in the world. I can't say I'm happy with the idea of a 'Hole in the Map' either... I still like my Square with the 5th player in the center better.... As for a British Civilization.... Wait for the next expansion... LOL
  7. Bleached Lizard said: ballpark7 said: It seems to me that a Five (5) player expansion would be easy with a few additional tiles. The Board would be something like this... [X][_][_][_][X] [_][_][_][_][_] [_][_][X][_][_] [_][_][_][_][_] [X][_][_][_][X] ...where the X's indicate the starting locations for the Civilizations.... I would say it's extremely unlikely that the 5-player map would place one of the players in the centre surrounded by the other four. Did you even read my second post? ballpark7 said: Now, I know what the next protest will be... "Putting a player in the center of the board is putting them at a disadvantage", ...but I would counter with... How is that any different that starting on the same continent with 4 other civilizations surrounding you in the Computer game? SM's Civilization has been a challenge since it's beginning, and often times, it wasn't "fair" either. Remember, in the BG you're usually playing against your friends and associates, and the game doesn't have to be about combat. You can be a diplomat too... This says it all... and the draw back with the "Donut World", although an interesting idea, would be the size of the Game Table needed for the playing area alone...
  8. Now, I know what the next protest will be... "Putting a player in the center of the board is putting them at a disadvantage", ...but I would counter with... How is that any different that starting on the same continent with 4 other civilizations surrounding you in the Computer game? SM's Civilization has been a challenge since it's beginning, and often times, it wasn't "fair" either. Remember, in the BG you're usually playing against your friends and associates, and the game doesn't have to be about combat. You can be a diplomat too...
  9. It seems to me that a Five (5) player expansion would be easy with a few additional tiles. The Board would be something like this... [X][_][_][_][X] [_][_][_][_][_] [_][_][X][_][_] [_][_][_][_][_] [X][_][_][_][X] ...where the X's indicate the starting locations for the Civilizations.... SIX Player might look like this... [X][_][_][_][X] [_][_][_][_][_] [_][_][_][_][_] [X][_][_][_][X] [_][_][_][_][_] [_][_][_][_][_] [X][_][_][_][X] Seven Player... [X][_][_][_][_][_][X] [_][_][_][_][_][_][_] [_][_][_][_][_][_][_] [X][_][_][X][_][_][X] [_][_][_][_][_][_][_] [_][_][_][_][_][_][_] [X][_][_][_][_][_][X] And Eight Player... [X][_][_][X][_][_][X] [_][_][_][_][_][_][_] [_][_][_][_][_][_][_] [X][_][_][_][_][_][X] [_][_][_][_][_][_][_] [_][_][_][_][_][_][_] [X][_][_][X][_][_][X] ...and So on... Just making sure that at least 2 tiles are separating each of the initial civilizations...
×
×
  • Create New...