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Kid Gruesome

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Everything posted by Kid Gruesome

  1. Listing found here: http://boardgamegeek.com/geekstore.php3?action=viewitem&itemid=464276
  2. Not ditching the Naval Escort when the second Valar hit was probably the biggest hit caused by something missed by the two of you. I love this game but all these moving pieces can be so hard to keep track of when you're near the end of such an intense game. Awesome coverage.
  3. I played a Lannister City of Shadows deck that I took to 18th place, and I played against Greg and 2 other Lannister players. Maybe I saw a decent chunk of them, but it was more Lannister than I was expecting.
  4. Also, I'm surprised on how close a deck I made this summer is to what you guys ended up with. Mine was a bit slower, but I think could be a more negative NPE than what you guys had (when you were alone) . I only played a few games of it, as we don't tend to do much casual melee around these here MN parts, and I didn't bother to tweak it any because I decided to play Netrunner. Other than the Emissary, which I put in recently and never actually played with, this deck was wholly created in late spring/early summer (Burning was the restricted card, obviously). Martell Knight of the Hollow Hill Characters 2x The Red Viper 2x Maiden of Poisons 2x House Messenger 1x Rhoynar Emissary 2x Darkstar 1x Arianne Martell 3x Orphan of the Green Blood 3x Former Champion 2x Myrcella Lannister 2x Hellholt Engineer 3x Quentyn's Guard 3x Southron Mercenaries x2 Dornish Paramour 1x Flea Bottom Scavenger 3x House Dayne Skirmisher 1x Doran Martell 2x Arys Oakheart Locations 3x Dornish Fiefdoms 2x Streets of Hellholt 3x Summer Sea 1x Sunspear Tourney Grounds 2x The Brimstone 2x Lost Oasis Events 3x Burning on the Sand 3x Princes Plans 3x He Calls it Thinking 3x Red Vengeance Plots The Red Wedding To The Spears Condemned by the Realm City of Lies Loyalty Money Can Buy Retaliation Feast or Famine Not nearly as refined as what you guys developed, but close. Using Prince's Plans three turns in a row to get 3x Orphan and a Burning on the Sand back like I managed in one local game was pretty **** amusing.
  5. Atleast have the fortitude to post that hilarious troll picture on your main account!
  6. The Snares really do help, especially with the fast advance aspect of the deck. If you have a token on Autoscript and you drop a snare into a fort as your last action, the runner has little choice but to run at it. Sure it might get infiltrated, but you can always just replace it on your next turn and be none the worse as it's a wash click wise (which tends to favor NBN with this deck, if not most).
  7. subochre said: Force9 said: I dont think that this deck is supposed to do the "Tag´n Scorch" combo or? Because with only one SE its not very sustainfull^^ So what was the tactic? Fastadvance with some dmg output? Yeah, I'm betting it was mostly there to make the runner (needlessly) panic, but if they ever let their hand drop below four, so much the better. Always glad to see people playing NBN (especially when they do so well ) I'm a little surprised that you kept it at 21 agenda points instead of 20. Was the third Breaking News to get more use out of the Scorch and Closed Accounts? If so, did you find that you didn't need the SEA Sources as much? I felt the 3rd Breaking News was really important. The more chances I have of dropping and scoring an agenda without there being a risk of it getting stolen that way, the better. I rarely keep Breaking News on the table to be able to use the tags, as people were getting those just fine through Matrix traces, Data Raven tokens and SEA Sources. The playstyle of the deck is to be the aggressor, not to sit back and hope the runner cant build his rig up to match me. Lots of cheap ETR ice for early stalling while I set up some economy, snare to make sure running hand/deck is never safe and even 1 copy of SE was sufficient in either keeping the runners spooked or actually taking them out. The thing I realized is that the fear of a tag and what it can do to the runner alters their play just as much as giving them an actual tag does. Data Ravens are great for this, they end more runs than I expected. A few times I would SEA source with no real intention of doing anything with the tag except force the runner to decide if they could risk keeping it. Do they think they need to draw cards now instead of being able to run at that server I just installed a possible agenda into? Do they spend part of their turn working to clear it? The whole point is to give the runner more difficult decisions and not making it purely about rushing up their rig and chipping away.
  8. It's sure less boring than mine. Congrats on such a strong showing after picking up the game so recently. Had you played other card games in the past?
  9. There's only a little bit of regret. I'm glad I did so well, but at the same time I'm upset that two screw ups on my part basically cost me a chance to possibly make the final table in Netrunner and the cut to 16 in agot. I'm fine getting beat, less thrilled when I help my opponent do it with dumb mistakes.
  10. I actually just posted it on the deckbuilding subforum, figured people might want to see it as there wasn't much NBN in the field.
  11. Below is the NBN deck I played at worlds. It went 5-0 on the day (didn't play as corp in semis as I killed myself on a snare first game as runner before I scored anything and thus couldn't win, so we stopped there). NBN - MAKING NEWS Agendas- 21 points, 11 cards 3x Breaking News 3x Autoscript Pilot Program 3x Private Security Force 2x Priority Requisition Upgrades - 0 influence, 1 card 1x SanSan City Grid Assets - 6 influence, 7 cards 3x Pad Campaign 3x Snare (6 influence) 1x Melange Mining Corp Operations - 7 Influence, 13 cards 3x Hedge Fund 2x Psychographics 2x SEA Source 2x Closed Accounts 3x Beanstalk Royalties (3 influence) 1x Scorched Earth (4 influence) Ice - 2 influence, 17 cards 3x Enigma 3x Tollbooth 3x Data Raven 3x Matrix Analyzer 3x Wall of Static 2x Ice Wall (2 influence)
  12. I don't know the numbers for sure, it looked to be in the 20s. Jeremy also ended up winning that as well, quite the weekend for him.
  13. 41 Netrunner players, 57 AGOT melee and 81 AGOT joust are the numbers I know. John Bruno and I were the other players to make top 4 cut for Netrunner. John played HB/Crim and I played NBN/Anarch.
  14. Woke up this morning with my head racing and ready to go through another meat grinder day of playing cards. Figured this might be the best way to release some of that energy. Some background: I'm from the local meta here in MN, have been playing for about 2 years now and made the decision to run Lannister City of Shadows about a month and a half ago. I go by Mark M. over on agotcards. Decided to give Netrunner a try on Friday because I couldn't think of anything to play in melee and ended up making the cut to top 4 (partly in thanks to John Bruno, who also made top 4, giving me an awesome strength of schedule after we split the first match). Didn't lose a match as corp all day, which was cool. Dumb mistake wiped me out as runner on the 4th or 5th turn in the semis, and since I didn't score anything before that, I was done (best I could do was tie and higher seed would have advanced). Really enjoyable games and players, give Netrunner a shot if you haven't already. On to the joust - my out of house shadows cards were 1x Meera, 3x Black Cells and 1x Young Griff. Control Control Control was the aim for the day. Made the decision about 2 weeks ago to switch my restricted to Castellan from Venemous Blade, and dropped some learned crest tech for some better character efficiency, which I think made the deck 4x better. On to the matches! Round 1 - Welp, here I am ready to go and my opponent doesn't show up. Neat. I get the win but I start hoping this doesn't screw my SoS. Played a friendly with Thaya from Spain, who was playing Lannister (no agenda), as her opponent was a no show as well. She ends up winning and I'm a bit worried. 1-0 Round 2 - vs Lannister pbtt - Can't remember the name of my opponent which sucks because I chatted with him for a bit afterwards at the bar. My apologies to whomever you are sir. I don't remember a ton of specifics from this round, but I know my control was slow in getting set up. I do recall limiting his ability to be able to utilize that second intrigue challenge. My deck has a decent ability to bend but not break until the control monster gets supersized by Rita Repulsa, and this game was a good example. My opponent got to around 12 power until he stalled out in the face of my control and I slowly but surely just took the game back and won. 2-0 Round 3 - vs Baratheon Maester's Path (6 chains, I think) - For the life of me I can't this player's name either. I am the worst. I psych myself out that he's going to do some of the plot phase tomfoolery and take a real ugly setup of Littlefinger and a goldroad because I had a YKTWD or two in my hand to try to limit my losses. Plot phase comes and goes without anything happening, and I feel like a dumbass. He ends up with a KoF, a Pylos and a a duped Lomys out. I goof up a bit here and don't limit his challenges as well as I should and he nets 3 chains which go on Pylos. I realize I need to Valar to drop KoF, Pylos, and those chains before things get really out of hand, so I do. He manages to get the rest of his chains of this round, but then commits a real big mistake when I just try for anything and make an intrigue challenge with my 0 claim and no cards in shadows and he decides to defend with Lomys (who has the 3 new chains). One I'm You Writ Small later, and this is basically a fresh game with me spotting him 4 or 5 power and him giving me some control. Bend but not break comes in again, he gets to 12 or 13 until I start locking him down and come back for the win. 3-0 I believe I heard this player mention later he ended up 4-2. Round 4 - vs Greg Atkinson (Lannister pbtt) - Boy was this rough. Greg setup Pentoshi Manor which crapped all over my 1 and 2 str guys who are meant to win challenges after I control you out. First turn we exchange Enslaveds and not much happens otherwise. Second round he gets me with another Enslaved, and this time I don't have one to respond with. He gets a few challenges through and I'm starting to worry things are going to go down hill quick. I was controlling his income generators, which was my only real hope. Turn 3 is where I look to make a big charge. I'm going first, marshall 6 gold, drop Tommen, grab a card and pass. Greg only grabs 3 gold, drops a Moneylender, realizes I'm looking to do something big with shadows and drops The Iron Throne. My spirits drop. My plan to bring out Young Griff, stand Tommen and Bring out a Black Cells has just been crushed. Had I been able to do that, I'm thinking I'm going to be able to push all 3 challenges through (may or may not have been a claim 2 plot, can't remember). Instead I pull out Young Griff without triggering him, he proceeds to get YKTWD'd and Greg runs through me. I try to hold on a few turns, but he continues to have every answer and I get destroyed 0-15. Now 3-1. Round 5 - vs Ben Comstock (Martell Maesters, somewhere around 7 chains I think) - Pretty dejected after that game, thinking my chances just flew out of the window. I look at my setup draw and my jaw drops. Karma decided to square things with me right away it seems. Ben sets up something like Orphan x1, Street of Sisters x1, Maester of Summer x2 and Lost Spearman x1. I don't remember exactly what I setup, but probably some income and maybe a carrion bird. I flip City of Soldiers to axe the Orphan (because **** do I hate those effin things), a bit to Ben's surprise. He is first and plays Flea Bottom, Arianne, and then puts a Maester of War into play knelt. Then the fun begins. I House Divided x2 to put a Maester of Summer and War back on his deck, Enslave the other Master of Summer, Distraction on the Lost Spearman and kneel out Arianne with a Castellan. Ben can't believe I just controlled 6 characters first turn, and takes photographic evidence. I drop his 2 characters with claim, grab 2 cards as well and he's down and out. He lasts til turn 5 or so, but can only ever get 1 chain off. I heard from Ben later that he basically stomped his next round player, so it seems things can turn around quickly for everyone. 4-1. Round 6 - vs Derek Shoemaker (Stark Knights) - I'm hoping House Divided and Enslaved can help carry me into the top 16 here. Turns out they could have, I just didn't let them. I break my cardinal rule of not tossing a setup that has income and pay the price. Mulligan'd into the best setup being 2 cards in shadows from at least setting up a Chambers and a Castellan. Either way. I think I City Besieged first turn to discard a Sea, he fetches Luwin with At the Gates and I make him first. He has Riders of the Red Fork, Old Nan, and Luwin duped when he decides to use Old Nan on Luwin to make him House Tully and then drops Knight of the Red Fork. I'm so worried about what I'm going to marshall that I forget to use my 2x House Divided on Luwin to kick his dupe and send him packing to the top of deck. Mistake 1. I'm sitting there on 4 gold and I get too cute, enslaving both Old Nan and the Knight of the Red Fork, thinking that I'll cut into his card draw pretty well. Had a Black Cells sitting in shadows, should have just enslaved the Knight and Black Cells'd the Riders, making him decide between keeping the riders around and drawing 1 card next round or having to use Old Nan in Draw just to draw 2. Instead he wins the military, I kill Old Nan, and in a real smart play on his part, he Die By The Sword's the Knight. Mistake 2. He also pulled a House Divided with Luwin that turn and the next, killing my most efficient control against a deck like Knights. From there on it's me holding on for dear life, and other than a last gasp effort on turn 7 to try and make it to a turn 8 Valar, I was fairly impotent. I'd surely like some of those moves back, but where I made mistakes, Derek didn't and that's probably why he won overall and I didn't make the cut. I don't think he made a single mistake I could see all game. Kudos. 4-2 So I end up 18th, and wondering what might have been had my 1st round opponent actually shown up. Can't complain much though, I had an awesome time this weekend. Still haven't met anyone from this community I haven't liked right away(other than Dennis, what a tool that guy is). If you run into Jesse sometime soon, ask him about his fart story. Highlight of the weekend, it was that **** funny. Just for a certain toolbag: TL;DR Scrub tries to elevate game, makes scrub play, scrubs out, can't scrub off feelings of regret.
  15. Terribly. So glad I decided to play Netrunner.
  16. Why does it have to be Damon? Why not anyone else at FFG? Call the hounds! I highly doubt there will be anything close to resolution here. If nothing else, Penfold (IF HE/SHE IS EVEN REAL?!?) may not go by a web handle at events. Hell, I've met a quite a few of you but I doubt many would know who I am in meat space. Getting all worked up over nothing, IMO.
  17. I think the new cards aren't meant to discourage the use of Agendas, but make them an actual deck building decision(i.e. there might be an actual drawback built into an opponent's deck) and to support non-Agenda builds. The provide even MORE variety!
  18. They don't actually ship you tickets. You just need to check in at the door if you preregister (via an ID or your receipt to prove who you are).
  19. Does the character selected by the disrupt still go insane?
  20. Some examples for fun: Pirates of Orkmont would change depending on the gold value of your opponent's plot (some card effects can force your opponent into a different plot). Ambush from the Plains and Host of the Bear are a couple of cards that look at your initiative value.
  21. When revealed or passive effects on the plot card as well as a possibly different claim value for future challenges would be the things that would matter for the most part. There are very few instances where the gold and initiative values on the card would matter, but they would only be used for other cards, you would not normally do anything with them (i.e. compare initiative values or collect any gold).
  22. Thanks as always for the help. You are such a big help in learning this game.
  23. My understanding stemmed from the FAQ entry stating you must reveal to show they follow restrictions, and meant that you only had to show when you did not find an event to prove that you indeed did not find one. Only still show the actual event you choose/find if you do indeed net one with your search. I suppose this was possibly reading too much into the entry, just assumed that it may have encompassed more things that it does. The At The Gates analogy makes all the sense, though.
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