• Content count

  • Joined

  • Last visited

About soullos

  • Rank
  • Birthday

Contact Methods

  • AIM
  • MSN
  • Website URL
  • ICQ
  • Yahoo
  • Skype

Profile Information

  • Location
    Portland, Oregon, United States
  1. Digital Card Game Announced!

    One thing that concerns me after watching several of the streams is how disposable the heroes are and how it doesn't seem worth it to play a small ally when Sauron will one-shot it the first chance he gets... >_>
  2. Card boxes like arkham

    I know LotR got a card box for one of the event kits, but that was years ago. It's a nice box too. (Glad we don't get those books though for LotR, locking 2 new mechanically different cards behind a book paywall never sat well with me). A box big enough to hold an entire cycle with nightmare would be useful for many players I assume.
  3. Digital Rules in PDF

    I think the guy who adds the PDF rulesheets fell asleep at the wheel again. >_> This isn't the first time there has been a huge delay. Last time it took months till we saw the rulesheets uploaded.
  4. If any changes to the Core would happen, I would feel a Revised Core would be a safer bet than an actual reboot of the game. Similar to Netrunner. Cleaned up rules, balance of the player cards and quests, and more importantly the rebalance of cards would be the standard going forward for future player cards and challenges for encounter cards. Shift the meta without scrapping it altogether.
  5. Ooh, more direct damage is nice. And it's guaranteed DD, no conditions or setup needed. Even better when you're in valour mode.
  6. At this rate we're on track for the one year anniversary for the announcement article for this AP.
  7. Hour of the Huntress

    *whoosh* Way to miss the point. BD Flory and many others have explained it quite clearly why having cards outside the regular LCG products goes against what LCGs were about - remove the collectable aspect of a CCG. No chase cards/promos, no randomness, no 'haves and haves not'; that's what drew me to LCGs in the first place. Buy a pack each month and the occasional deluxe box and I'm set. Alt art is fine, great even (I still have access to the original so I'm not missing out mechanically), but alt mechanics? Nah, not cool. These chase promos muddy the waters.
  8. Hour of the Huntress

    Exclusive new cards attached to a book I don't have any desire to read. Not happy about this.
  9. I think Fastred and Dunhere will work well together. If an enemy slips by bounce him back with Fastred, reducing your threat, and have Dunhere smack him about.
  10. The ring is also not restricted, which is extremely useful and also means Quickbeam can where the magic ring.
  11. Quickbeam must've been an error. I wonder if FFG is reprinting the whole AP to fix this glaring error and this pack somehow just got out of the wild. It would explain why the release schedule has been sooooo slow lately and that Crossings of Poros has been stuck "in development" on the upcoming page for so long now. (Hell, while we've been in the Harad cycle, AH LCG released their Core set, an entire cycle and will start a new one, and we're only just now halfway. Crazy! @_@.) I wouldn't mind waiting for a fixed version, but the novelty of a non-unique hero is kind of great.
  12. That first quest soured me on the game for a long time. Didn't play again until Easy mode rules were released (in the following year I believe). I took another crack at it and after much frustration, I finally completed it (I play solo). Stupid trolls... Doubt I'll ever play that quest again. The 2nd quest was alright but forgettable. And the Riddle one was very annoying too. Good news is, the Sagas don't get any worse than this.
  13. Cards too powerful?

    My view for errata is if the card is too good not to use, then it's too good to begin with. I've always felt that way with Steward from the start. Just because it's a Core stable, doesn't mean it should be immune to errata. To me, the ideal errata for this card is not to nerf it to oblivion (like Master of Lore) but to knock it down a peg to wean off reliance of the card. Shifting the meta to where people seek other forms of resource generation than sticking to one card that has been in the game since its inception. Atm, it's stale and predictable. But I might be in the minority here. Because of how ubiquitous the card is, it's almost like a "too big to fail" thing going on here. But I feel that's more than an enough reason to knock it down a peg, but again, I might be the minority here (I like the idea of it generating only 1 resource, might try to play it like that from now on and see how that changes things). That I can get behind. Has there been any game that has done positive errata? I can't think of any, but yeah, some cards definitely could use some more love.
  14. Cards too powerful?

    Speaking of card balance, I'm surprised we haven't seen a FAQ this year. I was really hoping for a nerf on Steward to shake the meta (seriously, you can blindly spit in any direction and hit a deck that has that card... >_> ). Oh well...
  15. Cards too powerful?

    I like the change to Steward. The card should've been like that from the start. As for the Warden, I agree as well. But maybe also have it cost 1 Lore to ready him instead of 2. 3: hmm... maybe limit 3 per round instead? 1 is too little IMO.