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radioactivemouse

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  1. Like
    radioactivemouse got a reaction from Narcissistic Cannibal in Disappointed...   
    You can't please everybody. A game doesn't have to be innovative to be good. Art is icing, the gameplay should be the core of the experience. 
     
    My first impression wasn't that good for this game, but after I played it, I realized how this game works. A lot of subtleties, all decisions are crucial. That's capturing the heart of the 40k experience, in my opinion. 
     
    Yes, it's not going to perfectly emulate the true 40k experience, but what do you expect from a card game? Netrunner is very complicated and a lot of people like that. Unfortunately, the complexity turns people away. 
  2. Like
    radioactivemouse got a reaction from BuzzsawMF in Disappointed...   
    You can't please everybody. A game doesn't have to be innovative to be good. Art is icing, the gameplay should be the core of the experience. 
     
    My first impression wasn't that good for this game, but after I played it, I realized how this game works. A lot of subtleties, all decisions are crucial. That's capturing the heart of the 40k experience, in my opinion. 
     
    Yes, it's not going to perfectly emulate the true 40k experience, but what do you expect from a card game? Netrunner is very complicated and a lot of people like that. Unfortunately, the complexity turns people away. 
  3. Like
    radioactivemouse got a reaction from omegalife2002 in Disappointed...   
    You can't please everybody. A game doesn't have to be innovative to be good. Art is icing, the gameplay should be the core of the experience. 
     
    My first impression wasn't that good for this game, but after I played it, I realized how this game works. A lot of subtleties, all decisions are crucial. That's capturing the heart of the 40k experience, in my opinion. 
     
    Yes, it's not going to perfectly emulate the true 40k experience, but what do you expect from a card game? Netrunner is very complicated and a lot of people like that. Unfortunately, the complexity turns people away. 
  4. Like
    radioactivemouse got a reaction from Maric in First Impressions of the Game?   
    I've been a big fan of FFG's LCG line for some time now. I know that there are some games I just won't be able to fully get into. 
     
    i.e. Game of Thrones I'll never catch up on even though I have all the house expansions and a core set...but I really love the HBO version cause it's short and concise. 
     
    I've purchased Call of Cthulhu and Lord of the Rings...not bad. I've played Warhammer Invasion...it's cool, but not my cup of tea. The franchises I've been the most invested in are Netrunner and Star Wars. So basically I'm very familiar with the game mechanics of all the LCG games. 
     
    But this game...I've really wanted to play this game in its cardboard glory for some time now. I did want to ask the people that have actually purchased the game (even the ones that have played it online) what their thoughts are on it. I've seen the tutorial videos, but you can't really judge a game based on the tutorial...you gotta see how the game flows in its function. 
     
    So in a way I'm asking for a review, but not just any review. I'm asking the people that have played it (from GenCon) if it seems worth investing the time and money. I'm already purchasing the base set, but does the game have long term potential? My first impression (from watching the videos) is that this game can be over real quick if one player just places their warlord in the wrong place at the wrong time. I'm looking to see if it's got good staying power; Star Wars LCG isn't too long, and can't be dominated in the first couple of turns (typically). 
     
    I know it's long winded, but I've looked on the net and I've seen a few reviews, which helps, but I'd like to hear from the people here. Thanks!
  5. Like
    radioactivemouse got a reaction from Kaic in Disappointed...   
    You can't please everybody. A game doesn't have to be innovative to be good. Art is icing, the gameplay should be the core of the experience. 
     
    My first impression wasn't that good for this game, but after I played it, I realized how this game works. A lot of subtleties, all decisions are crucial. That's capturing the heart of the 40k experience, in my opinion. 
     
    Yes, it's not going to perfectly emulate the true 40k experience, but what do you expect from a card game? Netrunner is very complicated and a lot of people like that. Unfortunately, the complexity turns people away. 
  6. Like
    radioactivemouse got a reaction from CommissarFeesh in Disappointed...   
    You can't please everybody. A game doesn't have to be innovative to be good. Art is icing, the gameplay should be the core of the experience. 
     
    My first impression wasn't that good for this game, but after I played it, I realized how this game works. A lot of subtleties, all decisions are crucial. That's capturing the heart of the 40k experience, in my opinion. 
     
    Yes, it's not going to perfectly emulate the true 40k experience, but what do you expect from a card game? Netrunner is very complicated and a lot of people like that. Unfortunately, the complexity turns people away. 
  7. Like
    radioactivemouse got a reaction from Wytefang in Anyone surprised it's sold out?   
    Not really. But I was surprised that my local outlets didn't get their full orders. I'm glad I ordered 2 online and I got my third from a store so I could get make sense of the game before I got my pre-orders; I got the last copy at the last store I checked so I was lucky. 
  8. Like
    radioactivemouse reacted to Wytefang in First Impressions of the Game?   
    You asked, I deliver:  
     
    http://www.boardgamegeek.com/thread/1221109/my-sizable-review-w40k-conquest-eagerly-awaited-do
     
     

  9. Like
    radioactivemouse reacted to Toqtamish in First Impressions of the Game?   
    Star Wars replaced Netrunner for me too.
    I love this game. It has so much depth to it that is not apparent at first when you start to play. There is a number of important decision points to the game as well but it's not as heavy on the brain as Netrunner or AGoT thankfully.
  10. Like
    radioactivemouse got a reaction from Rince in Android:Netrunner Online   
    While there are programs that can facilitate A:N, I don't think any kind of digital format will be able to recreate a true A:N experience. 
     
    A big part of A:N is bluffing. Watching the opponent's movements, reading their moves, looking into their eyes when they play a card…all part of the game and makes victory/defeat that much more enjoyable. You're always learning something in a true one-on-one match.
     
    With that said, although you do get to experiment with card combos, get familiar with strategies, and see how different people play, digital A:N just…takes the real fun out of the game. 
     
    At leasr in my opinion. 
  11. Like
    radioactivemouse got a reaction from FrenchNoir in Android:Netrunner Online   
    While there are programs that can facilitate A:N, I don't think any kind of digital format will be able to recreate a true A:N experience. 
     
    A big part of A:N is bluffing. Watching the opponent's movements, reading their moves, looking into their eyes when they play a card…all part of the game and makes victory/defeat that much more enjoyable. You're always learning something in a true one-on-one match.
     
    With that said, although you do get to experiment with card combos, get familiar with strategies, and see how different people play, digital A:N just…takes the real fun out of the game. 
     
    At leasr in my opinion. 
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